Player Matchup

Kukulkan
Kukulkan
CrispiestPango
Kukulkan
Level 126
God Stats
0W - 2L
1,223 SR
Queue Stats
76W - 66L
1,568 Elo+
Party 1
Ymir
Ymir
Nelill
Ymir
Level 160
God Stats
0W - 2L
1,586 SR
Queue Stats
155W - 135L
1,562 Elo+
Party 1
Terra
Terra
TAZZ350
Terra
Level 156
God Stats
0W - 1L
1,625 SR
Queue Stats
112W - 93L
1,580 Elo+
Party 1
Chernobog
Chernobog
duke of hazard5
Chernobog
Level 158
God Stats
1W - 2L
1,563 SR
Queue Stats
120W - 91L
1,634 Elo+
Party 1
Achilles
Achilles
justJosh88
Achilles
Level 160
God Stats
3W - 1L
1,669 SR
Queue Stats
60W - 62L
1,565 Elo+
Party 1
Team Averages
Level 152
1,533 SR
1,582 Elo+

VS

Team Averages
Level 145
1,458 SR
1,584 Elo+
Izanami
Izanami
Drewz03
Izanami
Level 151
God Stats
1W - 4L
1,185 SR
Queue Stats
145W - 100L
1,619 Elo+
Party 2
Sol
Sol
SIRxAbyssWalker
Sol
Level 124
God Stats
1W - 2L
1,526 SR
Queue Stats
40W - 39L
1,515 Elo+
Party 2
Danzaburou
Danzaburou
SlayedByTy
Danzaburou
Level 133
God Stats
3W - 1L
1,674 SR
Queue Stats
51W - 42L
1,607 Elo+
Party 2
Terra
Terra
lordofthecurls19
Terra
Level 155
God Stats
2W - 2L
1,477 SR
Queue Stats
346W - 296L
1,633 Elo+
Party 2
Athena
Athena
themcarrots
Athena
Level 160
God Stats
4W - 3L
1,428 SR
Queue Stats
291W - 279L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
3 / 5 / 13
11,585
681
17,881
13,181
7,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Nelill
Ymir
17
1 / 6 / 12
10,702
630
8,387
22,220
23,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Terra
TAZZ350
Terra
18
1 / 4 / 14
11,590
682
12,122
22,822
32,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
duke of hazard5
Chernobog
20
7 / 4 / 7
12,626
743
18,152
18,826
10,060
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
justJosh88
Achilles
17
6 / 6 / 9
11,810
695
22,837
23,108
29,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Drewz03
Izanami
19
1 / 5 / 17
11,348
668
15,061
15,998
6,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 3 / 14
12,308
724
25,615
17,808
7,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
SlayedByTy
Danzaburou
18
4 / 3 / 18
11,442
673
15,254
16,194
6,820
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 3 / 17
11,461
674
13,155
20,455
22,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
19
7 / 4 / 17
12,618
742
11,379
25,832
32,040
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
108
18
Kills
25
25
Deaths
18
55
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
3
5
13
1.9
W
Izanami
Drewz03
Izanami
1
5
17
1.9
L
Ymir
Nelill
Ymir
1
6
12
1.17
W
8
3
14
5
W
Danzaburou
SlayedByTy
Danzaburou
4
3
18
4.33
L
Terra
TAZZ350
Terra
1
4
14
2
L
Chernobog
duke of hazard5
Chernobog
7
4
7
2.63
L
Achilles
justJosh88
Achilles
6
6
9
1.75
W
5
3
17
4.5
W
Athena
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,379
Damage
80,464
100,157
Taken
96,287
102,634
Mitigated
74,663
32,334
Healing
47,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
17,881
1,456
3,488
1,493
13,181
7,032
1,301
7,404
5,607
35,938
0
W
Izanami
Drewz03
Izanami
15,061
7,872
3,161
4,585
15,998
6,156
2,813
4,105
11,489
0
49,792
L
Ymir
Nelill
Ymir
8,387
1,465
421
787
22,220
23,660
527
11,788
9,836
19,191
492
W
25,615
3,585
251
4,990
17,808
7,473
1,552
7,362
10,167
46,264
0
W
Danzaburou
SlayedByTy
Danzaburou
15,254
7,209
5,729
5,564
16,194
6,820
1,376
6,875
8,934
0
30,122
L
Terra
TAZZ350
Terra
12,122
1,146
7,944
6,339
22,822
32,486
368
9,471
12,807
18,798
0
L
Chernobog
duke of hazard5
Chernobog
18,152
10,460
1,728
5,080
18,826
10,060
2,746
8,925
9,734
0
41,903
L
Achilles
justJosh88
Achilles
22,837
3,816
1,675
3,379
23,108
29,396
775
10,581
12,024
0
33,513
W
13,155
651
10,970
7,268
20,455
22,174
631
10,255
9,819
20,296
0
W
Athena
11,379
2,570
1,873
3,575
25,832
32,040
214
9,493
16,015
17,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,313
Gold Earned
59,177
162
Minions Killed
165
0
Camps Cleared
0
1,448,449
Distance Traveled
1,534,102
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,585
681
48
3
0
278,695
1
W
Izanami
11,348
668
64
4
0
276,550
3
L
Ymir
10,702
630
17
1
0
273,922
2
W
Sol
12,308
724
45
3
0
308,139
1
W
Danzaburou
11,442
673
31
2
0
287,815
1
L
Terra
11,590
682
9
1
0
321,524
0
L
Chernobog
12,626
743
69
4
0
281,769
1
L
Achilles
11,810
695
19
1
0
292,539
4
W
Terra
11,461
674
14
1
0
324,199
3
W
Athena
12,618
742
11
1
0
337,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role