Player Matchup

Hera
Hera
Disco Bear45
Hera
Level 73
God Stats
4W - 2L
1,553 SR
Queue Stats
232W - 261L
1,320 Elo+
Solo
Hou Yi
Hou Yi
Koyko99
Hou Yi
Level 106
God Stats
7W - 10L
1,386 SR
Queue Stats
207W - 222L
1,350 Elo+
Solo
Tsukuyomi
Tsukuyomi
Paomald24
Tsukuyomi
Level 88
God Stats
3W - 0L
1,705 SR
Queue Stats
266W - 251L
1,286 Elo+
Solo
Cerberus
Cerberus
Yorch1298
Cerberus
Level 119
God Stats
7W - 5L
1,482 SR
Queue Stats
199W - 208L
1,332 Elo+
Solo
Bacchus
Bacchus
saga20
Bacchus
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 50L
1,274 Elo+
Solo
Team Averages
Level 87
1,525 SR
1,313 Elo+

VS

Team Averages
Level 84
1,610 SR
1,350 Elo+
Cerberus
Cerberus
 
Cerberus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ANGELITO 172001
Thoth
Level 43
God Stats
0W - 1L
1,840 SR
Queue Stats
27W - 32L
1,337 Elo+
Solo
Serqet
Serqet
Blind Archer X
Serqet
Level 160
God Stats
1W - 1L
1,619 SR
Queue Stats
119W - 138L
1,288 Elo+
Solo
Nox
Nox
Pizun
Nox
Level 44
God Stats
2W - 3L
1,808 SR
Queue Stats
226W - 233L
1,282 Elo+
Solo
Danzaburou
Danzaburou
llIl_MOON_lIll
Danzaburou
Level 85
God Stats
0W - 2L
1,282 SR
Queue Stats
62W - 65L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 10
12,408
730
16,971
15,038
6,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Koyko99
Hou Yi
20
6 / 2 / 14
12,308
724
14,425
14,801
6,070
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Paomald24
Tsukuyomi
19
4 / 3 / 17
11,866
698
10,752
12,879
4,971
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Yorch1298
Cerberus
20
4 / 3 / 18
12,305
724
13,919
22,610
25,620
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
saga20
Bacchus
19
5 / 4 / 12
12,394
729
13,497
23,392
31,635
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
0 / 6 / 11
9,221
542
7,793
16,797
12,281
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
8 / 6 / 8
12,014
707
25,203
14,275
6,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
1 / 5 / 6
9,353
550
5,703
14,493
10,265
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nox
Pizun
Nox
20
6 / 5 / 9
12,229
719
18,357
16,917
7,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
llIl_MOON_lIll
Danzaburou
18
2 / 5 / 7
10,576
622
11,368
13,459
5,048
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
58
27
Kills
17
17
Deaths
27
71
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
6
11
0.92
L
8
6
8
2
L
1
5
6
0.8
W
8
5
10
2.6
W
Hou Yi
Koyko99
Hou Yi
6
2
14
6.5
W
Tsukuyomi
Paomald24
Tsukuyomi
4
3
17
4.17
L
Nox
Pizun
Nox
6
5
9
2.1
W
Cerberus
Yorch1298
Cerberus
4
3
18
4.33
L
Danzaburou
llIl_MOON_lIll
Danzaburou
2
5
7
1.1
W
Bacchus
saga20
Bacchus
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,564
Damage
68,424
88,720
Taken
75,941
74,843
Mitigated
41,450
39,030
Healing
25,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,793
403
1,760
3,354
16,797
12,281
0
9,409
7,388
17,213
0
L
25,203
1,418
1,070
3,353
14,275
6,098
416
8,084
6,191
53,019
0
L
5,703
239
117
3,750
14,493
10,265
0
8,035
6,458
0
7,218
W
16,971
3,244
3,033
3,667
15,038
6,547
1,278
10,616
4,422
45,401
0
W
Hou Yi
Koyko99
Hou Yi
14,425
6,003
4,948
5,775
14,801
6,070
3,505
10,190
4,287
0
32,088
W
Tsukuyomi
Paomald24
Tsukuyomi
10,752
1,827
2,426
2,036
12,879
4,971
299
9,568
3,040
0
20,504
L
Nox
Pizun
Nox
18,357
2,014
1,313
6,818
16,917
7,758
54
9,621
7,296
38,586
0
W
Cerberus
Yorch1298
Cerberus
13,919
867
1,668
6,036
22,610
25,620
629
11,891
10,395
28,794
0
L
Danzaburou
llIl_MOON_lIll
Danzaburou
11,368
4,969
1,023
3,352
13,459
5,048
510
9,238
4,221
0
34,864
W
Bacchus
saga20
Bacchus
13,497
1,103
3,954
5,487
23,392
31,635
386
9,088
13,804
25,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,281
Gold Earned
53,393
168
Minions Killed
167
0
Camps Cleared
0
1,620,385
Distance Traveled
1,492,310
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,221
542
27
2
0
280,773
2
L
Thoth
12,014
707
55
3
0
284,499
0
L
Serqet
9,353
550
4
0
0
345,594
1
W
Hera
12,408
730
47
3
0
311,774
0
W
Hou Yi
12,308
724
52
3
0
304,397
0
W
Tsukuyomi
11,866
698
16
1
0
343,818
0
L
Nox
12,229
719
44
3
0
304,766
0
W
Cerberus
12,305
724
28
2
0
327,844
0
L
Danzaburou
10,576
622
37
2
0
276,678
3
W
Bacchus
12,394
729
25
1
0
332,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role