Player Matchup

Fenrir
Fenrir
DHG Insomnia
Fenrir
Level 24
God Stats
20W - 23L
1,378 SR
Queue Stats
30W - 31L
1,334 Elo+
Solo
Rama
Rama
Dino mateo30
Rama
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Amaterasu
Amaterasu
KaotiK_Deter
Amaterasu
Level 7
God Stats
1W - 7L
1,196 SR
Queue Stats
4W - 10L
1,152 Elo+
Party 1
Ares
Ares
Ton_peren_string
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,152 Elo+
Party 1
Yemoja
Yemoja
vo-lawless
Yemoja
Level 3
God Stats
0W - 2L
1,272 SR
Queue Stats
0W - 4L
990 Elo+
Solo
Team Averages
Level 9
1,369 SR
1,225 Elo+

VS

Team Averages
Level 27
1,433 SR
1,334 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
ElMarsik
Heimdallr
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 134L
1,381 Elo+
Solo
Ravana
Ravana
Game_Over1558
Ravana
Level 25
God Stats
4W - 5L
1,235 SR
Queue Stats
91W - 106L
1,312 Elo+
Solo
Geb
Geb
iijjccbb
Geb
Level 15
God Stats
41W - 55L
1,580 SR
Queue Stats
102W - 147L
1,254 Elo+
Party 2
King Arthur
King Arthur
savage_fluffee
King Arthur
Level 38
God Stats
3W - 8L
1,351 SR
Queue Stats
287W - 350L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 3 / 2
7,713
551
6,788
11,590
5,096
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 6 / 0
5,489
392
2,931
6,794
1,754
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
KaotiK_Deter
Amaterasu
7
1 / 5 / 0
5,405
386
2,476
10,236
3,353
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
2 / 8 / 1
6,193
442
4,038
13,955
7,974
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
vo-lawless
Yemoja
7
0 / 8 / 2
5,063
362
1,266
8,794
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
9 / 2 / 0
8,679
620
12,662
9,242
3,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
ElMarsik
Heimdallr
13
9 / 2 / 3
8,627
616
9,622
8,603
3,378
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
6 / 0 / 1
8,492
607
3,835
4,568
1,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 4 / 2
6,101
436
1,330
6,974
4,725
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
savage_fluffee
King Arthur
13
5 / 0 / 1
8,383
599
4,288
10,701
6,284
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
8
Kills
29
30
Deaths
8
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
9
2
0
4.5
L
Fenrir
3
3
2
1.33
L
2
6
0
0.33
W
Heimdallr
ElMarsik
Heimdallr
9
2
3
5.25
W
6
0
1
6.5
L
Amaterasu
KaotiK_Deter
Amaterasu
1
5
0
0.2
L
2
8
1
0.31
W
0
4
2
0.25
W
King Arthur
savage_fluffee
King Arthur
5
0
1
5.5
L
Yemoja
vo-lawless
Yemoja
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,499
Damage
31,737
51,369
Taken
40,088
20,428
Mitigated
19,281
4,311
Healing
8,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
12,662
4,140
0
1,398
9,242
3,400
3,354
2,720
6,522
48,714
0
L
Fenrir
6,788
1,907
50
2,410
11,590
5,096
526
2,407
9,112
0
31,162
L
2,931
2,406
0
365
6,794
1,754
0
1,588
5,107
0
16,845
W
Heimdallr
ElMarsik
Heimdallr
9,622
5,167
0
2,072
8,603
3,378
2,963
850
7,753
0
46,082
W
3,835
1,586
0
1,605
4,568
1,494
421
63
4,505
0
52,527
L
Amaterasu
KaotiK_Deter
Amaterasu
2,476
891
0
1,046
10,236
3,353
0
1,176
9,015
0
20,200
L
4,038
1,086
0
0
13,955
7,974
0
5,252
8,487
13,890
0
W
1,330
178
0
0
6,974
4,725
458
422
6,552
10,229
0
W
King Arthur
savage_fluffee
King Arthur
4,288
634
0
3,819
10,701
6,284
1,055
1,249
9,452
0
42,552
L
Yemoja
vo-lawless
Yemoja
1,266
424
440
0
8,794
2,251
0
3,032
5,652
10,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,863
Gold Earned
40,282
162
Minions Killed
363
0
Camps Cleared
0
1,165,555
Distance Traveled
1,142,020
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,679
620
93
7
0
223,484
0
L
Fenrir
7,713
551
58
4
0
312,918
0
L
Rama
5,489
392
39
3
0
247,514
0
W
Heimdallr
8,627
616
83
6
0
228,643
0
W
Ravana
8,492
607
94
7
0
306,936
2
L
Amaterasu
5,405
386
39
3
0
208,800
0
L
Ares
6,193
442
15
1
0
234,409
2
W
Geb
6,101
436
13
1
0
163,094
0
W
King Arthur
8,383
599
80
6
0
219,863
1
L
Yemoja
5,063
362
11
1
0
161,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role