Player Matchup

Achilles
Achilles
BattlerU
Achilles
Level 128
God Stats
20W - 10L
1,442 SR
Queue Stats
113W - 105L
1,526 Elo+
Party 1
Neith
Neith
Big_Test_Isicles
Neith
Level 143
God Stats
13W - 15L
1,392 SR
Queue Stats
48W - 54L
1,312 Elo+
Solo
Bellona
Bellona
Yunglean
Bellona
Level 100
God Stats
4W - 1L
1,492 SR
Queue Stats
84W - 107L
1,314 Elo+
Solo
Chang'e
Chang'e
ace8995
Chang'e
Level 122
God Stats
5W - 2L
1,627 SR
Queue Stats
104W - 104L
1,494 Elo+
Party 1
Scylla
Scylla
xxI SINNER Ixx
Scylla
Level 124
God Stats
16W - 15L
1,485 SR
Queue Stats
233W - 241L
1,330 Elo+
Solo
Team Averages
Level 123
1,487 SR
1,395 Elo+

VS

Team Averages
Level 105
1,487 SR
1,373 Elo+
Morgan Le Fay
Morgan Le Fay
Savage_Boss456
Morgan Le Fay
Level 100
God Stats
2W - 3L
1,836 SR
Queue Stats
208W - 230L
1,368 Elo+
Party 2
Mulan
Mulan
WarnedVermin1
Mulan
Level 117
God Stats
11W - 12L
1,531 SR
Queue Stats
183W - 164L
1,466 Elo+
Solo
Thanatos
Thanatos
Zendagoat
Thanatos
Level 68
God Stats
13W - 30L
974 SR
Queue Stats
195W - 278L
1,325 Elo+
Party 2
Hou Yi
Hou Yi
xTOPxDOGx1
Hou Yi
Level 120
God Stats
3W - 3L
1,620 SR
Queue Stats
278W - 312L
1,362 Elo+
Party 2
Cthulhu
Cthulhu
young_demigodWNF
Cthulhu
Level 120
God Stats
18W - 20L
1,473 SR
Queue Stats
126W - 143L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BattlerU
Achilles
11
4 / 0 / 4
6,905
575
5,738
8,522
6,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
2 / 2 / 6
6,512
543
6,107
6,606
1,700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Yunglean
Bellona
11
5 / 3 / 2
7,023
585
5,219
8,298
5,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
ace8995
Chang'e
12
2 / 3 / 2
6,885
574
6,784
10,016
3,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
0 / 2 / 1
6,186
516
1,361
4,892
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Savage_Boss456
Morgan Le Fay
11
4 / 3 / 0
7,038
587
6,226
7,022
2,392
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 3 / 2
7,056
588
7,656
12,630
8,985
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Zendagoat
Thanatos
10
2 / 2 / 1
6,202
517
1,865
7,372
2,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
xTOPxDOGx1
Hou Yi
4
1 / 3 / 0
4,515
376
1,537
3,202
533
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
1 / 2 / 1
5,191
433
4,318
9,505
4,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
13
Kills
10
10
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
BattlerU
Achilles
4
0
4
6
W
2
2
6
2.5
L
Morgan Le Fay
Savage_Boss456
Morgan Le Fay
4
3
0
1.33
L
2
3
2
1
W
Bellona
Yunglean
Bellona
5
3
2
2
L
Thanatos
Zendagoat
Thanatos
2
2
1
1.25
W
Chang'e
ace8995
Chang'e
2
3
2
1
L
Hou Yi
xTOPxDOGx1
Hou Yi
1
3
0
0.33
W
0
2
1
0.25
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,209
Damage
21,602
38,334
Taken
39,731
17,683
Mitigated
18,415
11,384
Healing
13,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BattlerU
Achilles
5,738
990
0
957
8,522
6,190
260
3,333
4,502
9,369
21,352
W
6,107
3,579
0
1,372
6,606
1,700
978
2,536
3,933
0
35,996
L
Morgan Le Fay
Savage_Boss456
Morgan Le Fay
6,226
404
0
1,248
7,022
2,392
0
1,872
5,150
38,863
0
L
7,656
1,386
0
4,686
12,630
8,985
0
5,487
7,143
0
41,494
W
Bellona
Yunglean
Bellona
5,219
1,914
0
1,516
8,298
5,103
576
1,419
6,781
0
29,755
L
Thanatos
Zendagoat
Thanatos
1,865
259
0
4,446
7,372
2,287
0
1,018
6,354
0
31,954
W
Chang'e
ace8995
Chang'e
6,784
908
706
5,113
10,016
3,425
393
610
9,394
37,460
0
L
Hou Yi
xTOPxDOGx1
Hou Yi
1,537
986
0
345
3,202
533
184
52
3,150
0
8,620
W
1,361
0
0
1,720
4,892
1,265
265
1,536
3,180
32,270
0
L
4,318
877
95
2,631
9,505
4,218
0
993
8,512
19,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,511
Gold Earned
30,002
317
Minions Killed
277
0
Camps Cleared
0
1,147,025
Distance Traveled
990,928
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,905
575
51
4
0
257,237
1
W
Neith
6,512
543
62
5
0
221,029
3
L
Morgan Le Fay
7,038
587
71
6
0
242,842
3
L
Mulan
7,056
588
96
8
0
238,610
3
W
Bellona
7,023
585
53
4
0
239,185
1
L
Thanatos
6,202
517
66
6
0
280,767
3
W
Chang'e
6,885
574
83
7
0
196,863
2
L
Hou Yi
4,515
376
19
2
0
81,870
0
W
Scylla
6,186
516
68
6
0
232,711
4
L
Cthulhu
5,191
433
25
2
0
146,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role