Player Matchup

Cliodhna
Cliodhna
ChibiTheKid
Cliodhna
Level 16
God Stats
3W - 3L
1,688 SR
Queue Stats
5W - 7L
1,536 Elo+
Party 1
Kuzenbo
Kuzenbo
Hamburglar1360
Kuzenbo
Level 58
God Stats
5W - 3L
1,672 SR
Queue Stats
61W - 65L
1,449 Elo+
Party 1
Tiamat
Tiamat
Tlaloc1
Tiamat
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 64L
1,274 Elo+
Solo
Heimdallr
Heimdallr
place of pipus
Heimdallr
Level 28
God Stats
2W - 0L
1,710 SR
Queue Stats
19W - 15L
1,490 Elo+
Party 1
Gilgamesh
Gilgamesh
robert84
Gilgamesh
Level 86
God Stats
48W - 43L
1,612 SR
Queue Stats
465W - 467L
1,453 Elo+
Solo
Team Averages
Level 46
1,636 SR
1,440 Elo+

VS

Team Averages
Level 64
1,451 SR
1,416 Elo+
Kumbhakarna
Kumbhakarna
DirtyJoeJoker
Kumbhakarna
Level 50
God Stats
13W - 10L
1,422 SR
Queue Stats
165W - 182L
1,405 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Murphdingo
Morgan Le Fay
Level 64
God Stats
16W - 14L
1,506 SR
Queue Stats
230W - 269L
1,424 Elo+
Party 2
Cupid
Cupid
PillzDat-i-Pop
Cupid
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
216W - 219L
1,391 Elo+
Solo
Xing Tian
Xing Tian
stixgod_
Xing Tian
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,437 Elo+
Solo
Ravana
Ravana
voulpi
Ravana
Level 28
God Stats
5W - 5L
1,326 SR
Queue Stats
102W - 120L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ChibiTheKid
Cliodhna
16
3 / 4 / 3
11,136
506
11,305
14,668
5,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 3 / 15
12,447
566
6,524
19,528
31,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Tlaloc1
Tiamat
14
0 / 7 / 8
9,831
447
4,233
14,009
11,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
place of pipus
Heimdallr
20
16 / 2 / 3
14,764
671
26,224
20,585
8,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
robert84
Gilgamesh
17
1 / 5 / 4
11,081
504
12,376
21,912
21,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DirtyJoeJoker
Kumbhakarna
18
4 / 3 / 6
11,461
521
12,589
19,912
14,042
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Murphdingo
Morgan Le Fay
18
7 / 5 / 7
11,334
515
19,830
19,477
7,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 0
6,708
305
1,698
5,631
1,083
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
stixgod_
Xing Tian
15
3 / 6 / 7
9,956
453
9,935
21,055
20,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
voulpi
Ravana
18
7 / 5 / 6
11,409
519
13,435
15,662
8,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
47
22
Kills
21
21
Deaths
23
33
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
ChibiTheKid
Cliodhna
3
4
3
1.13
L
Kumbhakarna
DirtyJoeJoker
Kumbhakarna
4
3
6
2.33
W
2
3
15
3.17
L
Morgan Le Fay
Murphdingo
Morgan Le Fay
7
5
7
2.1
L
0
4
0
0
W
Tiamat
Tlaloc1
Tiamat
0
7
8
0.57
W
Heimdallr
place of pipus
Heimdallr
16
2
3
8.75
W
Gilgamesh
robert84
Gilgamesh
1
5
4
0.6
L
Xing Tian
stixgod_
Xing Tian
3
6
7
1.08
L
Ravana
voulpi
Ravana
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,662
Damage
57,487
90,702
Taken
81,737
78,112
Mitigated
51,619
23,788
Healing
18,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
ChibiTheKid
Cliodhna
11,305
971
0
4,646
14,668
5,112
1,790
8,184
6,484
0
67,846
L
Kumbhakarna
DirtyJoeJoker
Kumbhakarna
12,589
1,590
0
3,486
19,912
14,042
1,101
4,110
15,733
56,837
0
W
6,524
3,206
0
2,194
19,528
31,355
846
7,416
12,112
20,754
0
L
Morgan Le Fay
Murphdingo
Morgan Le Fay
19,830
1,643
196
7,493
19,477
7,826
1,522
2,383
16,916
78,138
0
L
1,698
1,250
107
1,428
5,631
1,083
0
509
5,119
0
12,187
W
Tiamat
Tlaloc1
Tiamat
4,233
1,083
0
3,443
14,009
11,264
296
7,918
6,091
26,712
0
W
Heimdallr
place of pipus
Heimdallr
26,224
17,439
0
7,926
20,585
8,991
15,495
7,409
13,176
0
136,250
W
Gilgamesh
robert84
Gilgamesh
12,376
1,472
1,465
4,114
21,912
21,390
402
11,427
10,485
18,474
52,129
L
Xing Tian
stixgod_
Xing Tian
9,935
977
0
1,831
21,055
20,157
287
4,999
15,866
27,043
0
L
Ravana
voulpi
Ravana
13,435
3,456
0
3,972
15,662
8,511
525
2,740
12,825
0
89,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,259
Gold Earned
50,868
490
Minions Killed
453
0
Camps Cleared
0
1,950,750
Distance Traveled
1,867,473
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,136
506
101
5
0
449,493
0
L
Kumbhakarna
11,461
521
113
5
0
456,341
0
W
Kuzenbo
12,447
566
25
1
0
382,430
0
L
Morgan Le Fay
11,334
515
123
6
0
412,229
5
L
Cupid
6,708
305
30
1
0
149,848
0
W
Tiamat
9,831
447
49
2
0
369,137
1
W
Heimdallr
14,764
671
204
9
0
366,631
0
W
Gilgamesh
11,081
504
111
5
0
383,059
0
L
Xing Tian
9,956
453
38
2
0
390,532
0
L
Ravana
11,409
519
149
7
0
458,523
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role