Player Matchup

Ravana
Ravana
Cars10thegreat
Ravana
Level 83
God Stats
12W - 12L
1,594 SR
Queue Stats
351W - 303L
1,643 Elo+
Party 2
Yemoja
Yemoja
ManOfStamina
Yemoja
Level 25
God Stats
5W - 5L
1,500 SR
Queue Stats
63W - 38L
1,657 Elo+
Party 2
Sol
Sol
UnknownThursday
Sol
Level 22
God Stats
1W - 1L
1,874 SR
Queue Stats
29W - 14L
1,686 Elo+
Solo
Bellona
Bellona
asllacc
Bellona
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,643 Elo+
Party 2
Xbalanque
Xbalanque
zGorgeous
Xbalanque
Level 12
God Stats
1W - 2L
1,539 SR
Queue Stats
26W - 14L
1,643 Elo+
Party 2
Team Averages
Level 31
1,601 SR
1,654 Elo+

VS

Team Averages
Level 24
1,651 SR
1,559 Elo+
Hou Yi
Hou Yi
Azariee
Hou Yi
Level 27
God Stats
39W - 18L
1,685 SR
Queue Stats
141W - 99L
1,625 Elo+
Solo
Odin
Odin
Kz3rSt0rM
Odin
Level 11
God Stats
2W - 1L
1,450 SR
Queue Stats
3W - 1L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
Leboudha17
Cthulhu
Level 28
God Stats
3W - 0L
1,735 SR
Queue Stats
23W - 18L
1,536 Elo+
Party 1
Loki
Loki
bababababazinga
Loki
Level 27
God Stats
9W - 3L
1,653 SR
Queue Stats
37W - 26L
1,580 Elo+
Solo
Olorun
Olorun
nexto102
Olorun
Level 25
God Stats
3W - 1L
1,733 SR
Queue Stats
39W - 21L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,323
484
2,779
7,253
2,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
8
0 / 2 / 0
4,924
448
1,463
6,703
2,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 1 / 0
5,372
488
6,290
8,332
2,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
asllacc
Bellona
9
1 / 3 / 0
5,483
498
4,123
6,705
3,920
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
zGorgeous
Xbalanque
8
0 / 4 / 0
4,691
426
4,554
8,180
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Azariee
Hou Yi
10
5 / 0 / 2
6,003
546
6,234
5,454
1,562
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
10
3 / 1 / 0
6,292
572
3,447
7,330
3,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Leboudha17
Cthulhu
9
0 / 0 / 5
5,493
499
4,777
6,551
2,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 0 / 1
6,803
618
6,241
5,768
1,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
nexto102
Olorun
10
1 / 1 / 3
5,837
531
5,194
6,838
2,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
13
13
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Azariee
Hou Yi
5
0
2
6
L
0
3
1
0.17
W
Odin
3
1
0
3
W
Cthulhu
Leboudha17
Cthulhu
0
0
5
2.5
L
Yemoja
0
2
0
0
L
1
1
0
1
L
Bellona
asllacc
Bellona
1
3
0
0.33
W
4
0
1
4.5
W
Olorun
nexto102
Olorun
1
1
3
2.5
L
Xbalanque
zGorgeous
Xbalanque
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,209
Damage
25,893
37,173
Taken
31,941
14,048
Mitigated
11,749
13,821
Healing
12,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Azariee
Hou Yi
6,234
2,964
0
976
5,454
1,562
0
1,011
4,443
0
31,266
L
2,779
667
0
2,152
7,253
2,532
0
1,900
5,353
0
30,687
W
Odin
3,447
644
0
2,859
7,330
3,596
0
0
7,330
0
21,187
W
Cthulhu
Leboudha17
Cthulhu
4,777
170
1,033
1,608
6,551
2,408
0
1,635
4,916
18,214
0
L
Yemoja
1,463
435
790
1,305
6,703
2,864
0
1,341
5,362
13,851
0
L
6,290
1,558
0
5,080
8,332
2,919
0
3,941
4,391
34,235
0
L
Bellona
asllacc
Bellona
4,123
1,658
0
2,105
6,705
3,920
0
0
5,977
0
19,876
W
6,241
2,124
0
693
5,768
1,785
0
1,342
4,426
0
49,936
W
Olorun
nexto102
Olorun
5,194
2,420
1,519
3,719
6,838
2,398
1,325
3,765
3,073
30,416
3,772
L
Xbalanque
zGorgeous
Xbalanque
4,554
2,652
0
2,389
8,180
1,813
0
2,032
6,148
0
25,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,793
Gold Earned
30,428
255
Minions Killed
305
0
Camps Cleared
0
980,089
Distance Traveled
1,077,527
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,003
546
69
6
0
213,758
5
L
Ravana
5,323
484
71
6
0
211,355
3
W
Odin
6,292
572
52
5
0
197,357
0
W
Cthulhu
5,493
499
32
3
0
231,024
0
L
Yemoja
4,924
448
28
3
0
197,374
3
L
Sol
5,372
488
63
6
0
191,322
4
L
Bellona
5,483
498
39
4
0
195,339
0
W
Loki
6,803
618
89
8
0
236,449
3
W
Olorun
5,837
531
63
6
0
198,939
4
L
Xbalanque
4,691
426
54
5
0
184,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role