Player Matchup

Izanami
Izanami
Cyberlink
Izanami
Level 159
God Stats
2W - 2L
1,300 SR
Queue Stats
127W - 143L
1,568 Elo+
Solo
Medusa
Medusa
Dęnied
Medusa
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,815 Elo+
Party 1
Osiris
Osiris
InfernalDuck
Osiris
Level 127
God Stats
2W - 4L
1,609 SR
Queue Stats
212W - 202L
1,566 Elo+
Solo
Hachiman
Hachiman
Sipinz
Hachiman
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ra
Ra
Tankyy Hankyy
Ra
Level 160
God Stats
9W - 6L
1,584 SR
Queue Stats
504W - 456L
1,557 Elo+
Solo
Team Averages
Level 126
1,499 SR
1,602 Elo+

VS

Team Averages
Level 144
1,585 SR
1,549 Elo+
Cthulhu
Cthulhu
DrHealyPhD
Cthulhu
Level 159
God Stats
14W - 15L
1,504 SR
Queue Stats
1,256W - 1,313L
1,572 Elo+
Solo
Anhur
Anhur
Lightning__Cobra
Anhur
Level 129
God Stats
1W - 0L
1,490 SR
Queue Stats
12W - 13L
1,558 Elo+
Solo
Ares
Ares
SeñorDelBigote
Ares
Level 142
God Stats
9W - 5L
1,707 SR
Queue Stats
714W - 709L
1,546 Elo+
Solo
Bacchus
Bacchus
Shadow12041
Bacchus
Level 129
God Stats
2W - 4L
1,399 SR
Queue Stats
269W - 283L
1,550 Elo+
Solo
Chang'e
Chang'e
ZeusGTX
Chang'e
Level 160
God Stats
3W - 0L
1,824 SR
Queue Stats
185W - 215L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cyberlink
Izanami
16
3 / 5 / 6
9,818
755
10,838
11,700
4,885
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
Dęnied
Medusa
15
1 / 6 / 6
8,929
687
7,115
11,710
4,495
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Osiris
15
4 / 6 / 8
9,545
734
12,172
14,856
14,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
Sipinz
Hachiman
16
3 / 7 / 3
9,947
765
10,381
11,080
4,103
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 4 / 4
9,828
756
9,860
11,172
8,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrHealyPhD
Cthulhu
17
4 / 4 / 17
11,306
870
10,163
12,951
19,299
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
12 / 3 / 14
11,758
904
14,537
16,774
8,512
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 3 / 15
10,196
784
7,207
16,419
19,196
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Shadow12041
Bacchus
16
2 / 3 / 15
9,734
749
9,750
17,588
26,790
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
ZeusGTX
Chang'e
18
8 / 2 / 17
11,214
863
12,148
12,574
15,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
106
15
Kills
28
28
Deaths
15
27
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Izanami
Cyberlink
Izanami
3
5
6
1.2
W
Cthulhu
DrHealyPhD
Cthulhu
4
4
17
3.13
L
Medusa
Dęnied
Medusa
1
6
6
0.67
L
Osiris
4
6
8
1.33
W
12
3
14
6.33
W
2
3
15
3.17
W
Bacchus
Shadow12041
Bacchus
2
3
15
3.17
L
Hachiman
Sipinz
Hachiman
3
7
3
0.64
L
4
4
4
1.5
W
Chang'e
ZeusGTX
Chang'e
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,366
Damage
53,805
60,518
Taken
76,306
36,595
Mitigated
89,238
17,353
Healing
31,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Cyberlink
Izanami
10,838
6,988
100
2,054
11,700
4,885
108
8,254
3,446
0
23,709
W
Cthulhu
DrHealyPhD
Cthulhu
10,163
541
1,877
1,502
12,951
19,299
329
1,346
11,605
26,748
0
L
Medusa
Dęnied
Medusa
7,115
1,681
442
1,137
11,710
4,495
514
8,412
3,298
0
21,288
L
Osiris
12,172
4,249
786
2,060
14,856
14,701
0
7,037
7,819
426
17,356
W
14,537
9,713
1,588
3,683
16,774
8,512
2,943
1,949
14,417
0
33,647
W
7,207
132
0
1,030
16,419
19,196
880
2,637
13,782
9,928
0
W
Bacchus
Shadow12041
Bacchus
9,750
690
1,448
2,390
17,588
26,790
235
2,423
15,165
18,754
0
L
Hachiman
Sipinz
Hachiman
10,381
5,033
309
1,463
11,080
4,103
780
7,871
3,209
0
18,632
L
9,860
278
4,566
4,436
11,172
8,411
0
7,694
3,478
27,551
0
W
Chang'e
ZeusGTX
Chang'e
12,148
1,351
12,379
5,834
12,574
15,441
1,107
1,931
10,643
30,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,067
Gold Earned
54,208
114
Minions Killed
129
0
Camps Cleared
0
1,132,072
Distance Traveled
1,132,877
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,818
755
25
2
0
213,190
0
W
Cthulhu
11,306
870
38
3
0
216,129
0
L
Medusa
8,929
687
31
2
0
223,364
1
L
Osiris
9,545
734
8
1
0
242,238
4
W
Anhur
11,758
904
34
3
0
241,143
1
W
Ares
10,196
784
2
0
0
220,245
1
W
Bacchus
9,734
749
19
1
0
227,064
0
L
Hachiman
9,947
765
23
2
0
188,062
0
L
Ra
9,828
756
27
2
0
265,218
3
W
Chang'e
11,214
863
36
3
0
228,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role