Player Matchup

Cernunnos
Cernunnos
Boogie_The_Fool
Cernunnos
Level 141
God Stats
0W - 2L
1,665 SR
Queue Stats
54W - 64L
1,431 Elo+
Party 1
Cthulhu
Cthulhu
EmotionalRecords
Cthulhu
Level 66
God Stats
0W - 1L
1,313 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
KING_OF_LIVING
Ah Puch
Level 124
God Stats
0W - 2L
1,426 SR
Queue Stats
3W - 6L
1,423 Elo+
Party 1
Fenrir
Fenrir
Sacred-LoneWolf
Fenrir
Level 91
God Stats
0W - 1L
1,753 SR
Queue Stats
0W - 5L
1,176 Elo+
Party 1
Gilgamesh
Gilgamesh
Sacred-RoZe
Gilgamesh
Level 69
God Stats
0W - 4L
1,439 SR
Queue Stats
42W - 72L
1,379 Elo+
Party 1
Team Averages
Level 98
1,519 SR
1,382 Elo+

VS

Team Averages
Level 95
1,517 SR
1,500 Elo+
Bacchus
Bacchus
 
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
DeadpooI
Tyr
Level 56
God Stats
4W - 7L
1,410 SR
Queue Stats
263W - 235L
1,512 Elo+
Party 2
Cliodhna
Cliodhna
Ragzmuena
Cliodhna
Level 59
God Stats
26W - 14L
1,676 SR
Queue Stats
279W - 249L
1,510 Elo+
Party 2
Anubis
Anubis
ShadowLord1942
Anubis
Level 56
God Stats
82W - 67L
1,498 SR
Queue Stats
254W - 261L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Boogie_The_Fool
Cernunnos
12
2 / 7 / 1
7,724
483
5,440
12,398
4,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
2 / 7 / 0
6,779
424
5,717
13,424
11,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 2 / 3
7,694
481
8,077
6,782
2,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 6 / 1
6,731
421
4,002
14,104
4,364
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Sacred-RoZe
Gilgamesh
10
1 / 8 / 0
6,475
405
3,886
12,195
8,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
5 / 2 / 9
9,214
576
7,667
14,057
15,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
 
Neith
14
4 / 0 / 8
9,075
567
7,703
7,075
2,696
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
9 / 1 / 5
9,540
596
9,037
11,266
12,140
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cliodhna
Ragzmuena
Cliodhna
15
6 / 2 / 9
9,746
609
9,000
11,391
4,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 0 / 5
9,474
592
7,725
9,325
4,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
66
5
Kills
30
30
Deaths
5
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
2
9
4.75
W
Neith
 
Neith
4
0
8
8
L
Cernunnos
Boogie_The_Fool
Cernunnos
2
7
1
0.36
W
9
1
5
11.5
L
2
7
0
0.29
L
0
2
3
0.75
W
Cliodhna
Ragzmuena
Cliodhna
6
2
9
5.25
L
0
6
1
0.08
L
Gilgamesh
Sacred-RoZe
Gilgamesh
1
8
0
0.13
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,122
Damage
41,132
58,903
Taken
53,114
31,886
Mitigated
39,315
13,812
Healing
22,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,667
805
790
2,600
14,057
15,585
548
2,856
11,201
29,636
0
W
Neith
 
Neith
7,703
3,831
0
3,696
7,075
2,696
4,595
1,936
5,139
0
57,120
L
Cernunnos
Boogie_The_Fool
Cernunnos
5,440
2,179
0
2,827
12,398
4,850
0
2,735
9,663
0
36,759
W
9,037
753
0
3,733
11,266
12,140
1,138
1,459
9,807
0
36,928
L
5,717
549
379
1,331
13,424
11,776
0
6,149
7,275
17,872
0
L
8,077
206
235
2,979
6,782
2,015
0
2,817
3,965
48,812
0
W
Cliodhna
Ragzmuena
Cliodhna
9,000
1,083
0
6,506
11,391
4,127
528
2,107
9,284
0
66,379
L
4,002
1,247
0
4,437
14,104
4,364
0
1,987
12,117
0
39,882
L
Gilgamesh
Sacred-RoZe
Gilgamesh
3,886
1,084
0
1,624
12,195
8,881
0
1,704
10,491
0
35,600
W
7,725
40
0
4,804
9,325
4,767
591
5,436
3,889
52,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,403
Gold Earned
47,049
323
Minions Killed
440
0
Camps Cleared
0
1,512,636
Distance Traveled
1,603,870
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,214
576
32
2
0
338,688
2
W
Neith
9,075
567
104
7
0
283,118
2
L
Cernunnos
7,724
483
70
4
0
273,176
3
W
Tyr
9,540
596
77
5
0
309,216
4
L
Cthulhu
6,779
424
27
2
0
310,148
3
L
Ah Puch
7,694
481
92
6
0
304,373
7
W
Cliodhna
9,746
609
108
7
0
347,466
4
L
Fenrir
6,731
421
67
4
0
320,471
5
L
Gilgamesh
6,475
405
67
4
0
304,468
2
W
Anubis
9,474
592
119
7
0
325,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role