Player Matchup

Zeus
Zeus
Grymdragon
Zeus
Level 126
God Stats
12W - 6L
1,630 SR
Queue Stats
344W - 301L
1,602 Elo+
Party 2
Neith
Neith
Teddybear9556
Neith
Level 105
God Stats
13W - 11L
1,601 SR
Queue Stats
333W - 257L
1,564 Elo+
Party 2
Ares
Ares
animethighs0
Ares
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,368 Elo+
Party 2
Team Averages
Level 80
1,577 SR
1,511 Elo+

VS

Team Averages
Level 80
1,461 SR
1,444 Elo+
Da Ji
Da Ji
AkumaIKU
Da Ji
Level 117
God Stats
8W - 2L
1,625 SR
Queue Stats
356W - 398L
1,488 Elo+
Party 1
Hades
Hades
SJMarquez
Hades
Level 56
God Stats
7W - 8L
1,441 SR
Queue Stats
248W - 319L
1,337 Elo+
Solo
Tyr
Tyr
baloIKU
Tyr
Level 68
God Stats
7W - 17L
1,317 SR
Queue Stats
174W - 206L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 3
8,225
823
10,190
3,550
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 0 / 8
7,232
723
6,416
2,324
846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 1 / 10
7,258
726
3,431
6,193
6,850
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AkumaIKU
Da Ji
9
0 / 6 / 0
5,503
550
1,114
7,335
2,379
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
SJMarquez
Hades
9
0 / 4 / 1
5,851
585
1,913
7,193
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyr
10
1 / 2 / 0
5,978
598
2,740
12,498
7,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
12
Kills
1
1
Deaths
12
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Da Ji
AkumaIKU
Da Ji
0
6
0
0
W
9
0
3
10.5
L
Hades
SJMarquez
Hades
0
4
1
0.13
W
2
0
8
6
W
1
1
10
6
L
Tyr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,037
Damage
5,767
12,067
Taken
27,026
9,277
Mitigated
12,340
3,135
Healing
4,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
AkumaIKU
Da Ji
1,114
57
0
0
7,335
2,379
0
4,066
3,082
0
6,712
W
10,190
2,674
0
1,130
3,550
1,581
519
596
2,954
25,694
0
L
Hades
SJMarquez
Hades
1,913
0
0
1,252
7,193
2,828
0
3,892
3,140
14,952
0
W
6,416
2,453
0
731
2,324
846
462
790
1,534
0
33,078
W
3,431
157
248
1,026
6,193
6,850
0
1,262
4,931
12,691
0
L
Tyr
2,740
311
0
3,224
12,498
7,133
0
5,615
6,667
0
12,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,715
Gold Earned
17,332
106
Minions Killed
70
6
Camps Cleared
3
484,816
Distance Traveled
484,629
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,503
550
14
1
0
161,485
3
W
Zeus
8,225
823
42
4
1
158,284
0
L
Hades
5,851
585
36
4
2
152,577
2
W
Neith
7,232
723
46
5
4
177,626
3
W
Ares
7,258
726
18
2
1
148,906
1
L
Tyr
5,978
598
20
2
1
170,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role