Player Matchup

Susano
Susano
Awstrck
Susano
Level 101
God Stats
5W - 3L
1,736 SR
Queue Stats
487W - 430L
1,617 Elo+
Party 1
Khepri
Khepri
MagicTurtle1310
Khepri
Level 87
God Stats
17W - 7L
1,746 SR
Queue Stats
479W - 439L
1,622 Elo+
Party 1
Chiron
Chiron
ReefPrince
Chiron
Level 94
God Stats
26W - 17L
1,675 SR
Queue Stats
551W - 480L
1,661 Elo+
Party 1
Hades
Hades
Srirachaa420
Hades
Level 73
God Stats
1W - 1L
1,294 SR
Queue Stats
29W - 31L
1,466 Elo+
Party 1
Baron Samedi
Baron Samedi
redice512
Baron Samedi
Level 143
God Stats
12W - 5L
1,800 SR
Queue Stats
408W - 375L
1,597 Elo+
Solo
Team Averages
Level 100
1,650 SR
1,593 Elo+

VS

Team Averages
Level 108
1,518 SR
1,557 Elo+
Athena
Athena
 
Athena
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
Ill1citly
Hun Batz
Level 127
God Stats
26W - 16L
1,560 SR
Queue Stats
534W - 477L
1,586 Elo+
Party 3
Osiris
Osiris
Kaunay2413
Osiris
Level 119
God Stats
2W - 5L
1,648 SR
Queue Stats
234W - 182L
1,588 Elo+
Party 2
Merlin
Merlin
Orathank
Merlin
Level 87
God Stats
0W - 5L
1,438 SR
Queue Stats
335W - 270L
1,558 Elo+
Solo
Apollo
Apollo
viviosa
Apollo
Level 84
God Stats
0W - 1L
1,444 SR
Queue Stats
65W - 50L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Awstrck
Susano
10
2 / 0 / 6
5,783
578
3,059
4,934
1,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 1 / 9
5,803
580
1,298
2,953
1,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chiron
ReefPrince
Chiron
12
8 / 0 / 1
7,125
713
7,736
5,368
1,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 0 / 1
5,984
598
4,216
6,594
3,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
redice512
Baron Samedi
10
1 / 1 / 1
5,721
572
4,039
7,160
3,345
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
6
0 / 5 / 1
4,371
437
1,962
8,091
4,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
Ill1citly
Hun Batz
8
1 / 2 / 0
5,048
505
4,482
5,841
1,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Kaunay2413
Osiris
10
0 / 2 / 1
5,573
557
3,464
7,061
5,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
Orathank
Merlin
9
0 / 1 / 0
5,177
518
2,030
2,154
624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
viviosa
Apollo
7
1 / 5 / 0
4,619
462
3,420
6,540
786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
15
Kills
2
2
Deaths
15
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
5
1
0.1
W
Susano
Awstrck
Susano
2
0
6
5
L
Hun Batz
Ill1citly
Hun Batz
1
2
0
0.5
L
Osiris
Kaunay2413
Osiris
0
2
1
0.25
W
0
1
9
4.5
L
Merlin
Orathank
Merlin
0
1
0
0
W
Chiron
ReefPrince
Chiron
8
0
1
8.5
W
4
0
1
4.5
W
Baron Samedi
redice512
Baron Samedi
1
1
1
1.5
L
Apollo
viviosa
Apollo
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,348
Damage
15,358
27,009
Taken
29,687
10,785
Mitigated
13,219
14,104
Healing
7,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,962
481
0
1,338
8,091
4,725
0
2,554
5,537
10,741
0
W
Susano
Awstrck
Susano
3,059
739
0
3,000
4,934
1,398
0
469
4,411
0
25,391
L
Hun Batz
Ill1citly
Hun Batz
4,482
1,642
0
1,097
5,841
1,980
0
1,387
4,454
0
27,492
L
Osiris
Kaunay2413
Osiris
3,464
1,241
0
3,077
7,061
5,104
0
3,816
3,245
0
28,596
W
1,298
245
0
1,207
2,953
1,329
0
843
2,066
10,657
0
L
Merlin
Orathank
Merlin
2,030
168
0
515
2,154
624
0
1,378
776
28,038
0
W
Chiron
ReefPrince
Chiron
7,736
4,195
95
2,108
5,368
1,469
136
426
4,942
0
50,765
W
4,216
753
117
4,048
6,594
3,244
99
2,057
4,380
35,608
0
W
Baron Samedi
redice512
Baron Samedi
4,039
1,222
168
3,361
7,160
3,345
0
0
7,160
32,106
0
L
Apollo
viviosa
Apollo
3,420
2,332
0
1,100
6,540
786
0
418
6,122
0
18,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,416
Gold Earned
24,788
319
Minions Killed
250
0
Camps Cleared
0
972,807
Distance Traveled
924,146
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,371
437
25
3
0
172,997
0
W
Susano
5,783
578
65
7
0
222,371
2
L
Hun Batz
5,048
505
46
5
0
215,707
1
L
Osiris
5,573
557
68
7
0
173,737
1
W
Khepri
5,803
580
14
1
0
211,906
3
L
Merlin
5,177
518
72
7
0
186,629
3
W
Chiron
7,125
713
94
9
0
189,591
2
W
Hades
5,984
598
80
8
0
192,728
2
W
Baron Samedi
5,721
572
66
7
0
156,211
2
L
Apollo
4,619
462
39
4
0
175,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role