Player Matchup

Camazotz
Camazotz
Gold V
Drachensaft
Camazotz
Gold V
Level 121
God Stats
12W - 8L
1,597 SR
Queue Stats
36W - 41L
1,352 MMR
Solo
Agni
Agni
Silver I
JACKWEASEL
Agni
Silver I
Level 159
God Stats
1W - 1L
1,072 SR
Queue Stats
141W - 140L
1,073 MMR
Solo
Ymir
Ymir
Bronze III
VenoKing
Ymir
Bronze III
Level 57
God Stats
3W - 3L
1,819 SR
Queue Stats
12W - 14L
1,354 MMR
Party 2
Apollo
Apollo
Silver II
rampalm
Apollo
Silver II
Level 156
God Stats
9W - 6L
1,720 SR
Queue Stats
90W - 114L
1,077 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
Åurelyn
Gilgamesh
Bronze III
Level 77
God Stats
2W - 0L
1,669 SR
Queue Stats
7W - 6L
1,459 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,575 SR
1,263 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,472 SR
1,289 MMR
Thanatos
Thanatos
Silver II
 
Thanatos
Silver II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Silver I
Absolry
Artio
Silver I
Level 104
God Stats
2W - 3L
1,284 SR
Queue Stats
81W - 76L
1,192 MMR
Solo
Olorun
Olorun
Silver II
Apex25
Olorun
Silver II
Level 117
God Stats
0W - 2L
1,191 SR
Queue Stats
14W - 24L
1,335 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
Papervurner12
Baron Samedi
Silver II
Level 108
God Stats
2W - 3L
2,028 SR
Queue Stats
106W - 117L
1,039 MMR
Solo
Eset
Eset
Silver II
lLordBehemoth
Eset
Silver II
Level 157
God Stats
0W - 1L
1,357 SR
Queue Stats
70W - 88L
1,376 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Drachensaft
Camazotz
17
0 / 1 / 9
11,662
555
9,954
22,898
24,744
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 2 / 12
13,264
632
13,313
11,816
4,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
16
1 / 3 / 19
11,501
548
9,020
20,227
20,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
rampalm
Apollo
18
8 / 7 / 5
12,630
601
12,468
19,497
6,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Åurelyn
Gilgamesh
20
16 / 2 / 11
14,415
686
26,130
23,959
19,604
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
LokiMorgan Le FaySolTiamatOdin

VS

Bans
GebIzanamiHou YiUllrCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
1 / 8 / 2
8,412
401
4,942
16,564
5,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
Absolry
Artio
16
2 / 4 / 1
10,281
490
10,566
25,806
30,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Apex25
Olorun
18
7 / 6 / 3
11,431
544
14,153
19,451
13,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
Papervurner12
Baron Samedi
12
1 / 7 / 7
8,885
423
8,315
17,931
18,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
4 / 8 / 4
10,861
517
10,540
15,508
5,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
32
32
Kills
15
15
Deaths
33
56
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
8
2
0.25
L
Artio
Absolry
Artio
2
4
1
0.63
L
Olorun
Apex25
Olorun
7
6
3
1.42
W
Camazotz
Drachensaft
Camazotz
0
1
9
4.5
W
7
2
12
6.5
L
Baron Samedi
Papervurner12
Baron Samedi
1
7
7
0.64
W
Ymir
1
3
19
3.5
L
4
8
4
0.75
W
Apollo
rampalm
Apollo
8
7
5
1.5
W
Gilgamesh
Åurelyn
Gilgamesh
16
2
11
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,885
Damage
48,516
98,397
Taken
95,260
76,845
Mitigated
73,967
41,154
Healing
34,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,942
1,453
0
10,023
16,564
5,184
68
3,226
13,268
0
44,383
L
Artio
Absolry
Artio
10,566
1,248
330
7,418
25,806
30,995
0
5,740
19,868
62,782
0
L
Olorun
Apex25
Olorun
14,153
6,798
68
7,359
19,451
13,459
1,594
2,965
16,403
80,692
11,257
W
Camazotz
Drachensaft
Camazotz
9,954
3,745
0
13,773
22,898
24,744
2,686
9,449
12,292
0
65,055
W
13,313
1,392
256
5,959
11,816
4,890
4,557
4,837
6,979
93,857
0
L
Baron Samedi
Papervurner12
Baron Samedi
8,315
930
1,056
4,566
17,931
18,547
0
7,273
10,543
27,136
0
W
Ymir
9,020
2,048
0
4,565
20,227
20,643
279
10,200
9,746
35,506
0
L
10,540
705
469
2,723
15,508
5,782
1,053
2,614
12,682
77,069
0
W
Apollo
rampalm
Apollo
12,468
9,205
0
7,159
19,497
6,964
6,482
10,789
8,658
0
73,367
W
Gilgamesh
Åurelyn
Gilgamesh
26,130
8,233
0
9,442
23,959
19,604
1,097
7,866
15,710
0
127,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,472
Gold Earned
49,870
591
Minions Killed
537
0
Camps Cleared
0
2,088,908
Distance Traveled
1,883,770
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,412
401
89
4
0
410,964
4
L
Artio
10,281
490
123
6
0
410,152
3
L
Olorun
11,431
544
147
7
0
343,371
6
W
Camazotz
11,662
555
121
6
0
407,689
3
W
Agni
13,264
632
157
7
0
436,955
11
L
Baron Samedi
8,885
423
31
1
0
350,739
5
W
Ymir
11,501
548
34
2
0
411,337
9
L
Eset
10,861
517
147
7
0
368,544
3
W
Apollo
12,630
601
118
6
0
363,861
1
W
Gilgamesh
14,415
686
161
8
0
469,066
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role