Player Matchup

Apollo
Apollo
Budpop
Apollo
Level 146
God Stats
5W - 0L
1,714 SR
Queue Stats
252W - 131L
1,668 Elo+
Party 1
Tyr
Tyr
Ehistoric
Tyr
Level 139
God Stats
10W - 4L
1,513 SR
Queue Stats
326W - 212L
1,631 Elo+
Party 1
Raijin
Raijin
Ehsoteric
Raijin
Level 160
God Stats
2W - 1L
1,693 SR
Queue Stats
252W - 143L
1,684 Elo+
Party 1
Chiron
Chiron
IDNCTRAWLD
Chiron
Level 29
God Stats
17W - 6L
1,806 SR
Queue Stats
182W - 75L
1,728 Elo+
Party 1
Bacchus
Bacchus
KingTyler54
Bacchus
Level 28
God Stats
33W - 12L
1,764 SR
Queue Stats
177W - 85L
1,721 Elo+
Party 1
Team Averages
Level 100
1,698 SR
1,686 Elo+

VS

Team Averages
Level 55
1,463 SR
1,570 Elo+
Cabrakan
Cabrakan
GeorgeNitzsky
Cabrakan
Level 62
God Stats
0W - 8L
1,188 SR
Queue Stats
19W - 29L
1,326 Elo+
Solo
Medusa
Medusa
GoldArthur
Medusa
Level 27
God Stats
2W - 2L
1,758 SR
Queue Stats
102W - 52L
1,683 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Harothgar
Morgan Le Fay
Level 29
God Stats
1W - 3L
1,568 SR
Queue Stats
102W - 45L
1,673 Elo+
Party 2
Merlin
Merlin
IMNAUSEI
Merlin
Level 120
God Stats
1W - 3L
1,302 SR
Queue Stats
218W - 219L
1,455 Elo+
Solo
Bellona
Bellona
Verathor
Bellona
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 32L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Budpop
Apollo
20
22 / 2 / 11
15,366
1,397
29,723
13,830
6,803
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 1 / 23
11,112
1,010
10,545
16,829
18,088
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Raijin
Ehsoteric
Raijin
19
11 / 1 / 19
12,878
1,171
28,832
14,325
6,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
IDNCTRAWLD
Chiron
18
7 / 3 / 17
11,276
1,025
17,153
13,347
5,731
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
KingTyler54
Bacchus
17
1 / 3 / 23
10,411
946
6,953
11,420
9,960
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

256

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GeorgeNitzsky
Cabrakan
16
2 / 7 / 4
9,443
858
8,124
20,004
20,554
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
GoldArthur
Medusa
16
2 / 6 / 5
10,227
930
14,124
15,152
6,877
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
Harothgar
Morgan Le Fay
16
4 / 11 / 2
10,517
956
13,985
20,499
8,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
IMNAUSEI
Merlin
16
1 / 9 / 5
10,489
954
14,311
19,395
7,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Verathor
Bellona
17
1 / 11 / 5
10,626
966
11,396
24,488
23,164
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
31
44
Kills
10
10
Deaths
44
93
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Apollo
Budpop
Apollo
22
2
11
13.75
W
3
1
23
14.5
W
Raijin
Ehsoteric
Raijin
11
1
19
20.5
L
Cabrakan
GeorgeNitzsky
Cabrakan
2
7
4
0.57
L
Medusa
GoldArthur
Medusa
2
6
5
0.75
L
Morgan Le Fay
Harothgar
Morgan Le Fay
4
11
2
0.45
W
Chiron
IDNCTRAWLD
Chiron
7
3
17
5.17
L
Merlin
IMNAUSEI
Merlin
1
9
5
0.39
W
Bacchus
KingTyler54
Bacchus
1
3
23
4.17
L
Bellona
Verathor
Bellona
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,206
Damage
61,940
69,751
Taken
99,538
47,298
Mitigated
66,637
11,997
Healing
3,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Budpop
Apollo
29,723
22,200
0
3,622
13,830
6,803
0
6,023
7,501
0
59,770
W
10,545
1,520
0
1,065
16,829
18,088
0
7,300
9,107
0
21,050
W
Raijin
Ehsoteric
Raijin
28,832
3,656
106
3,379
14,325
6,716
0
7,954
6,031
51,800
0
L
Cabrakan
GeorgeNitzsky
Cabrakan
8,124
812
181
546
20,004
20,554
0
8,062
11,636
13,195
0
L
Medusa
GoldArthur
Medusa
14,124
5,799
0
570
15,152
6,877
0
2,663
12,333
0
35,121
L
Morgan Le Fay
Harothgar
Morgan Le Fay
13,985
1,089
0
620
20,499
8,143
0
7,902
12,297
40,516
0
W
Chiron
IDNCTRAWLD
Chiron
17,153
13,493
1,074
2,751
13,347
5,731
0
6,395
6,590
0
39,843
L
Merlin
IMNAUSEI
Merlin
14,311
479
268
555
19,395
7,899
0
7,053
12,146
33,951
0
W
Bacchus
KingTyler54
Bacchus
6,953
690
0
0
11,420
9,960
0
7,059
4,102
11,369
0
L
Bellona
Verathor
Bellona
11,396
7,242
0
424
24,488
23,164
0
8,835
15,341
0
24,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,043
Gold Earned
51,302
219
Minions Killed
181
13
Camps Cleared
5
993,822
Distance Traveled
938,670
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,366
1,397
62
6
10
197,724
0
W
Tyr
11,112
1,010
24
2
0
238,310
0
W
Raijin
12,878
1,171
60
5
2
195,787
0
L
Cabrakan
9,443
858
7
1
1
155,937
0
L
Medusa
10,227
930
37
3
2
188,015
0
L
Morgan Le Fay
10,517
956
51
5
1
203,673
3
W
Chiron
11,276
1,025
63
6
1
178,396
0
L
Merlin
10,489
954
56
5
0
192,119
0
W
Bacchus
10,411
946
10
1
0
183,605
1
L
Bellona
10,626
966
30
3
1
198,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role