Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CrunchyCream746
Merlin
Level 17
God Stats
49W - 45L
1,576 SR
Queue Stats
64W - 68L
1,502 Elo+
Solo
Ne Zha
Ne Zha
MikeHawkHertz01
Ne Zha
Level 29
God Stats
22W - 18L
1,629 SR
Queue Stats
97W - 80L
1,598 Elo+
Solo
Terra
Terra
Suilviena
Terra
Level 28
God Stats
2W - 3L
1,577 SR
Queue Stats
141W - 116L
1,573 Elo+
Solo
Team Averages
Level 21
1,557 SR
1,535 Elo+

VS

Team Averages
Level 43
1,663 SR
1,549 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Drakon019
Vamana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,413 Elo+
Party 1
Neith
Neith
Elcachanilla
Neith
Level 150
God Stats
4W - 0L
1,800 SR
Queue Stats
146W - 123L
1,526 Elo+
Party 1
Agni
Agni
Loramic
Agni
Level 13
God Stats
8W - 7L
1,902 SR
Queue Stats
282W - 302L
1,615 Elo+
Party 2
Bellona
Bellona
MashLaHache
Bellona
Level 25
God Stats
7W - 3L
1,614 SR
Queue Stats
108W - 91L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
1 / 2 / 3
8,879
807
5,611
4,942
1,606
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
 
Zeus
14
1 / 2 / 1
8,751
796
2,836
2,978
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 7 / 8
10,516
956
13,174
14,883
6,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 16 / 6
10,197
927
12,721
24,237
10,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Suilviena
Terra
18
3 / 2 / 6
11,772
1,070
7,855
23,165
26,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

57

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
2 / 4 / 17
10,170
925
9,939
8,120
2,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Drakon019
Vamana
17
1 / 3 / 15
10,063
915
5,807
10,908
4,113
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

18
9 / 0 / 12
12,473
1,134
18,932
7,566
2,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Agni
Loramic
Agni
17
7 / 3 / 12
11,494
1,045
12,556
10,351
3,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
MashLaHache
Bellona
18
10 / 0 / 16
12,138
1,103
14,996
9,362
11,186
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
101
10
Kills
29
29
Deaths
10
24
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
2
3
1.25
L
Zeus
 
Zeus
1
2
1
0.75
W
Kukulkan
 
Kukulkan
2
4
17
2.63
L
2
7
8
0.86
W
Vamana
Drakon019
Vamana
1
3
15
2.83
W
9
0
12
15
W
Agni
Loramic
Agni
7
3
12
4.33
W
Bellona
MashLaHache
Bellona
10
0
16
18
L
3
16
6
0.38
L
Terra
Suilviena
Terra
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,197
Damage
62,230
70,205
Taken
46,307
45,768
Mitigated
23,583
9,135
Healing
3,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,611
2,867
0
184
4,942
1,606
0
649
4,293
0
11,633
L
Zeus
 
Zeus
2,836
371
0
355
2,978
828
0
369
2,609
9,813
0
W
Kukulkan
 
Kukulkan
9,939
801
0
129
8,120
2,562
0
3,067
5,053
21,378
0
L
13,174
1,094
93
372
14,883
6,263
0
3,545
11,338
47,024
0
W
Vamana
Drakon019
Vamana
5,807
2,085
0
798
10,908
4,113
0
7,593
3,315
0
23,213
W
18,932
8,920
0
1,813
7,566
2,664
0
4,640
2,926
0
48,400
W
Agni
Loramic
Agni
12,556
1,547
0
194
10,351
3,058
0
4,562
5,789
28,701
0
W
Bellona
MashLaHache
Bellona
14,996
2,381
0
366
9,362
11,186
0
4,003
5,359
0
32,891
L
12,721
5,387
0
217
24,237
10,614
0
7,046
17,191
0
25,398
L
Terra
Suilviena
Terra
7,855
651
3,314
4,600
23,165
26,457
0
10,886
12,279
31,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,115
Gold Earned
56,338
172
Minions Killed
230
5
Camps Cleared
10
687,826
Distance Traveled
983,042
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,879
807
5
0
0
68,908
0
L
Zeus
8,751
796
20
2
0
60,658
2
W
Kukulkan
10,170
925
37
3
1
169,721
0
L
Merlin
10,516
956
87
8
0
159,961
0
W
Vamana
10,063
915
40
4
0
230,533
0
W
Neith
12,473
1,134
68
6
7
171,575
4
W
Agni
11,494
1,045
48
4
1
176,070
0
W
Bellona
12,138
1,103
37
3
1
235,143
0
L
Ne Zha
10,197
927
13
1
2
170,789
1
L
Terra
11,772
1,070
47
4
3
227,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role