Player Matchup

Loki
Loki
CorruptingSouls
Loki
Level 39
God Stats
10W - 7L
1,500 SR
Queue Stats
186W - 193L
1,124 Elo+
Party 3
Guan Yu
Guan Yu
Flaming_Eagle420
Guan Yu
Level 8
God Stats
27W - 21L
1,519 SR
Queue Stats
74W - 56L
1,274 Elo+
Solo
Izanami
Izanami
GetOffMeBird
Izanami
Level 19
God Stats
1W - 3L
1,468 SR
Queue Stats
5W - 4L
1,508 Elo+
Solo
Ymir
Ymir
O Drexx jr
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Chiron
Chiron
xbl ballistics
Chiron
Level 17
God Stats
7W - 6L
1,223 SR
Queue Stats
80W - 98L
1,250 Elo+
Party 3
Team Averages
Level 17
1,442 SR
1,331 Elo+

VS

Team Averages
Level 17
1,368 SR
1,298 Elo+
Awilix
Awilix
 
Awilix
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
BA AlertLeek
Susano
Level 22
God Stats
9W - 13L
1,184 SR
Queue Stats
38W - 42L
1,289 Elo+
Party 2
Kali
Kali
LilBigValk95
Kali
Level 19
God Stats
4W - 2L
1,572 SR
Queue Stats
18W - 18L
1,293 Elo+
Party 1
Zeus
Zeus
NO BODY X32
Zeus
Level 8
God Stats
1W - 6L
1,131 SR
Queue Stats
1W - 6L
1,100 Elo+
Solo
Bellona
Bellona
Rab1dM00N
Bellona
Level 15
God Stats
4W - 5L
1,456 SR
Queue Stats
11W - 13L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 7
7,894
493
4,963
9,538
2,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
10 / 3 / 3
10,214
638
7,216
14,718
7,868
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
GetOffMeBird
Izanami
15
5 / 4 / 0
9,166
573
5,597
10,340
3,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
11 / 2 / 8
10,413
651
13,193
12,023
8,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
6 / 3 / 7
8,744
547
9,955
10,092
3,103
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
7
0 / 7 / 4
5,767
360
4,764
8,181
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
7
3 / 6 / 0
5,956
372
4,551
9,934
4,497
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
8 / 8 / 1
9,850
616
9,144
14,598
6,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
6 / 8 / 3
8,997
562
11,943
14,429
4,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Rab1dM00N
Bellona
11
1 / 5 / 6
7,352
460
3,645
9,094
5,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
34
Kills
18
19
Deaths
34
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
7
4
0.29
L
Susano
3
6
0
0.5
W
2
7
7
0.79
W
10
3
3
3.83
W
Izanami
GetOffMeBird
Izanami
5
4
0
1.25
L
8
8
1
1.06
L
6
8
3
0.94
W
11
2
8
7.5
L
Bellona
Rab1dM00N
Bellona
1
5
6
0.8
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,924
Damage
34,047
56,711
Taken
56,236
25,671
Mitigated
22,403
13,262
Healing
9,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,764
2,544
0
504
8,181
2,062
0
2,284
5,897
0
14,598
L
Susano
4,551
1,044
0
585
9,934
4,497
0
4,324
5,610
0
12,112
W
4,963
2,871
91
2,110
9,538
2,565
0
1,473
7,906
0
23,870
W
7,216
1,912
765
5,005
14,718
7,868
3,373
937
13,781
0
47,946
W
Izanami
GetOffMeBird
Izanami
5,597
2,819
0
261
10,340
3,760
1,925
4,559
5,781
0
63,182
L
9,144
5,237
126
5,366
14,598
6,028
687
2,302
12,296
0
43,782
L
11,943
2,219
1
2,517
14,429
4,155
220
3,516
10,913
51,446
0
W
13,193
4,839
0
750
12,023
8,375
1,209
3,237
8,573
68,202
0
L
Bellona
Rab1dM00N
Bellona
3,645
1,061
0
274
9,094
5,661
129
767
8,327
0
12,107
W
9,955
5,046
284
3,996
10,092
3,103
2,493
1,737
8,035
0
36,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,431
Gold Earned
37,922
421
Minions Killed
210
0
Camps Cleared
0
1,439,720
Distance Traveled
1,165,486
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,767
360
22
1
0
211,819
0
L
Susano
5,956
372
15
1
0
216,587
2
W
Loki
7,894
493
39
2
0
297,030
0
W
Guan Yu
10,214
638
99
6
0
275,526
1
W
Izanami
9,166
573
113
7
0
272,341
4
L
Kali
9,850
616
67
4
0
270,530
1
L
Zeus
8,997
562
80
5
0
230,910
1
W
Ymir
10,413
651
112
7
0
290,284
4
L
Bellona
7,352
460
26
2
0
235,640
1
W
Chiron
8,744
547
58
4
0
304,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role