Player Matchup

Chronos
Chronos
PhantomBlood666
Chronos
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 215L
1,413 Elo+
Party 2
Geb
Geb
StonedAdidas
Geb
Level 124
God Stats
14W - 8L
1,644 SR
Queue Stats
305W - 328L
1,467 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Suiken x
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 10L
1,698 Elo+
Solo
Team Averages
Level 68
1,548 SR
1,526 Elo+

VS

Team Averages
Level 66
1,519 SR
1,516 Elo+
Cthulhu
Cthulhu
Lightskingod_01
Cthulhu
Level 45
God Stats
26W - 26L
1,570 SR
Queue Stats
36W - 38L
1,535 Elo+
Party 1
Cliodhna
Cliodhna
TheDuncan01
Cliodhna
Level 142
God Stats
7W - 4L
1,549 SR
Queue Stats
96W - 92L
1,659 Elo+
Party 1
Sylvanus
Sylvanus
lKripKilla
Sylvanus
Level 11
God Stats
12W - 7L
1,437 SR
Queue Stats
20W - 14L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
7,036
586
3,542
7,730
2,418
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 3 / 1
7,791
649
5,950
15,587
11,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
Suiken x
Cu Chulainn
12
1 / 4 / 1
7,845
654
8,302
12,428
7,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 6
8,088
674
8,161
8,651
8,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
TheDuncan01
Cliodhna
14
7 / 2 / 5
8,774
731
12,300
7,464
4,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
lKripKilla
Sylvanus
13
2 / 1 / 5
8,262
689
10,436
11,042
5,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
12
12
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
L
0
5
1
0.1
L
1
3
1
0.5
L
Cu Chulainn
Suiken x
Cu Chulainn
1
4
1
0.38
W
Cliodhna
TheDuncan01
Cliodhna
7
2
5
4.75
W
Sylvanus
lKripKilla
Sylvanus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,794
Damage
30,897
35,745
Taken
27,157
21,923
Mitigated
18,105
5,423
Healing
13,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,161
76
804
1,420
8,651
8,259
0
2,110
6,541
18,593
0
L
3,542
502
0
662
7,730
2,418
0
2,706
4,605
19,076
0
L
5,950
549
0
2,431
15,587
11,624
0
8,973
5,720
15,007
0
L
Cu Chulainn
Suiken x
Cu Chulainn
8,302
1,893
0
2,330
12,428
7,881
0
4,853
6,915
0
36,085
W
Cliodhna
TheDuncan01
Cliodhna
12,300
823
0
2,368
7,464
4,139
0
2,264
5,200
0
19,176
W
Sylvanus
lKripKilla
Sylvanus
10,436
3,756
3,254
5,786
11,042
5,707
234
5,609
5,433
36,251
7,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,672
Gold Earned
25,124
140
Minions Killed
135
5
Camps Cleared
7
677,815
Distance Traveled
679,996
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,088
674
21
2
0
234,984
0
L
Chronos
7,036
586
47
4
1
213,058
1
L
Geb
7,791
649
10
1
0
220,759
0
L
Cu Chulainn
7,845
654
83
7
4
243,998
2
W
Cliodhna
8,774
731
25
2
0
236,915
0
W
Sylvanus
8,262
689
89
7
7
208,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role