Player Matchup

Scylla
Scylla
BigDaddyCham
Scylla
Level 126
God Stats
0W - 2L
1,549 SR
Queue Stats
52W - 57L
1,515 Elo+
Party 1
Gilgamesh
Gilgamesh
BigDaddyChamSuck
Gilgamesh
Level 49
God Stats
0W - 1L
1,658 SR
Queue Stats
20W - 18L
1,592 Elo+
Party 1
Zeus
Zeus
BigDaddyChamSux
Zeus
Level 94
God Stats
2W - 1L
1,546 SR
Queue Stats
62W - 62L
1,525 Elo+
Party 1
Artio
Artio
ReaperJrFound
Artio
Level 109
God Stats
1W - 2L
1,824 SR
Queue Stats
45W - 36L
1,575 Elo+
Party 1
Awilix
Awilix
Rodgerwxh
Awilix
Level 119
God Stats
6W - 4L
1,566 SR
Queue Stats
233W - 267L
1,484 Elo+
Solo
Team Averages
Level 99
1,629 SR
1,538 Elo+

VS

Team Averages
Level 55
1,590 SR
1,526 Elo+
Charybdis
Charybdis
IvanMcGreggor
Charybdis
Level 45
God Stats
4W - 2L
1,669 SR
Queue Stats
42W - 38L
1,552 Elo+
Party 3
Yemoja
Yemoja
JerkaDerk
Yemoja
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 26L
1,527 Elo+
Party 3
Thanatos
Thanatos
SupremeHippo
Thanatos
Level 86
God Stats
3W - 2L
1,665 SR
Queue Stats
44W - 40L
1,548 Elo+
Party 3
Anubis
Anubis
deathroadd
Anubis
Level 57
God Stats
37W - 31L
1,550 SR
Queue Stats
256W - 288L
1,481 Elo+
Party 2
Kukulkan
Kukulkan
gyzmo2502
Kukulkan
Level 35
God Stats
41W - 32L
1,567 SR
Queue Stats
432W - 425L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
0 / 0 / 0
9,666
744
326
1,798
651
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilgamesh
19
3 / 8 / 7
12,495
961
16,074
25,891
16,526
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

19
3 / 8 / 7
13,035
1,003
26,620
24,620
8,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
2 / 5 / 8
12,178
937
8,742
24,789
14,063
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Awilix
Rodgerwxh
Awilix
17
4 / 11 / 2
11,865
913
11,584
24,323
7,185
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IvanMcGreggor
Charybdis
20
13 / 0 / 14
15,242
1,172
26,982
16,858
6,475
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
JerkaDerk
Yemoja
20
0 / 1 / 21
12,767
982
5,127
11,940
12,848
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
SupremeHippo
Thanatos
20
13 / 5 / 10
13,733
1,056
27,169
16,930
6,819
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
deathroadd
Anubis
20
5 / 5 / 19
12,861
989
13,544
13,752
6,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
gyzmo2502
Kukulkan
20
1 / 1 / 23
12,492
961
22,596
7,600
2,971
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
119
12
Kills
32
32
Deaths
12
24
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
0
0
0
L
Gilgamesh
3
8
7
0.81
L
3
8
7
0.81
W
Charybdis
IvanMcGreggor
Charybdis
13
0
14
20
W
Yemoja
JerkaDerk
Yemoja
0
1
21
10.5
L
2
5
8
1.2
L
Awilix
Rodgerwxh
Awilix
4
11
2
0.45
W
Thanatos
SupremeHippo
Thanatos
13
5
10
3.6
W
Anubis
deathroadd
Anubis
5
5
19
2.9
W
Kukulkan
gyzmo2502
Kukulkan
1
1
23
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,346
Damage
95,418
101,421
Taken
67,080
46,680
Mitigated
35,480
12,809
Healing
28,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
326
0
30
15
1,798
651
0
743
1,055
3,268
0
L
Gilgamesh
16,074
4,958
0
1,519
25,891
16,526
0
10,753
15,138
0
39,111
L
26,620
4,468
92
4,701
24,620
8,255
0
11,523
13,097
60,566
0
W
Charybdis
IvanMcGreggor
Charybdis
26,982
17,985
0
5,463
16,858
6,475
0
7,995
8,757
0
63,824
W
Yemoja
JerkaDerk
Yemoja
5,127
414
3,949
2,999
11,940
12,848
0
6,450
5,432
11,424
0
L
8,742
1,291
606
3,675
24,789
14,063
0
7,855
16,934
21,197
0
L
Awilix
Rodgerwxh
Awilix
11,584
4,172
0
2,171
24,323
7,185
0
10,393
13,930
0
21,382
W
Thanatos
SupremeHippo
Thanatos
27,169
11,189
0
11,436
16,930
6,819
0
8,077
8,671
0
41,059
W
Anubis
deathroadd
Anubis
13,544
704
160
3,454
13,752
6,367
0
7,569
6,183
42,004
0
W
Kukulkan
gyzmo2502
Kukulkan
22,596
1,679
0
626
7,600
2,971
0
5,597
2,003
46,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,239
Gold Earned
67,095
189
Minions Killed
260
8
Camps Cleared
12
1,070,307
Distance Traveled
1,200,084
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,666
744
2
0
0
78,838
0
L
Gilgamesh
12,495
961
69
5
1
248,416
0
L
Zeus
13,035
1,003
74
6
1
225,143
0
W
Charybdis
15,242
1,172
80
6
6
242,875
2
W
Yemoja
12,767
982
9
1
0
240,357
0
L
Artio
12,178
937
27
2
1
251,855
1
L
Awilix
11,865
913
17
1
5
266,055
2
W
Thanatos
13,733
1,056
48
4
6
227,431
3
W
Anubis
12,861
989
67
5
0
211,874
1
W
Kukulkan
12,492
961
56
4
0
277,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role