Player Matchup

Achilles
Achilles
DUBSTEP_FLAMES_
Achilles
Level 123
God Stats
2W - 4L
1,440 SR
Queue Stats
125W - 174L
1,496 Elo+
Party 2
Olorun
Olorun
Dios_of_Mexico
Olorun
Level 93
God Stats
21W - 31L
1,461 SR
Queue Stats
76W - 121L
1,476 Elo+
Party 2
Cthulhu
Cthulhu
Greyley
Cthulhu
Level 66
God Stats
0W - 1L
1,693 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Wolfgang4424
Zhong Kui
Level 102
God Stats
13W - 20L
1,562 SR
Queue Stats
110W - 164L
1,493 Elo+
Party 2
Cliodhna
Cliodhna
splash_paper_13
Cliodhna
Level 105
God Stats
26W - 19L
1,634 SR
Queue Stats
122W - 175L
1,495 Elo+
Party 2
Team Averages
Level 98
1,558 SR
1,492 Elo+

VS

Team Averages
Level 122
1,664 SR
1,574 Elo+
Yemoja
Yemoja
Abbya3232
Yemoja
Level 87
God Stats
6W - 1L
1,668 SR
Queue Stats
196W - 182L
1,591 Elo+
Party 1
Charybdis
Charybdis
PDiddy541
Charybdis
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
361W - 330L
1,572 Elo+
Party 1
Gilgamesh
Gilgamesh
SPLIF OG
Gilgamesh
Level 142
God Stats
22W - 9L
1,812 SR
Queue Stats
546W - 495L
1,544 Elo+
Party 1
Bellona
Bellona
o9naquiam
Bellona
Level 160
God Stats
14W - 14L
1,688 SR
Queue Stats
446W - 424L
1,578 Elo+
Solo
Poseidon
Poseidon
radioactivejman
Poseidon
Level 99
God Stats
4W - 2L
1,654 SR
Queue Stats
156W - 134L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
2 / 5 / 4
10,475
476
20,239
21,855
15,234
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 5 / 4
10,815
492
6,682
19,713
13,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Greyley
Cthulhu
14
1 / 5 / 4
9,251
421
4,512
13,855
12,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Wolfgang4424
Zhong Kui
17
8 / 5 / 5
11,254
512
14,227
20,193
14,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
17
4 / 6 / 7
10,942
497
18,742
19,755
7,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Abbya3232
Yemoja
15
0 / 4 / 17
10,495
477
4,830
15,174
15,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
PDiddy541
Charybdis
20
9 / 2 / 9
12,763
580
14,938
14,665
5,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
SPLIF OG
Gilgamesh
18
7 / 5 / 8
12,082
549
18,550
19,491
8,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
o9naquiam
Bellona
20
4 / 3 / 12
12,725
578
12,898
35,571
29,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
19
6 / 4 / 12
12,673
576
19,024
13,924
4,996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
84
18
Kills
26
26
Deaths
18
24
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Abbya3232
Yemoja
0
4
17
2.13
L
Achilles
2
5
4
0.8
L
3
5
4
1
L
Cthulhu
Greyley
Cthulhu
1
5
4
0.6
W
Charybdis
PDiddy541
Charybdis
9
2
9
6.75
W
Gilgamesh
SPLIF OG
Gilgamesh
7
5
8
2.2
L
Zhong Kui
Wolfgang4424
Zhong Kui
8
5
5
2.1
W
Bellona
o9naquiam
Bellona
4
3
12
3.33
W
Poseidon
6
4
12
3
L
Cliodhna
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,402
Damage
70,240
95,371
Taken
98,825
63,137
Mitigated
64,009
27,366
Healing
48,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Abbya3232
Yemoja
4,830
1,114
3,729
4,235
15,174
15,873
363
6,700
8,192
18,286
0
L
Achilles
20,239
5,703
329
4,166
21,855
15,234
48
6,226
15,629
16,006
65,691
L
6,682
1,991
898
7,290
19,713
13,785
686
1,596
18,117
73,777
0
L
Cthulhu
Greyley
Cthulhu
4,512
458
523
2,771
13,855
12,026
251
4,217
9,638
33,064
0
W
Charybdis
PDiddy541
Charybdis
14,938
8,674
0
8,788
14,665
5,204
3,824
5,292
9,290
0
103,405
W
Gilgamesh
SPLIF OG
Gilgamesh
18,550
4,505
0
6,719
19,491
8,817
1,095
6,759
12,531
96
88,755
L
Zhong Kui
Wolfgang4424
Zhong Kui
14,227
509
65
6,444
20,193
14,099
0
7,808
12,385
60,923
0
W
Bellona
o9naquiam
Bellona
12,898
1,609
0
18,095
35,571
29,119
1,014
8,104
27,202
9,272
74,528
W
Poseidon
19,024
1,567
527
6,452
13,924
4,996
1,086
1,571
12,270
100,746
0
L
Cliodhna
18,742
1,633
0
4,880
19,755
7,993
0
6,188
13,567
0
88,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,737
Gold Earned
60,738
567
Minions Killed
620
0
Camps Cleared
0
2,107,936
Distance Traveled
2,217,507
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,495
477
21
1
0
405,350
6
L
Achilles
10,475
476
135
6
0
414,556
4
L
Olorun
10,815
492
132
6
0
393,372
7
L
Cthulhu
9,251
421
57
3
0
448,237
2
W
Charybdis
12,763
580
160
7
0
419,521
9
W
Gilgamesh
12,082
549
125
6
0
464,709
8
L
Zhong Kui
11,254
512
109
5
0
388,430
4
W
Bellona
12,725
578
152
7
0
474,501
3
W
Poseidon
12,673
576
162
7
0
453,426
1
L
Cliodhna
10,942
497
134
6
0
463,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role