Player Matchup

Mulan
Mulan
ActionSensei
Mulan
Level 29
God Stats
1W - 1L
1,352 SR
Queue Stats
12W - 5L
1,635 Elo+
Party 1
Cerberus
Cerberus
Frihk
Cerberus
Level 109
God Stats
2W - 0L
1,678 SR
Queue Stats
147W - 90L
1,660 Elo+
Party 1
Khepri
Khepri
Kiddflash19
Khepri
Level 146
God Stats
9W - 4L
1,756 SR
Queue Stats
414W - 459L
1,581 Elo+
Solo
Merlin
Merlin
KillaJesta
Merlin
Level 128
God Stats
5W - 2L
1,575 SR
Queue Stats
331W - 341L
1,510 Elo+
Solo
Neith
Neith
Treeqwaaaa
Neith
Level 146
God Stats
1W - 0L
1,810 SR
Queue Stats
19W - 10L
1,640 Elo+
Party 1
Team Averages
Level 112
1,634 SR
1,605 Elo+

VS

Team Averages
Level 121
1,568 SR
1,555 Elo+
Apollo
Apollo
Saerwing
Apollo
Level 139
God Stats
1W - 1L
1,550 SR
Queue Stats
35W - 24L
1,623 Elo+
Solo
Chronos
Chronos
Sp000kDown710
Chronos
Level 155
God Stats
3W - 3L
1,514 SR
Queue Stats
322W - 328L
1,452 Elo+
Solo
Loki
Loki
Take-A-Liking
Loki
Level 128
God Stats
3W - 4L
1,519 SR
Queue Stats
179W - 194L
1,485 Elo+
Solo
Nemesis
Nemesis
bnb3803
Nemesis
Level 94
God Stats
0W - 1L
1,526 SR
Queue Stats
35W - 22L
1,657 Elo+
Solo
Vulcan
Vulcan
domoknowz
Vulcan
Level 88
God Stats
24W - 15L
1,730 SR
Queue Stats
1,033W - 1,058L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 15
10,404
800
7,755
12,380
14,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Frihk
Cerberus
19
12 / 2 / 16
12,051
927
14,992
16,137
22,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
16
5 / 3 / 20
10,300
792
6,573
10,579
13,997
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
KillaJesta
Merlin
16
2 / 3 / 16
10,168
782
7,648
7,011
3,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
18
10 / 3 / 14
11,238
864
16,586
11,897
5,634
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Saerwing
Apollo
14
4 / 9 / 3
9,124
702
9,662
12,799
3,545
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
16
3 / 5 / 3
9,375
721
5,329
11,739
3,133
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 6 / 6
8,536
657
7,842
10,628
3,864
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
bnb3803
Nemesis
15
3 / 7 / 5
8,601
662
6,138
14,042
6,486
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
domoknowz
Vulcan
15
3 / 7 / 5
9,023
694
13,735
9,259
2,564
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
36
34
Kills
14
14
Deaths
34
81
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
3
15
4.17
W
Cerberus
Frihk
Cerberus
12
2
16
10
W
Khepri
5
3
20
5
W
Merlin
KillaJesta
Merlin
2
3
16
3.33
L
Apollo
Saerwing
Apollo
4
9
3
0.61
L
Chronos
3
5
3
0.9
L
1
6
6
0.67
W
Neith
10
3
14
5.67
L
Nemesis
bnb3803
Nemesis
3
7
5
0.79
L
Vulcan
domoknowz
Vulcan
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,554
Damage
42,706
58,004
Taken
58,467
59,943
Mitigated
19,592
22,922
Healing
8,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,755
493
877
2,887
12,380
14,317
519
4,254
8,126
4,404
9,521
W
Cerberus
Frihk
Cerberus
14,992
584
1,856
4,796
16,137
22,953
668
4,525
11,612
27,920
0
W
Khepri
6,573
147
1,085
1,994
10,579
13,997
168
3,177
7,402
17,017
0
W
Merlin
KillaJesta
Merlin
7,648
301
2,584
1,360
7,011
3,042
3,102
1,499
5,512
33,269
0
L
Apollo
Saerwing
Apollo
9,662
4,832
0
676
12,799
3,545
0
7,398
4,702
0
13,501
L
Chronos
5,329
1,707
702
1,435
11,739
3,133
0
5,485
5,829
17,014
0
L
7,842
1,175
328
526
10,628
3,864
0
4,603
5,382
0
24,971
W
Neith
16,586
6,835
358
5,125
11,897
5,634
1,193
5,609
6,288
0
33,305
L
Nemesis
bnb3803
Nemesis
6,138
1,668
1,152
3,124
14,042
6,486
0
6,096
7,070
0
11,371
L
Vulcan
domoknowz
Vulcan
13,735
6,393
615
218
9,259
2,564
0
5,003
3,750
23,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,161
Gold Earned
44,659
146
Minions Killed
93
0
Camps Cleared
0
1,170,775
Distance Traveled
1,053,682
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,404
800
19
1
0
230,546
0
W
Cerberus
12,051
927
40
3
0
250,257
1
W
Khepri
10,300
792
14
1
0
241,505
0
W
Merlin
10,168
782
37
3
0
226,787
0
L
Apollo
9,124
702
9
1
0
181,809
0
L
Chronos
9,375
721
19
1
0
214,413
0
L
Loki
8,536
657
18
1
0
233,940
0
W
Neith
11,238
864
36
3
0
221,680
2
L
Nemesis
8,601
662
16
1
0
238,223
0
L
Vulcan
9,023
694
31
2
0
185,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role