Player Matchup

Skadi
Skadi
 
Skadi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
TheCarbonFiberK9
Bakasura
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,522 Elo+
Party 1
Team Averages
Level 100
1,500 SR
1,507 Elo+

VS

Team Averages
Level 67
1,588 SR
1,440 Elo+
Ah Puch
Ah Puch
Softsminkybo
Ah Puch
Level 27
God Stats
20W - 11L
1,673 SR
Queue Stats
58W - 47L
1,482 Elo+
Solo
Chaac
Chaac
angeljessi2000
Chaac
Level 94
God Stats
122W - 113L
1,517 SR
Queue Stats
585W - 687L
1,416 Elo+
Party 2
Tsukuyomi
Tsukuyomi
slayertinfoil
Tsukuyomi
Level 80
God Stats
16W - 12L
1,574 SR
Queue Stats
601W - 704L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
6 / 12 / 3
11,488
718
11,906
19,898
6,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
 
Zhong Kui
14
3 / 9 / 3
10,470
654
9,951
18,926
11,045
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 8 / 4
9,503
594
6,001
15,114
5,503
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Softsminkybo
Ah Puch
17
11 / 2 / 14
12,690
793
22,487
13,440
4,836
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
11 / 3 / 13
12,256
766
11,817
16,602
22,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
slayertinfoil
Tsukuyomi
15
7 / 5 / 19
12,138
759
14,537
12,573
6,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
75
10
Kills
29
29
Deaths
10
10
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
6
12
3
0.63
L
Zhong Kui
 
Zhong Kui
3
9
3
0.5
W
Ah Puch
Softsminkybo
Ah Puch
11
2
14
9
L
1
8
4
0.38
W
11
3
13
5.83
W
Tsukuyomi
slayertinfoil
Tsukuyomi
7
5
19
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,858
Damage
48,841
53,938
Taken
42,615
22,847
Mitigated
33,904
5,857
Healing
13,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
11,906
4,967
245
566
19,898
6,299
0
9,427
10,471
0
44,635
L
Zhong Kui
 
Zhong Kui
9,951
128
163
3,499
18,926
11,045
530
7,715
11,211
31,950
0
W
Ah Puch
Softsminkybo
Ah Puch
22,487
1,075
305
6,303
13,440
4,836
1,192
4,114
9,191
52,094
0
L
6,001
4,410
50
1,334
15,114
5,503
231
6,050
9,064
0
14,017
W
11,817
1,890
0
5,846
16,602
22,563
427
2,708
13,784
0
41,865
W
Tsukuyomi
slayertinfoil
Tsukuyomi
14,537
3,764
0
1,375
12,573
6,505
1,526
3,661
8,697
0
38,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,461
Gold Earned
37,084
169
Minions Killed
189
6
Camps Cleared
7
716,806
Distance Traveled
830,525
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,488
718
67
4
2
223,043
2
L
Zhong Kui
10,470
654
67
4
1
245,157
3
W
Ah Puch
12,690
793
81
5
1
285,157
4
L
Bakasura
9,503
594
35
2
3
248,606
3
W
Chaac
12,256
766
66
4
1
286,892
2
W
Tsukuyomi
12,138
759
42
3
5
258,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role