Player Matchup

Tiamat
Tiamat
Jetstofly
Tiamat
Level 83
God Stats
0W - 1L
1,156 SR
Queue Stats
14W - 25L
1,329 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ThiefSain
Morgan Le Fay
Level 69
God Stats
3W - 1L
1,385 SR
Queue Stats
14W - 24L
1,360 Elo+
Party 2
Guan Yu
Guan Yu
kevin102
Guan Yu
Level 59
God Stats
1W - 5L
1,404 SR
Queue Stats
8W - 17L
1,327 Elo+
Party 2
Chang'e
Chang'e
redwallmoss
Chang'e
Level 83
God Stats
1W - 3L
1,393 SR
Queue Stats
14W - 26L
1,337 Elo+
Party 2
Team Averages
Level 74
1,335 SR
1,338 Elo+

VS

Team Averages
Level 82
1,548 SR
1,422 Elo+
Nu Wa
Nu Wa
Ammemnon_
Nu Wa
Level 35
God Stats
10W - 5L
1,640 SR
Queue Stats
13W - 13L
1,480 Elo+
Party 1
Skadi
Skadi
Sxrvivor
Skadi
Level 78
God Stats
11W - 6L
1,459 SR
Queue Stats
35W - 36L
1,422 Elo+
Party 1
Ymir
Ymir
moregamethanSEGA
Ymir
Level 85
God Stats
6W - 5L
1,652 SR
Queue Stats
48W - 52L
1,393 Elo+
Party 1
Hercules
Hercules
sinister12299
Hercules
Level 128
God Stats
7W - 3L
1,442 SR
Queue Stats
53W - 53L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jetstofly
Tiamat
14
1 / 7 / 4
9,422
673
8,557
13,147
5,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
ThiefSain
Morgan Le Fay
17
3 / 3 / 4
10,701
764
14,576
13,440
4,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
kevin102
Guan Yu
17
6 / 4 / 4
11,310
808
10,533
16,972
13,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
redwallmoss
Chang'e
15
1 / 5 / 4
9,501
679
6,760
13,996
7,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ammemnon_
Nu Wa
18
5 / 2 / 8
11,896
850
16,972
9,209
3,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Sxrvivor
Skadi
17
1 / 4 / 2
10,787
771
4,855
9,580
4,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
0 / 2 / 10
11,071
791
4,461
17,605
12,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
sinister12299
Hercules
18
13 / 4 / 3
12,540
896
20,361
19,253
9,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
11
Kills
19
19
Deaths
12
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Ammemnon_
Nu Wa
5
2
8
4.5
L
Tiamat
Jetstofly
Tiamat
1
7
4
0.43
W
Skadi
Sxrvivor
Skadi
1
4
2
0.5
L
Morgan Le Fay
ThiefSain
Morgan Le Fay
3
3
4
1.67
L
Guan Yu
kevin102
Guan Yu
6
4
4
2
W
0
2
10
2.5
L
Chang'e
redwallmoss
Chang'e
1
5
4
0.6
W
Hercules
sinister12299
Hercules
13
4
3
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,426
Damage
46,649
57,555
Taken
55,647
31,126
Mitigated
29,276
17,747
Healing
18,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Ammemnon_
Nu Wa
16,972
6,134
931
3,661
9,209
3,524
1,436
5,151
3,963
52,751
0
L
Tiamat
Jetstofly
Tiamat
8,557
1,045
24
1,930
13,147
5,175
288
3,614
9,533
20,997
0
W
Skadi
Sxrvivor
Skadi
4,855
1,827
642
1,360
9,580
4,133
4,748
4,315
5,099
0
47,417
L
Morgan Le Fay
ThiefSain
Morgan Le Fay
14,576
872
0
2,998
13,440
4,736
334
2,911
10,529
64,873
0
L
Guan Yu
kevin102
Guan Yu
10,533
1,320
1,484
5,407
16,972
13,693
197
7,289
9,683
157
40,520
W
4,461
603
1,041
2,786
17,605
12,165
114
10,163
7,092
21,601
0
L
Chang'e
redwallmoss
Chang'e
6,760
505
1,475
4,429
13,996
7,522
243
7,916
6,080
36,025
0
W
Hercules
sinister12299
Hercules
20,361
7,649
511
7,680
19,253
9,454
1,539
9,854
9,195
0
42,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,934
Gold Earned
46,294
248
Minions Killed
243
6
Camps Cleared
12
995,238
Distance Traveled
1,008,414
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,896
850
70
5
4
244,987
1
L
Tiamat
9,422
673
32
2
2
224,757
2
W
Skadi
10,787
771
86
6
1
214,699
0
L
Morgan Le Fay
10,701
764
105
8
2
266,888
3
L
Guan Yu
11,310
808
47
3
1
267,846
2
W
Ymir
11,071
791
38
3
4
266,014
1
L
Chang'e
9,501
679
64
5
1
235,747
6
W
Hercules
12,540
896
49
4
3
282,714
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role