Player Matchup

Cthulhu
Cthulhu
BuzzBomber87
Cthulhu
Level 108
God Stats
3W - 1L
1,789 SR
Queue Stats
366W - 384L
1,534 Elo+
Solo
Hel
Hel
Hyprinbeast
Hel
Level 125
God Stats
0W - 1L
1,535 SR
Queue Stats
10W - 8L
1,583 Elo+
Party 1
Cliodhna
Cliodhna
JaMarcusBlack
Cliodhna
Level 99
God Stats
11W - 18L
1,531 SR
Queue Stats
354W - 320L
1,510 Elo+
Solo
Hou Yi
Hou Yi
KIRUPTD
Hou Yi
Level 121
God Stats
0W - 1L
1,313 SR
Queue Stats
4W - 3L
1,628 Elo+
Party 1
Nu Wa
Nu Wa
l Dohaeris l
Nu Wa
Level 127
God Stats
3W - 2L
1,615 SR
Queue Stats
62W - 63L
1,515 Elo+
Solo
Team Averages
Level 116
1,557 SR
1,554 Elo+

VS

Team Averages
Level 120
1,636 SR
1,518 Elo+
Artio
Artio
CharEmber
Artio
Level 126
God Stats
7W - 5L
1,510 SR
Queue Stats
361W - 322L
1,479 Elo+
Party 2
The Morrigan
The Morrigan
HolyHien
The Morrigan
Level 109
God Stats
30W - 8L
1,808 SR
Queue Stats
172W - 115L
1,601 Elo+
Party 2
Vulcan
Vulcan
Levvii
Vulcan
Level 109
God Stats
13W - 14L
1,441 SR
Queue Stats
221W - 157L
1,574 Elo+
Party 2
Danzaburou
Danzaburou
SirSenor
Danzaburou
Level 127
God Stats
29W - 25L
1,636 SR
Queue Stats
365W - 321L
1,575 Elo+
Party 2
Nike
Nike
xOmegaRedd
Nike
Level 127
God Stats
2W - 0L
1,783 SR
Queue Stats
67W - 66L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BuzzBomber87
Cthulhu
15
2 / 6 / 6
9,175
918
10,705
21,531
26,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
1 / 6 / 5
8,921
892
6,361
15,082
7,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
JaMarcusBlack
Cliodhna
16
4 / 3 / 7
10,278
1,028
12,475
12,564
5,088
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
KIRUPTD
Hou Yi
15
3 / 8 / 4
9,487
949
8,687
13,822
4,769
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

15
1 / 6 / 8
9,231
923
13,454
12,669
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

132

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CharEmber
Artio
17
1 / 2 / 22
9,973
997
10,772
17,989
19,826
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Morrigan
HolyHien
The Morrigan
18
13 / 2 / 13
12,424
1,242
19,508
6,985
2,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
Levvii
Vulcan
17
5 / 1 / 17
10,777
1,078
20,428
7,242
2,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Danzaburou
SirSenor
Danzaburou
16
1 / 5 / 14
9,643
964
12,198
11,929
3,841
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
9 / 1 / 13
11,592
1,159
9,913
11,149
10,128
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
108
11
Kills
29
29
Deaths
11
30
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BuzzBomber87
Cthulhu
2
6
6
0.83
W
Artio
CharEmber
Artio
1
2
22
6
W
The Morrigan
HolyHien
The Morrigan
13
2
13
9.75
L
1
6
5
0.58
L
Cliodhna
JaMarcusBlack
Cliodhna
4
3
7
2.5
L
Hou Yi
KIRUPTD
Hou Yi
3
8
4
0.63
W
Vulcan
Levvii
Vulcan
5
1
17
13.5
W
Danzaburou
SirSenor
Danzaburou
1
5
14
1.6
L
1
6
8
0.83
W
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,682
Damage
72,819
75,668
Taken
55,294
48,168
Mitigated
38,904
10,213
Healing
7,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BuzzBomber87
Cthulhu
10,705
638
537
337
21,531
26,380
0
11,684
9,847
27,906
0
W
Artio
CharEmber
Artio
10,772
943
1,217
3,181
17,989
19,826
0
7,800
10,189
24,228
0
W
The Morrigan
HolyHien
The Morrigan
19,508
2,921
467
614
6,985
2,507
0
4,645
2,340
34,131
4,424
L
6,361
359
4,965
3,196
15,082
7,509
0
10,329
4,753
21,181
0
L
Cliodhna
JaMarcusBlack
Cliodhna
12,475
244
0
0
12,564
5,088
0
6,771
5,793
0
31,015
L
Hou Yi
KIRUPTD
Hou Yi
8,687
2,680
0
525
13,822
4,769
0
8,662
5,160
0
27,607
W
Vulcan
Levvii
Vulcan
20,428
4,078
0
564
7,242
2,602
0
4,876
2,366
47,946
0
W
Danzaburou
SirSenor
Danzaburou
12,198
4,253
0
985
11,929
3,841
0
6,446
5,483
0
32,184
L
13,454
1,592
71
582
12,669
4,422
0
8,838
3,831
36,773
0
W
9,913
624
0
0
11,149
10,128
0
6,753
4,396
0
21,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,092
Gold Earned
54,409
193
Minions Killed
200
7
Camps Cleared
6
942,937
Distance Traveled
1,040,219
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,175
918
40
4
0
180,717
1
W
Artio
9,973
997
19
2
1
221,793
4
W
The Morrigan
12,424
1,242
50
5
2
189,492
3
L
Hel
8,921
892
37
4
1
206,228
0
L
Cliodhna
10,278
1,028
31
3
4
226,636
2
L
Hou Yi
9,487
949
36
4
1
158,254
0
W
Vulcan
10,777
1,078
71
7
1
236,069
3
W
Danzaburou
9,643
964
34
3
2
175,848
3
L
Nu Wa
9,231
923
49
5
1
171,102
1
W
Nike
11,592
1,159
26
3
0
217,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role