Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
CasetteKid85
Chronos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 73L
1,683 Elo+
Party 1
Thanatos
Thanatos
ItsrealKappaHrs
Thanatos
Level 104
God Stats
2W - 2L
1,676 SR
Queue Stats
292W - 191L
1,629 Elo+
Party 1
Ymir
Ymir
Jurogumo
Ymir
Level 75
God Stats
7W - 8L
1,624 SR
Queue Stats
214W - 207L
1,546 Elo+
Party 1
Geb
Geb
Willy_Come_Arepa
Geb
Level 18
God Stats
2W - 0L
1,766 SR
Queue Stats
13W - 3L
1,696 Elo+
Party 1
Team Averages
Level 77
1,613 SR
1,611 Elo+

VS

Team Averages
Level 67
1,331 SR
1,512 Elo+
Awilix
Awilix
 
Awilix
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Crowdog37
Fenrir
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 38L
1,672 Elo+
Party 2
Ymir
Ymir
IMGONEAFK
Ymir
Level 68
God Stats
0W - 1L
1,382 SR
Queue Stats
97W - 109L
1,451 Elo+
Solo
Thanatos
Thanatos
ItzCRlMSON
Thanatos
Level 49
God Stats
3W - 8L
1,104 SR
Queue Stats
223W - 238L
1,414 Elo+
Solo
Kuzenbo
Kuzenbo
OPtater
Kuzenbo
Level 29
God Stats
0W - 3L
1,168 SR
Queue Stats
76W - 87L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
9 / 1 / 21
11,298
869
20,325
11,131
5,543
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
CasetteKid85
Chronos
17
5 / 3 / 17
10,631
818
9,760
10,099
4,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
17
17 / 5 / 10
11,541
888
22,419
15,058
6,810
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
17
1 / 3 / 24
9,957
766
5,149
12,572
15,952
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 4 / 24
9,609
739
8,085
11,880
12,273
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
1 / 6 / 6
9,077
698
6,429
14,434
7,557
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
Crowdog37
Fenrir
14
1 / 7 / 3
7,730
595
5,586
14,234
12,141
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ymir
13
1 / 7 / 6
8,679
668
7,064
15,805
18,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
ItzCRlMSON
Thanatos
15
5 / 9 / 4
9,008
693
7,146
13,673
5,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
OPtater
Kuzenbo
17
4 / 4 / 6
10,106
777
11,631
14,147
21,272
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
37
33
Kills
12
16
Deaths
33
96
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
9
1
21
19.5
L
Awilix
 
Awilix
1
6
6
0.67
W
Chronos
CasetteKid85
Chronos
5
3
17
4.5
L
Fenrir
Crowdog37
Fenrir
1
7
3
0.36
L
Ymir
1
7
6
0.57
W
Thanatos
17
5
10
4.4
L
Thanatos
ItzCRlMSON
Thanatos
5
9
4
0.78
W
Ymir
1
3
24
4.33
L
Kuzenbo
OPtater
Kuzenbo
4
4
6
1.75
W
1
4
24
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,738
Damage
37,856
60,740
Taken
72,293
45,048
Mitigated
64,691
25,980
Healing
15,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
20,325
1,519
1,283
4,554
11,131
5,543
2,426
5,087
6,044
45,425
0
L
Awilix
 
Awilix
6,429
896
988
3,348
14,434
7,557
0
9,301
5,133
0
16,380
W
Chronos
CasetteKid85
Chronos
9,760
1,208
1,760
1,750
10,099
4,470
2,365
3,093
7,006
28,586
0
L
Fenrir
Crowdog37
Fenrir
5,586
365
1,316
838
14,234
12,141
0
7,891
6,343
0
10,077
L
Ymir
7,064
455
374
667
15,805
18,624
0
10,559
5,246
12,788
0
W
Thanatos
22,419
6,181
0
10,087
15,058
6,810
467
3,765
11,293
0
34,033
L
Thanatos
ItzCRlMSON
Thanatos
7,146
268
1,345
4,598
13,673
5,097
0
6,541
7,132
0
13,199
W
Ymir
5,149
589
1,084
1,273
12,572
15,952
444
3,808
8,764
16,387
0
L
Kuzenbo
OPtater
Kuzenbo
11,631
2,669
465
1,913
14,147
21,272
0
9,027
5,120
26,975
0
W
8,085
529
1,846
2,343
11,880
12,273
227
2,942
8,938
14,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,036
Gold Earned
44,600
150
Minions Killed
95
0
Camps Cleared
0
1,213,298
Distance Traveled
1,038,914
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,298
869
56
4
0
264,629
0
L
Awilix
9,077
698
27
2
0
229,265
0
W
Chronos
10,631
818
34
3
0
224,320
0
L
Fenrir
7,730
595
15
1
0
222,930
0
L
Ymir
8,679
668
12
1
0
133,357
0
W
Thanatos
11,541
888
21
2
0
243,125
0
L
Thanatos
9,008
693
12
1
0
216,554
1
W
Ymir
9,957
766
30
2
0
221,096
0
L
Kuzenbo
10,106
777
29
2
0
236,808
2
W
Geb
9,609
739
9
1
0
260,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role