Player Matchup

Hercules
Hercules
 
Hercules
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
 
Hou Yi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Daffdreamer
Kukulkan
Level 107
God Stats
23W - 19L
1,579 SR
Queue Stats
123W - 104L
1,560 Elo+
Party 2
Team Averages
Level 111
1,526 SR
1,520 Elo+

VS

Team Averages
Level 136
1,472 SR
1,518 Elo+
Scylla
Scylla
MUFFINMAN999999
Scylla
Level 120
God Stats
6W - 10L
1,341 SR
Queue Stats
450W - 479L
1,532 Elo+
Solo
Nike
Nike
Naiadduan
Nike
Level 146
God Stats
0W - 1L
1,481 SR
Queue Stats
113W - 90L
1,517 Elo+
Party 1
Hercules
Hercules
beicheng
Hercules
Level 141
God Stats
6W - 3L
1,593 SR
Queue Stats
142W - 124L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
4 / 0 / 2
7,028
703
5,536
9,568
5,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
 
Hou Yi
10
2 / 5 / 3
6,964
696
3,469
7,050
2,064
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Daffdreamer
Kukulkan
11
0 / 0 / 6
6,519
652
3,963
1,800
643
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 5
6,335
634
2,542
2,664
776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
10
1 / 3 / 4
6,386
639
5,882
7,061
4,015
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
beicheng
Hercules
9
4 / 2 / 1
6,937
694
6,425
8,213
6,633
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
6
Kills
5
5
Deaths
6
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
2
5
W
Hou Yi
 
Hou Yi
2
5
3
0.7
W
Kukulkan
Daffdreamer
Kukulkan
0
0
6
3
L
0
1
5
2.5
L
Nike
1
3
4
1
L
Hercules
beicheng
Hercules
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,968
Damage
14,849
18,418
Taken
17,938
8,160
Mitigated
11,424
4,026
Healing
3,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,536
1,501
0
3,614
9,568
5,453
315
1,839
7,729
0
13,586
W
Hou Yi
 
Hou Yi
3,469
1,323
0
292
7,050
2,064
728
420
6,630
0
14,890
W
Kukulkan
Daffdreamer
Kukulkan
3,963
240
0
120
1,800
643
430
560
1,240
22,216
0
L
2,542
148
0
490
2,664
776
0
437
2,104
21,245
0
L
Nike
5,882
653
0
510
7,061
4,015
80
2,091
4,669
0
16,977
L
Hercules
beicheng
Hercules
6,425
1,879
117
2,582
8,213
6,633
0
1,847
5,896
0
14,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,511
Gold Earned
19,658
96
Minions Killed
94
3
Camps Cleared
5
555,474
Distance Traveled
566,859
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,028
703
21
2
0
203,685
5
W
Hou Yi
6,964
696
24
2
2
165,531
4
W
Kukulkan
6,519
652
51
5
1
186,258
3
L
Scylla
6,335
634
38
4
2
184,624
3
L
Nike
6,386
639
34
3
1
193,730
2
L
Hercules
6,937
694
22
2
2
188,505
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role