Player Matchup

Charybdis
Charybdis
ActuallyRotten
Charybdis
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,550 Elo+
Solo
Susano
Susano
SamanthaHain
Susano
Level 126
God Stats
0W - 1L
1,318 SR
Queue Stats
92W - 89L
1,490 Elo+
Solo
He Bo
He Bo
Sareer
He Bo
Level 86
God Stats
5W - 7L
1,477 SR
Queue Stats
56W - 73L
1,442 Elo+
Solo
Kukulkan
Kukulkan
TheGovernor
Kukulkan
Level 126
God Stats
1W - 1L
1,773 SR
Queue Stats
20W - 12L
1,695 Elo+
Solo
Bellona
Bellona
topodeath
Bellona
Level 121
God Stats
1W - 3L
1,194 SR
Queue Stats
301W - 330L
1,566 Elo+
Solo
Team Averages
Level 106
1,453 SR
1,549 Elo+

VS

Team Averages
Level 64
1,580 SR
1,498 Elo+
Kali
Kali
Asunace
Kali
Level 61
God Stats
3W - 1L
1,768 SR
Queue Stats
54W - 46L
1,541 Elo+
Solo
Discordia
Discordia
Ryoko_xoxo
Discordia
Level 67
God Stats
4W - 9L
1,583 SR
Queue Stats
67W - 51L
1,574 Elo+
Party 1
Neith
Neith
Thatguyinurmom
Neith
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 55L
1,452 Elo+
Party 1
King Arthur
King Arthur
WarHistorian89
King Arthur
Level 74
God Stats
85W - 61L
1,571 SR
Queue Stats
458W - 500L
1,473 Elo+
Solo
Danzaburou
Danzaburou
Zsenitsu
Danzaburou
Level 60
God Stats
33W - 41L
1,477 SR
Queue Stats
572W - 540L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ActuallyRotten
Charybdis
16
1 / 6 / 4
9,586
871
13,189
14,496
5,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Susano
16
1 / 7 / 4
9,694
881
9,814
14,804
5,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

He Bo
Sareer
He Bo
16
2 / 10 / 3
9,754
887
5,731
16,809
22,495
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
TheGovernor
Kukulkan
16
1 / 6 / 5
10,240
931
13,209
13,014
4,121
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
topodeath
Bellona
16
2 / 6 / 4
9,593
872
14,995
20,414
17,608
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

115

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Asunace
Kali
19
17 / 1 / 7
14,796
1,345
24,952
23,137
12,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Ryoko_xoxo
Discordia
18
3 / 3 / 20
11,087
1,008
12,384
7,364
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 3 / 13
11,210
1,019
12,450
11,764
5,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
WarHistorian89
King Arthur
18
4 / 0 / 13
10,937
994
11,284
14,991
11,784
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Zsenitsu
Danzaburou
18
8 / 0 / 13
11,784
1,071
13,345
5,898
3,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
101
7
Kills
35
35
Deaths
7
20
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ActuallyRotten
Charybdis
1
6
4
0.5
W
Kali
Asunace
Kali
17
1
7
20.5
W
Discordia
Ryoko_xoxo
Discordia
3
3
20
4.33
L
Susano
1
7
4
0.43
L
He Bo
Sareer
He Bo
2
10
3
0.35
W
3
3
13
3.17
L
Kukulkan
TheGovernor
Kukulkan
1
6
5
0.58
W
King Arthur
WarHistorian89
King Arthur
4
0
13
10.5
W
Danzaburou
Zsenitsu
Danzaburou
8
0
13
14.5
L
Bellona
topodeath
Bellona
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,938
Damage
74,415
79,537
Taken
63,154
55,558
Mitigated
35,718
1,949
Healing
21,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ActuallyRotten
Charybdis
13,189
7,105
0
20
14,496
5,888
0
1,931
12,371
0
22,815
W
Kali
Asunace
Kali
24,952
14,805
0
10,280
23,137
12,409
0
7,016
16,121
0
39,563
W
Discordia
Ryoko_xoxo
Discordia
12,384
435
78
446
7,364
2,727
0
1,426
5,938
15,718
0
L
Susano
9,814
2,231
0
0
14,804
5,446
0
2,606
11,992
159
23,415
L
He Bo
Sareer
He Bo
5,731
1,265
0
0
16,809
22,495
0
2,065
14,516
10,822
0
W
12,450
3,845
0
3,788
11,764
5,451
0
4,593
7,171
0
45,783
L
Kukulkan
TheGovernor
Kukulkan
13,209
1,450
0
615
13,014
4,121
0
2,168
10,728
64,432
0
W
King Arthur
WarHistorian89
King Arthur
11,284
447
0
5,562
14,991
11,784
0
4,575
10,416
819
27,492
W
Danzaburou
Zsenitsu
Danzaburou
13,345
4,131
0
1,478
5,898
3,347
0
1,809
4,089
0
22,892
L
Bellona
topodeath
Bellona
14,995
6,072
0
1,314
20,414
17,608
0
3,060
16,994
320
27,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,867
Gold Earned
59,814
205
Minions Killed
185
5
Camps Cleared
12
972,599
Distance Traveled
1,097,842
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,586
871
19
2
1
184,965
0
W
Kali
14,796
1,345
16
1
6
248,316
0
W
Discordia
11,087
1,008
11
1
0
206,146
0
L
Susano
9,694
881
36
3
2
216,759
0
L
He Bo
9,754
887
4
0
1
150,158
0
W
Neith
11,210
1,019
92
8
5
187,754
0
L
Kukulkan
10,240
931
116
11
1
202,535
3
W
King Arthur
10,937
994
46
4
1
225,767
4
W
Danzaburou
11,784
1,071
20
2
0
229,859
3
L
Bellona
9,593
872
30
3
0
218,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role