Player Matchup

Cthulhu
Cthulhu
BigDodgerBlue
Cthulhu
Level 7
God Stats
3W - 12L
1,502 SR
Queue Stats
133W - 137L
1,370 Elo+
Party 1
Neith
Neith
DeadReiz-YS
Neith
Level 29
God Stats
10W - 11L
1,499 SR
Queue Stats
58W - 85L
1,397 Elo+
Solo
Loki
Loki
Lcrio
Loki
Level 65
God Stats
21W - 23L
1,509 SR
Queue Stats
161W - 145L
1,427 Elo+
Party 1
Sun Wukong
Sun Wukong
PSTAYOUTT
Sun Wukong
Level 4
God Stats
21W - 17L
1,370 SR
Queue Stats
58W - 50L
1,312 Elo+
Party 1
Anubis
Anubis
TotaledFurball2
Anubis
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 92L
1,370 Elo+
Party 1
Team Averages
Level 25
1,476 SR
1,375 Elo+

VS

Team Averages
Level 32
1,642 SR
1,483 Elo+
Sobek
Sobek
Dadude6018677
Sobek
Level 27
God Stats
2W - 3L
1,490 SR
Queue Stats
5W - 11L
1,247 Elo+
Solo
Ravana
Ravana
Josephyyy
Ravana
Level 69
God Stats
5W - 0L
2,037 SR
Queue Stats
233W - 200L
1,544 Elo+
Party 2
Neith
Neith
Quantumtum
Neith
Level 14
God Stats
9W - 0L
1,914 SR
Queue Stats
15W - 10L
1,493 Elo+
Party 2
Nike
Nike
SleepyFluffs
Nike
Level 42
God Stats
1W - 0L
1,268 SR
Queue Stats
66W - 62L
1,518 Elo+
Party 2
Ra
Ra
gg123456789
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
2 / 7 / 8
8,922
425
8,664
17,410
17,439
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 7 / 5
8,787
418
8,098
15,024
3,906
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
Lcrio
Loki
16
8 / 5 / 1
10,605
505
9,565
14,314
4,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
PSTAYOUTT
Sun Wukong
16
0 / 3 / 0
9,368
446
1,545
13,405
6,048
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
3 / 10 / 3
9,132
435
6,683
15,847
6,534
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
9,056
431
1,118
15,896
17,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
Josephyyy
Ravana
20
13 / 1 / 7
13,130
625
19,224
14,841
7,138
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
15
4 / 6 / 10
9,589
457
10,693
12,865
4,032
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 1 / 8
11,835
564
10,726
13,350
16,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 4 / 8
10,887
518
12,353
11,935
4,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
16
Kills
32
32
Deaths
16
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
7
8
0.86
W
2
4
2
0.75
L
3
7
5
0.79
W
Ravana
Josephyyy
Ravana
13
1
7
16.5
L
Loki
Lcrio
Loki
8
5
1
1.7
L
Sun Wukong
PSTAYOUTT
Sun Wukong
0
3
0
0
W
Neith
4
6
10
1.5
W
9
1
8
13
L
3
10
3
0.45
W
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,555
Damage
54,114
76,000
Taken
68,887
38,812
Mitigated
49,429
13,726
Healing
22,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
8,664
829
94
1,167
17,410
17,439
538
1,796
15,588
43,892
0
W
1,118
301
0
3,152
15,896
17,432
399
2,808
13,088
28,155
0
L
8,098
4,238
36
2,578
15,024
3,906
1,027
2,664
12,294
0
46,899
W
Ravana
Josephyyy
Ravana
19,224
6,882
0
8,934
14,841
7,138
817
2,614
12,227
0
104,826
L
Loki
Lcrio
Loki
9,565
1,450
0
3,389
14,314
4,885
367
1,672
12,561
0
59,368
L
Sun Wukong
PSTAYOUTT
Sun Wukong
1,545
616
0
3,525
13,405
6,048
1,862
149
13,256
0
50,773
W
Neith
10,693
4,026
0
3,543
12,865
4,032
1,935
4,393
8,472
0
51,352
W
10,726
711
0
581
13,350
16,753
1,183
834
12,516
9,627
52,755
L
6,683
566
0
2,937
15,847
6,534
0
8,083
7,348
28,970
0
W
12,353
1,229
1,661
4,813
11,935
4,074
2,103
4,698
7,237
66,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,814
Gold Earned
54,497
414
Minions Killed
522
0
Camps Cleared
0
1,881,272
Distance Traveled
1,915,527
16
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,922
425
74
4
0
384,427
0
W
Sobek
9,056
431
42
2
0
325,001
16
L
Neith
8,787
418
86
4
0
336,009
9
W
Ravana
13,130
625
164
8
0
461,697
2
L
Loki
10,605
505
104
5
0
422,777
1
L
Sun Wukong
9,368
446
94
4
0
436,107
4
W
Neith
9,589
457
81
4
0
358,494
4
W
Nike
11,835
564
96
5
0
417,429
6
L
Anubis
9,132
435
56
3
0
301,952
2
W
Ra
10,887
518
139
7
0
352,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role