Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Abja
Mulan
Level 157
God Stats
7W - 5L
1,496 SR
Queue Stats
207W - 197L
1,539 Elo+
Solo
Heimdallr
Heimdallr
GSD_DAMMY
Heimdallr
Level 137
God Stats
5W - 6L
1,564 SR
Queue Stats
594W - 564L
1,520 Elo+
Party 2
Ra
Ra
Geogt3993
Ra
Level 123
God Stats
17W - 31L
1,386 SR
Queue Stats
824W - 808L
1,456 Elo+
Solo
Team Averages
Level 146
1,489 SR
1,503 Elo+

VS

Team Averages
Level 135
1,571 SR
1,515 Elo+
Apollo
Apollo
 
Apollo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
 
Cliodhna
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
EmergencyDisc38
Anubis
Level 114
God Stats
2W - 1L
1,667 SR
Queue Stats
81W - 65L
1,512 Elo+
Party 1
Anhur
Anhur
Ranzabeoullve
Anhur
Level 147
God Stats
4W - 6L
1,689 SR
Queue Stats
265W - 256L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
1 / 2 / 8
6,705
610
4,084
6,750
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
 
Ares
10
4 / 1 / 3
6,651
605
4,467
6,026
4,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
Abja
Mulan
14
3 / 0 / 0
7,625
693
4,682
4,667
1,715
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
GSD_DAMMY
Heimdallr
10
1 / 5 / 2
5,493
499
4,956
8,231
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 1 / 2
7,594
690
6,828
3,561
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
6 / 3 / 2
7,101
646
6,771
7,891
2,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
 
Fafnir
9
0 / 2 / 3
5,333
485
1,607
9,068
6,655
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
 
Cliodhna
5
0 / 1 / 0
4,373
398
1,098
3,598
771
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
2 / 6 / 0
5,637
512
1,313
7,114
2,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 3
5,792
527
3,837
8,447
2,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
16
Kills
9
9
Deaths
16
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
2
8
2.5
W
Ares
 
Ares
4
1
3
5.5
L
Apollo
 
Apollo
6
3
2
2.33
L
Fafnir
 
Fafnir
0
2
3
0.75
L
Cliodhna
 
Cliodhna
0
1
0
0
W
Mulan
Abja
Mulan
3
0
0
3
L
2
6
0
0.33
W
Heimdallr
GSD_DAMMY
Heimdallr
1
5
2
0.4
W
7
1
2
8
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,017
Damage
14,626
29,235
Taken
36,118
11,997
Mitigated
14,425
9,843
Healing
8,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
4,084
1,203
0
2,627
6,750
2,261
26
489
6,261
0
44,790
W
Ares
 
Ares
4,467
210
0
1,963
6,026
4,044
0
790
5,236
11,611
0
L
Apollo
 
Apollo
6,771
4,272
0
1,617
7,891
2,136
838
2,412
5,435
0
38,687
L
Fafnir
 
Fafnir
1,607
159
75
2,099
9,068
6,655
0
3,597
5,373
13,758
0
L
Cliodhna
 
Cliodhna
1,098
0
0
1,333
3,598
771
0
0
3,598
0
9,434
W
Mulan
Abja
Mulan
4,682
383
0
2,262
4,667
1,715
558
0
4,667
0
50,845
L
1,313
161
0
1,311
7,114
2,738
192
3,725
3,201
23,951
0
W
Heimdallr
GSD_DAMMY
Heimdallr
4,956
2,298
0
1,468
8,231
2,666
0
468
7,763
0
31,920
W
6,828
841
177
1,346
3,561
1,311
0
1,173
2,388
39,166
0
L
3,837
1,490
0
1,934
8,447
2,125
0
1,283
7,152
0
28,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,068
Gold Earned
28,236
371
Minions Killed
255
0
Camps Cleared
0
1,094,068
Distance Traveled
896,838
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,705
610
99
9
0
223,700
1
W
Ares
6,651
605
14
1
0
216,689
4
L
Apollo
7,101
646
77
7
0
204,919
4
L
Fafnir
5,333
485
28
3
0
212,265
4
L
Cliodhna
4,373
398
25
2
0
81,118
1
W
Mulan
7,625
693
131
12
0
229,909
4
L
Anubis
5,637
512
66
6
0
179,434
0
W
Heimdallr
5,493
499
50
5
0
191,302
3
W
Ra
7,594
690
77
7
0
232,468
1
L
Anhur
5,792
527
59
5
0
219,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role