Player Matchup

Guan Yu
Guan Yu
ForTheLoveOfCYOA
Guan Yu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 194L
1,436 Elo+
Solo
Bellona
Bellona
MadSquizzler
Bellona
Level 28
God Stats
98W - 94L
1,482 SR
Queue Stats
148W - 165L
1,363 Elo+
Solo
Hades
Hades
TingedOak439569
Hades
Level 26
God Stats
28W - 28L
1,541 SR
Queue Stats
287W - 321L
1,368 Elo+
Solo
Merlin
Merlin
cj1x1
Merlin
Level 21
God Stats
1W - 5L
1,184 SR
Queue Stats
45W - 51L
1,346 Elo+
Solo
Charybdis
Charybdis
nitsujh-21
Charybdis
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
151W - 137L
1,509 Elo+
Solo
Team Averages
Level 25
1,441 SR
1,404 Elo+

VS

Team Averages
Level 26
1,520 SR
1,477 Elo+
Cliodhna
Cliodhna
RA1N N BULLETZ
Cliodhna
Level 65
God Stats
13W - 12L
1,532 SR
Queue Stats
51W - 52L
1,484 Elo+
Party 1
Athena
Athena
Wet Minority
Athena
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,598 Elo+
Party 1
Jormungandr
Jormungandr
cristianmoab
Jormungandr
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,324 Elo+
Solo
Fenrir
Fenrir
miles5397
Fenrir
Level 24
God Stats
23W - 22L
1,535 SR
Queue Stats
25W - 24L
1,485 Elo+
Party 1
Tiamat
Tiamat
nappynoodles
Tiamat
Level 23
God Stats
13W - 9L
1,531 SR
Queue Stats
22W - 20L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 7
10,979
915
11,013
24,729
31,541
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
MadSquizzler
Bellona
18
0 / 6 / 9
11,948
996
5,112
23,299
10,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
1 / 8 / 6
10,786
899
17,644
22,533
10,774
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
cj1x1
Merlin
18
6 / 11 / 5
12,276
1,023
8,951
21,268
7,250
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
nitsujh-21
Charybdis
18
8 / 11 / 5
13,451
1,121
20,561
22,215
7,345
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
20
20 / 3 / 13
16,193
1,349
42,463
15,700
7,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Athena
20
0 / 5 / 26
12,030
1,003
11,169
17,652
21,692
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
cristianmoab
Jormungandr
20
2 / 6 / 22
12,304
1,025
10,051
14,296
15,885
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
miles5397
Fenrir
20
16 / 1 / 17
14,943
1,245
21,907
13,577
12,525
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
20
4 / 1 / 21
12,669
1,056
19,697
11,535
9,154
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
141
16
Kills
42
42
Deaths
16
32
Assists
99
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
L
Bellona
MadSquizzler
Bellona
0
6
9
0.75
W
Cliodhna
20
3
13
8.83
L
1
8
6
0.5
W
Athena
0
5
26
2.6
L
Merlin
cj1x1
Merlin
6
11
5
0.77
W
Jormungandr
cristianmoab
Jormungandr
2
6
22
2.17
W
Fenrir
miles5397
Fenrir
16
1
17
24.5
W
Tiamat
4
1
21
14.5
L
Charybdis
nitsujh-21
Charybdis
8
11
5
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,281
Damage
105,287
114,044
Taken
72,760
67,175
Mitigated
66,256
14,640
Healing
5,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,013
1,659
1,969
2,910
24,729
31,541
0
9,440
15,289
0
20,652
L
Bellona
MadSquizzler
Bellona
5,112
876
1,405
2,490
23,299
10,265
0
8,586
14,713
236
34,220
W
Cliodhna
42,463
15,069
0
3,230
15,700
7,000
0
3,990
11,710
0
83,601
L
17,644
2,067
882
3,824
22,533
10,774
0
7,478
15,055
30,939
0
W
Athena
11,169
3,314
0
250
17,652
21,692
0
6,977
10,675
24,741
0
L
Merlin
cj1x1
Merlin
8,951
1,421
0
416
21,268
7,250
0
8,926
12,342
27,019
0
W
Jormungandr
cristianmoab
Jormungandr
10,051
3,151
0
0
14,296
15,885
0
6,066
7,892
32,509
0
W
Fenrir
miles5397
Fenrir
21,907
5,364
0
595
13,577
12,525
0
4,743
8,834
0
28,379
W
Tiamat
19,697
2,025
0
1,838
11,535
9,154
0
5,036
6,499
34,767
0
L
Charybdis
nitsujh-21
Charybdis
20,561
9,476
0
744
22,215
7,345
0
6,487
15,728
0
37,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,440
Gold Earned
68,139
172
Minions Killed
215
2
Camps Cleared
15
1,097,555
Distance Traveled
1,209,700
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,979
915
25
2
1
257,444
0
L
Bellona
11,948
996
58
5
0
219,245
2
W
Cliodhna
16,193
1,349
95
8
11
260,932
0
L
Hades
10,786
899
24
2
0
189,403
0
W
Athena
12,030
1,003
26
2
1
219,513
0
L
Merlin
12,276
1,023
38
3
1
207,210
0
W
Jormungandr
12,304
1,025
39
3
0
205,099
1
W
Fenrir
14,943
1,245
12
1
0
268,570
0
W
Tiamat
12,669
1,056
43
4
3
255,586
0
L
Charybdis
13,451
1,121
27
2
0
224,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role