Player Matchup

Gilgamesh
Gilgamesh
Axethekiller
Gilgamesh
Level 151
God Stats
11W - 10L
1,704 SR
Queue Stats
369W - 344L
1,611 Elo+
Party 3
Persephone
Persephone
DarkerThaNignt
Persephone
Level 68
God Stats
9W - 2L
1,503 SR
Queue Stats
157W - 167L
1,450 Elo+
Party 3
Mercury
Mercury
NachoMetralletas
Mercury
Level 49
God Stats
2W - 2L
1,587 SR
Queue Stats
39W - 33L
1,544 Elo+
Party 3
Ganesha
Ganesha
PromptedWalk911
Ganesha
Level 139
God Stats
2W - 1L
1,641 SR
Queue Stats
25W - 12L
1,615 Elo+
Party 3
Rama
Rama
lChanchusl
Rama
Level 38
God Stats
4W - 0L
1,872 SR
Queue Stats
117W - 23L
1,819 Elo+
Party 3
Team Averages
Level 89
1,661 SR
1,608 Elo+

VS

Team Averages
Level 61
1,695 SR
1,549 Elo+
Izanami
Izanami
 
Izanami
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Afeloh
Ra
Level 45
God Stats
4W - 1L
1,952 SR
Queue Stats
309W - 290L
1,585 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IvanMcGreggor
Morgan Le Fay
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,563 Elo+
Party 2
Yemoja
Yemoja
JerkaDerk
Yemoja
Level 52
God Stats
2W - 1L
1,810 SR
Queue Stats
29W - 26L
1,539 Elo+
Party 2
Thanatos
Thanatos
SupremeHippo
Thanatos
Level 86
God Stats
3W - 2L
1,715 SR
Queue Stats
44W - 40L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Axethekiller
Gilgamesh
14
6 / 1 / 12
8,541
1,424
8,388
8,311
6,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
DarkerThaNignt
Persephone
13
0 / 1 / 10
6,578
1,096
2,977
2,261
616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
8 / 3 / 7
8,183
1,364
8,980
7,174
2,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 3 / 19
7,827
1,305
5,281
8,535
8,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
10 / 2 / 7
8,679
1,447
11,146
5,775
2,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

367

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 3 / 3
6,126
1,021
4,057
3,957
1,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
12
1 / 7 / 4
6,597
1,100
5,937
10,479
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
IvanMcGreggor
Morgan Le Fay
12
0 / 6 / 6
6,444
1,074
4,997
8,140
2,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
JerkaDerk
Yemoja
12
1 / 1 / 8
7,498
1,250
2,965
6,173
5,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
SupremeHippo
Thanatos
12
7 / 7 / 3
8,623
1,437
7,320
10,082
4,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
34
24
Kills
10
10
Deaths
24
55
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
3
0.83
L
Ra
1
7
4
0.43
W
Gilgamesh
Axethekiller
Gilgamesh
6
1
12
12
W
Persephone
DarkerThaNignt
Persephone
0
1
10
5
L
Morgan Le Fay
IvanMcGreggor
Morgan Le Fay
0
6
6
0.5
L
Yemoja
JerkaDerk
Yemoja
1
1
8
5
W
8
3
7
3.83
W
0
3
19
3.17
L
Thanatos
SupremeHippo
Thanatos
7
7
3
1.21
W
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,772
Damage
25,276
32,056
Taken
38,831
19,841
Mitigated
17,427
5,908
Healing
6,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,057
2,636
0
0
3,957
1,260
0
546
3,411
0
9,891
L
Ra
5,937
880
191
50
10,479
3,906
0
2,256
8,157
15,486
0
W
Gilgamesh
Axethekiller
Gilgamesh
8,388
1,791
918
1,695
8,311
6,405
0
3,671
4,396
2,212
16,795
W
Persephone
DarkerThaNignt
Persephone
2,977
435
0
136
2,261
616
0
903
1,319
9,857
0
L
Morgan Le Fay
IvanMcGreggor
Morgan Le Fay
4,997
734
0
300
8,140
2,772
0
2,675
5,400
14,099
0
L
Yemoja
JerkaDerk
Yemoja
2,965
1,122
1,016
1,086
6,173
5,311
0
2,388
3,671
5,653
0
W
8,980
4,900
0
391
7,174
2,770
0
2,946
4,166
0
20,665
W
5,281
279
0
793
8,535
8,006
0
3,150
5,241
11,743
0
L
Thanatos
SupremeHippo
Thanatos
7,320
1,390
0
3,654
10,082
4,178
0
792
9,268
0
13,984
W
11,146
9,232
0
1,975
5,775
2,044
0
2,697
3,034
0
16,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,808
Gold Earned
35,288
91
Minions Killed
78
7
Camps Cleared
5
617,219
Distance Traveled
504,112
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,126
1,021
13
2
2
66,683
0
L
Ra
6,597
1,100
27
5
0
103,689
0
W
Gilgamesh
8,541
1,424
22
4
0
129,421
2
W
Persephone
6,578
1,096
30
5
1
123,233
0
L
Morgan Le Fay
6,444
1,074
18
3
0
102,925
0
L
Yemoja
7,498
1,250
3
1
0
114,257
0
W
Mercury
8,183
1,364
22
4
5
143,626
1
W
Ganesha
7,827
1,305
0
0
0
112,519
0
L
Thanatos
8,623
1,437
17
3
3
116,558
3
W
Rama
8,679
1,447
17
3
1
108,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role