Player Matchup

Cthulhu
Cthulhu
DelusionaI-_-
Cthulhu
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
51W - 58L
1,608 Elo+
Party 1
Kukulkan
Kukulkan
ProfessorCuChu
Kukulkan
Level 18
God Stats
3W - 1L
1,796 SR
Queue Stats
36W - 33L
1,606 Elo+
Solo
Hachiman
Hachiman
PunishedObama
Hachiman
Level 23
God Stats
4W - 2L
1,964 SR
Queue Stats
76W - 49L
1,734 Elo+
Solo
Erlang Shen
Erlang Shen
imBlockaye
Erlang Shen
Level 15
God Stats
2W - 0L
1,767 SR
Queue Stats
53W - 63L
1,595 Elo+
Party 1
Fenrir
Fenrir
sharxLive
Fenrir
Level 24
God Stats
27W - 21L
1,609 SR
Queue Stats
45W - 51L
1,584 Elo+
Solo
Team Averages
Level 22
1,727 SR
1,625 Elo+

VS

Team Averages
Level 24
1,702 SR
1,588 Elo+
Ullr
Ullr
AlmondAndy
Ullr
Level 24
God Stats
22W - 11L
1,768 SR
Queue Stats
72W - 62L
1,612 Elo+
Solo
Kukulkan
Kukulkan
Coolbat53
Kukulkan
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 60L
1,582 Elo+
Party 2
Ymir
Ymir
Dakob1234
Ymir
Level 12
God Stats
6W - 7L
1,855 SR
Queue Stats
66W - 64L
1,603 Elo+
Party 2
Osiris
Osiris
NutOnUrKid
Osiris
Level 20
God Stats
2W - 2L
1,740 SR
Queue Stats
84W - 74L
1,600 Elo+
Solo
Arachne
Arachne
SugarElf8888
Arachne
Level 27
God Stats
15W - 11L
1,647 SR
Queue Stats
89W - 75L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
6 / 3 / 5
9,793
490
9,878
15,047
10,237
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
17
2 / 1 / 7
10,136
507
14,803
7,736
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
PunishedObama
Hachiman
18
4 / 4 / 5
10,953
548
13,232
16,724
5,177
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
imBlockaye
Erlang Shen
16
2 / 7 / 2
9,769
488
6,749
16,328
11,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
sharxLive
Fenrir
17
7 / 5 / 7
10,814
541
10,936
17,341
9,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 1
11,207
560
15,281
15,198
5,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Coolbat53
Kukulkan
15
1 / 3 / 1
9,380
469
6,609
9,728
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
13
0 / 7 / 8
8,758
438
8,274
21,171
20,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
NutOnUrKid
Osiris
18
6 / 4 / 3
11,603
580
14,351
14,828
16,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
SugarElf8888
Arachne
17
8 / 4 / 0
10,535
527
9,389
17,560
7,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
33
21
Kills
20
20
Deaths
21
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
L
Kukulkan
Coolbat53
Kukulkan
1
3
1
0.5
L
Ymir
0
7
8
0.57
W
Cthulhu
6
3
5
2.83
L
Osiris
NutOnUrKid
Osiris
6
4
3
1.88
W
Kukulkan
2
1
7
5.5
W
Hachiman
PunishedObama
Hachiman
4
4
5
1.63
L
Arachne
SugarElf8888
Arachne
8
4
0
2
W
Erlang Shen
imBlockaye
Erlang Shen
2
7
2
0.43
W
Fenrir
sharxLive
Fenrir
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,598
Damage
53,904
73,176
Taken
78,485
39,245
Mitigated
53,762
22,446
Healing
17,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,281
6,748
0
4,111
15,198
5,451
0
4,112
11,086
0
105,030
L
Kukulkan
Coolbat53
Kukulkan
6,609
612
0
1,246
9,728
3,774
0
3,880
5,848
59,028
0
L
Ymir
8,274
1,705
499
2,138
21,171
20,233
0
12,542
8,629
24,046
0
W
Cthulhu
9,878
1,254
1,160
3,853
15,047
10,237
203
7,196
7,758
32,181
0
L
Osiris
NutOnUrKid
Osiris
14,351
4,489
0
4,431
14,828
16,449
75
1,981
12,847
16,298
65,298
W
Kukulkan
14,803
1,253
0
1,068
7,736
3,060
430
2,922
4,756
89,012
0
W
Hachiman
PunishedObama
Hachiman
13,232
8,213
0
6,042
16,724
5,177
2,604
2,588
14,134
0
91,408
L
Arachne
SugarElf8888
Arachne
9,389
6,127
0
4,995
17,560
7,855
721
2,236
15,324
0
78,634
W
Erlang Shen
imBlockaye
Erlang Shen
6,749
2,907
0
4,451
16,328
11,351
0
2,859
13,429
0
51,647
W
Fenrir
sharxLive
Fenrir
10,936
3,408
0
5,872
17,341
9,420
0
2,711
14,560
0
69,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,465
Gold Earned
51,483
574
Minions Killed
612
0
Camps Cleared
0
1,961,667
Distance Traveled
1,746,810
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,207
560
182
9
0
351,895
9
L
Kukulkan
9,380
469
126
6
0
291,235
5
L
Ymir
8,758
438
26
1
0
355,846
2
W
Cthulhu
9,793
490
44
2
0
401,776
3
L
Osiris
11,603
580
164
8
0
346,677
2
W
Kukulkan
10,136
507
155
8
0
410,834
8
W
Hachiman
10,953
548
172
9
0
352,285
8
L
Arachne
10,535
527
114
6
0
401,157
1
W
Erlang Shen
9,769
488
104
5
0
366,071
5
W
Fenrir
10,814
541
99
5
0
430,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role