Player Matchup

Ganesha
Ganesha
Bingo_150_20
Ganesha
Level 24
God Stats
0W - 3L
1,726 SR
Queue Stats
9W - 11L
1,288 Elo+
Solo
Ah Puch
Ah Puch
KXNGOFTHANORTH
Ah Puch
Level 32
God Stats
3W - 3L
1,687 SR
Queue Stats
109W - 145L
1,269 Elo+
Party 1
Izanami
Izanami
SteakComrade
Izanami
Level 61
God Stats
5W - 15L
1,307 SR
Queue Stats
261W - 314L
1,274 Elo+
Party 1
Team Averages
Level 39
1,573 SR
1,277 Elo+

VS

Team Averages
Level 61
1,528 SR
1,249 Elo+
Chaac
Chaac
Grim The Stoner
Chaac
Level 57
God Stats
11W - 8L
1,393 SR
Queue Stats
265W - 369L
1,273 Elo+
Solo
Ah Puch
Ah Puch
MarmotaMonax
Ah Puch
Level 57
God Stats
5W - 1L
1,692 SR
Queue Stats
73W - 103L
1,154 Elo+
Solo
Bakasura
Bakasura
ZaboolaTheDead
Bakasura
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 4L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bingo_150_20
Ganesha
11
1 / 2 / 4
7,822
711
4,217
12,009
12,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 3 / 2
7,193
654
6,165
7,276
2,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
SteakComrade
Izanami
10
2 / 5 / 2
7,070
643
8,193
8,983
2,787
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 4
8,458
769
12,409
14,870
9,977
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
MarmotaMonax
Ah Puch
12
0 / 1 / 3
7,014
638
7,412
5,503
1,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
12
4 / 1 / 2
7,804
709
5,150
7,365
2,577
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
6
Kills
10
10
Deaths
6
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Bingo_150_20
Ganesha
1
2
4
1.5
W
6
4
4
2
L
3
3
2
1.33
W
Ah Puch
MarmotaMonax
Ah Puch
0
1
3
1.5
L
Izanami
SteakComrade
Izanami
2
5
2
0.6
W
Bakasura
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,575
Damage
24,971
28,268
Taken
27,738
17,417
Mitigated
14,130
3,082
Healing
6,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Bingo_150_20
Ganesha
4,217
403
359
2,001
12,009
12,323
0
5,706
6,253
11,249
0
W
12,409
2,700
145
3,781
14,870
9,977
0
5,720
9,150
4,820
32,597
L
6,165
1,622
0
160
7,276
2,307
0
1,029
5,942
18,974
0
W
Ah Puch
MarmotaMonax
Ah Puch
7,412
0
108
1,076
5,503
1,576
320
2,005
3,498
20,684
0
L
Izanami
SteakComrade
Izanami
8,193
5,596
177
385
8,983
2,787
0
2,325
6,608
0
22,879
W
Bakasura
5,150
4,014
0
1,825
7,365
2,577
505
3,343
4,022
0
10,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,085
Gold Earned
23,276
99
Minions Killed
154
1
Camps Cleared
7
552,090
Distance Traveled
614,753
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,822
711
7
1
0
207,390
0
W
Chaac
8,458
769
45
4
4
192,691
0
L
Ah Puch
7,193
654
32
3
1
168,493
0
W
Ah Puch
7,014
638
54
5
2
193,801
1
L
Izanami
7,070
643
60
5
0
176,207
0
W
Bakasura
7,804
709
55
5
1
228,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role