Player Matchup

Bakasura
Bakasura
GodsDarkness111
Bakasura
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,603 Elo+
Solo
Ares
Ares
LowKeyBot
Ares
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,786 Elo+
Party 2
Vamana
Vamana
Mjolnir y
Vamana
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 6L
1,712 Elo+
Party 2
Medusa
Medusa
Panchonattor
Medusa
Level 81
God Stats
10W - 12L
1,599 SR
Queue Stats
342W - 321L
1,563 Elo+
Party 2
Hel
Hel
PopularPups
Hel
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
272W - 246L
1,609 Elo+
Party 2
Team Averages
Level 55
1,520 SR
1,655 Elo+

VS

Team Averages
Level 48
1,774 SR
1,688 Elo+
Bellona
Bellona
HairyBush
Bellona
Level 69
God Stats
10W - 8L
1,654 SR
Queue Stats
288W - 237L
1,563 Elo+
Party 1
Persephone
Persephone
HeartseekerUllr
Persephone
Level 46
God Stats
8W - 2L
1,910 SR
Queue Stats
174W - 98L
1,768 Elo+
Party 1
Horus
Horus
ItsKoruF0x
Horus
Level 26
God Stats
0W - 1L
1,778 SR
Queue Stats
105W - 91L
1,653 Elo+
Party 3
Susano
Susano
NotKham
Susano
Level 39
God Stats
59W - 27L
1,784 SR
Queue Stats
211W - 88L
1,829 Elo+
Party 1
Skadi
Skadi
ag2eazy
Skadi
Level 61
God Stats
4W - 3L
1,742 SR
Queue Stats
30W - 29L
1,626 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
10 / 4 / 3
12,126
638
15,109
17,930
11,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
17
3 / 2 / 11
10,776
567
5,134
14,131
14,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vamana
Mjolnir y
Vamana
19
2 / 1 / 5
11,927
628
9,274
17,542
16,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
18
3 / 4 / 6
10,666
561
13,292
12,784
4,296
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 5 / 5
10,928
575
9,320
13,620
6,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HairyBush
Bellona
16
2 / 5 / 0
9,619
506
11,167
13,169
12,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
HeartseekerUllr
Persephone
17
3 / 6 / 3
10,995
579
13,591
14,147
4,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
15
2 / 3 / 6
8,361
440
4,994
15,853
10,684
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
NotKham
Susano
16
4 / 3 / 3
9,585
504
12,700
12,869
4,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
ag2eazy
Skadi
16
5 / 5 / 2
9,816
517
7,024
13,408
3,849
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
22
Kills
16
16
Deaths
22
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
10
4
3
2.88
L
Bellona
HairyBush
Bellona
2
5
0
0.4
L
Persephone
HeartseekerUllr
Persephone
3
6
3
0.75
L
Horus
2
3
6
1.67
W
Ares
3
2
11
4.25
W
Vamana
Mjolnir y
Vamana
2
1
5
4.5
L
Susano
NotKham
Susano
4
3
3
1.83
W
Medusa
3
4
6
1.5
W
4
5
5
1.3
L
Skadi
ag2eazy
Skadi
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,129
Damage
49,476
76,007
Taken
69,446
52,852
Mitigated
35,447
34,492
Healing
21,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
15,109
11,520
0
8,059
17,930
11,567
0
5,482
12,273
0
80,282
L
Bellona
HairyBush
Bellona
11,167
4,557
0
2,500
13,169
12,286
0
2,251
10,897
0
63,709
L
Persephone
HeartseekerUllr
Persephone
13,591
791
0
3,385
14,147
4,200
750
4,080
8,683
87,133
0
L
Horus
4,994
2,872
1,253
6,120
15,853
10,684
66
2,688
12,935
0
24,364
W
Ares
5,134
438
0
2,401
14,131
14,195
231
4,826
9,141
26,749
0
W
Vamana
Mjolnir y
Vamana
9,274
5,403
0
8,195
17,542
16,738
93
1,426
16,110
0
92,119
L
Susano
NotKham
Susano
12,700
3,316
0
4,212
12,869
4,428
0
2,319
10,060
0
75,989
W
Medusa
13,292
6,249
0
3,169
12,784
4,296
1,193
459
12,325
0
80,237
W
9,320
444
5,279
7,389
13,620
6,056
152
4,975
8,455
82,929
0
L
Skadi
ag2eazy
Skadi
7,024
3,334
199
3,640
13,408
3,849
264
2,677
10,078
0
80,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,423
Gold Earned
48,376
649
Minions Killed
615
0
Camps Cleared
0
1,958,684
Distance Traveled
1,799,286
29
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,126
638
150
8
0
406,009
10
L
Bellona
9,619
506
146
8
0
356,264
2
L
Persephone
10,995
579
172
9
0
333,819
3
L
Horus
8,361
440
36
2
0
373,095
3
W
Ares
10,776
567
31
2
0
394,189
7
W
Vamana
11,927
628
179
9
0
403,069
1
L
Susano
9,585
504
127
7
0
381,855
2
W
Medusa
10,666
561
114
6
0
359,271
2
W
Hel
10,928
575
175
9
0
396,146
9
L
Skadi
9,816
517
134
7
0
354,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role