Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Jamesy1024
Xing Tian
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 136L
1,457 Elo+
Party 2
Janus
Janus
JkcbT
Janus
Level 27
God Stats
2W - 0L
1,722 SR
Queue Stats
28W - 33L
1,396 Elo+
Solo
Bakasura
Bakasura
Liein
Bakasura
Level 22
God Stats
2W - 0L
1,715 SR
Queue Stats
218W - 253L
1,373 Elo+
Solo
Sun Wukong
Sun Wukong
ehamp1
Sun Wukong
Level 29
God Stats
12W - 15L
1,321 SR
Queue Stats
185W - 203L
1,476 Elo+
Party 2
Team Averages
Level 27
1,552 SR
1,440 Elo+

VS

Team Averages
Level 21
1,522 SR
1,407 Elo+
Set
Set
Benimarusito
Set
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
556W - 636L
1,383 Elo+
Party 1
Cupid
Cupid
IMightNotRQ
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 11L
1,570 Elo+
Solo
Athena
Athena
Ryokoki
Athena
Level 17
God Stats
4W - 2L
1,683 SR
Queue Stats
16W - 15L
1,388 Elo+
Solo
Hera
Hera
Sexoplayer
Hera
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,526 Elo+
Party 1
Guan Yu
Guan Yu
fresh85
Guan Yu
Level 5
God Stats
4W - 7L
1,425 SR
Queue Stats
5W - 12L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
2 / 4 / 7
10,887
518
10,066
12,624
3,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Jamesy1024
Xing Tian
16
8 / 0 / 10
11,244
535
5,749
8,518
11,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
JkcbT
Janus
16
4 / 5 / 15
11,324
539
12,043
12,487
3,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
Liein
Bakasura
20
17 / 6 / 6
14,536
692
21,451
19,673
10,274
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
ehamp1
Sun Wukong
16
8 / 0 / 12
10,841
516
9,310
13,264
8,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 2
10,711
510
14,415
20,904
7,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
10 / 2 / 0
13,915
663
10,226
14,937
5,149
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Ryokoki
Athena
13
0 / 4 / 2
9,041
431
3,736
13,281
7,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 11 / 2
9,883
471
10,712
15,828
4,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
fresh85
Guan Yu
12
0 / 15 / 2
8,336
397
4,552
21,224
18,256
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
22
39
Kills
14
15
Deaths
41
50
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
4
7
1.38
L
4
9
2
0.56
L
10
2
0
5
W
Xing Tian
Jamesy1024
Xing Tian
8
0
10
13
W
Janus
JkcbT
Janus
4
5
15
2.3
W
Bakasura
Liein
Bakasura
17
6
6
3.33
L
Athena
Ryokoki
Athena
0
4
2
0.25
L
0
11
2
0.09
W
Sun Wukong
ehamp1
Sun Wukong
8
0
12
14
L
Guan Yu
fresh85
Guan Yu
0
15
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,619
Damage
43,641
66,566
Taken
86,174
37,170
Mitigated
44,096
18,608
Healing
18,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,066
5,826
0
5,013
12,624
3,780
684
1,508
11,098
0
87,783
L
14,415
7,062
0
4,470
20,904
7,894
0
4,347
15,832
0
61,101
L
10,226
8,201
238
8,908
14,937
5,149
0
1,828
13,007
0
126,915
W
Xing Tian
Jamesy1024
Xing Tian
5,749
556
0
1,023
8,518
11,320
598
2,002
6,456
19,355
0
W
Janus
JkcbT
Janus
12,043
745
0
1,857
12,487
3,750
867
3,905
8,350
69,302
0
W
Bakasura
Liein
Bakasura
21,451
13,993
0
5,954
19,673
10,274
2,445
2,955
16,636
0
128,411
L
Athena
Ryokoki
Athena
3,736
708
0
682
13,281
7,922
349
3,550
8,567
20,151
0
L
10,712
3,518
0
1,620
15,828
4,875
399
6,342
8,578
78,851
0
W
Sun Wukong
ehamp1
Sun Wukong
9,310
3,053
0
4,761
13,264
8,046
213
3,634
9,578
0
44,178
L
Guan Yu
fresh85
Guan Yu
4,552
1,594
359
1,999
21,224
18,256
663
1,900
17,750
0
36,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,832
Gold Earned
51,886
606
Minions Killed
525
0
Camps Cleared
0
1,868,085
Distance Traveled
1,767,447
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,887
518
163
8
0
369,971
2
L
Set
10,711
510
100
5
0
353,520
2
L
Cupid
13,915
663
194
9
0
378,126
6
W
Xing Tian
11,244
535
20
1
0
366,692
1
W
Janus
11,324
539
143
7
0
361,613
3
W
Bakasura
14,536
692
212
10
0
387,513
0
L
Athena
9,041
431
23
1
0
356,920
2
L
Hera
9,883
471
144
7
0
344,341
3
W
Sun Wukong
10,841
516
68
3
0
382,296
1
L
Guan Yu
8,336
397
64
3
0
334,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role