Player Matchup

Morgan Le Fay
Morgan Le Fay
Boogie_The_Fool
Morgan Le Fay
Level 141
God Stats
0W - 1L
1,403 SR
Queue Stats
5W - 10L
1,354 Elo+
Party 1
Yemoja
Yemoja
EmotionalRecords
Yemoja
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
KING_OF_LIVING
Zeus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,371 Elo+
Party 1
Susano
Susano
Sacred-LoneWolf
Susano
Level 92
God Stats
0W - 1L
1,273 SR
Queue Stats
2W - 3L
1,515 Elo+
Party 1
King Arthur
King Arthur
Sacred-RoZe
King Arthur
Level 69
God Stats
0W - 1L
1,496 SR
Queue Stats
3W - 7L
1,391 Elo+
Party 1
Team Averages
Level 98
1,434 SR
1,426 Elo+

VS

Team Averages
Level 139
1,511 SR
1,503 Elo+
Bacchus
Bacchus
Dánika
Bacchus
Level 138
God Stats
3W - 0L
1,597 SR
Queue Stats
107W - 97L
1,541 Elo+
Solo
Xbalanque
Xbalanque
ThermicRogue
Xbalanque
Level 140
God Stats
21W - 9L
1,690 SR
Queue Stats
723W - 730L
1,520 Elo+
Solo
Hades
Hades
Zeithgeits
Hades
Level 157
God Stats
4W - 4L
1,434 SR
Queue Stats
412W - 403L
1,541 Elo+
Solo
Eset
Eset
disloyalone19
Eset
Level 118
God Stats
3W - 2L
1,482 SR
Queue Stats
393W - 392L
1,448 Elo+
Solo
Hel
Hel
rosiep714
Hel
Level 144
God Stats
5W - 2L
1,350 SR
Queue Stats
199W - 170L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Boogie_The_Fool
Morgan Le Fay
15
5 / 7 / 2
8,779
798
14,145
12,401
4,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 5 / 7
7,783
708
4,121
11,122
12,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
1 / 6 / 4
8,055
732
7,814
7,021
2,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 4 / 4
8,787
799
9,628
9,614
4,142
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Sacred-RoZe
King Arthur
11
0 / 6 / 3
6,560
596
3,941
12,370
11,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dánika
Bacchus
16
5 / 0 / 14
9,465
860
6,481
12,647
16,958
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
ThermicRogue
Xbalanque
14
8 / 4 / 11
9,245
840
13,142
8,981
4,361
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
16
10 / 5 / 10
10,317
938
11,137
13,348
7,892
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 1 / 12
8,903
809
8,206
9,705
4,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 0 / 18
8,808
801
3,708
10,839
8,871
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
93
10
Kills
28
28
Deaths
10
20
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Boogie_The_Fool
Morgan Le Fay
5
7
2
0.86
W
Bacchus
Dánika
Bacchus
5
0
14
12
L
0
5
7
0.7
L
1
6
4
0.5
L
4
4
4
1.5
L
King Arthur
Sacred-RoZe
King Arthur
0
6
3
0.25
W
Xbalanque
ThermicRogue
Xbalanque
8
4
11
3.38
W
Hades
10
5
10
3
W
3
1
12
9
W
2
0
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,649
Damage
42,674
52,528
Taken
55,520
34,474
Mitigated
42,925
9,916
Healing
33,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Boogie_The_Fool
Morgan Le Fay
14,145
1,179
527
2,331
12,401
4,402
0
8,667
3,536
25,652
0
W
Bacchus
Dánika
Bacchus
6,481
505
948
2,803
12,647
16,958
557
5,254
7,316
12,504
0
L
4,121
831
1,712
1,086
11,122
12,151
0
6,532
4,396
8,259
0
L
7,814
454
51
638
7,021
2,032
0
4,748
2,155
24,888
0
L
9,628
1,687
566
2,475
9,614
4,142
0
3,561
5,961
0
20,269
L
King Arthur
Sacred-RoZe
King Arthur
3,941
791
0
530
12,370
11,747
0
5,094
6,948
0
6,678
W
Xbalanque
ThermicRogue
Xbalanque
13,142
3,860
1,335
1,051
8,981
4,361
2,519
5,064
3,837
0
20,035
W
Hades
11,137
738
878
2,337
13,348
7,892
1,292
6,119
7,229
24,894
0
W
8,206
768
2,856
2,202
9,705
4,843
629
5,421
3,982
15,764
0
W
3,708
416
11,508
7,902
10,839
8,871
698
4,222
6,486
14,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,964
Gold Earned
46,738
85
Minions Killed
103
0
Camps Cleared
0
835,033
Distance Traveled
1,019,516
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,779
798
23
2
0
167,829
1
W
Bacchus
9,465
860
12
1
0
223,435
5
L
Yemoja
7,783
708
9
1
0
149,290
0
L
Zeus
8,055
732
38
3
0
165,041
0
L
Susano
8,787
799
12
1
0
201,427
2
L
King Arthur
6,560
596
3
0
0
151,446
0
W
Xbalanque
9,245
840
16
1
0
151,143
2
W
Hades
10,317
938
39
4
0
192,200
1
W
Eset
8,903
809
19
2
0
221,160
1
W
Hel
8,808
801
17
2
0
231,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role