Player Matchup

Ra
Ra
Canadian-Ninja9
Ra
Level 18
God Stats
32W - 36L
1,519 SR
Queue Stats
49W - 52L
1,330 Elo+
Party 1
Bakasura
Bakasura
YisusManu
Bakasura
Level 29
God Stats
4W - 7L
1,206 SR
Queue Stats
122W - 167L
1,348 Elo+
Solo
Cerberus
Cerberus
rocky-3108
Cerberus
Level 26
God Stats
13W - 12L
1,588 SR
Queue Stats
65W - 64L
1,359 Elo+
Party 1
Team Averages
Level 24
1,438 SR
1,346 Elo+

VS

Team Averages
Level 32
1,500 SR
1,413 Elo+
Nemesis
Nemesis
REKTIFY69
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Raijin
Raijin
RagingLeo21
Raijin
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 8L
1,074 Elo+
Party 2
Vulcan
Vulcan
ZombiezRule55
Vulcan
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 9
7,846
785
6,827
5,354
1,939
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
YisusManu
Bakasura
13
6 / 0 / 8
7,992
799
2,870
7,580
3,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
rocky-3108
Cerberus
12
5 / 0 / 10
8,641
864
5,513
8,949
9,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
REKTIFY69
Nemesis
11
0 / 3 / 1
6,267
627
1,939
5,799
1,657
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Raijin
9
0 / 9 / 2
6,359
636
2,571
9,531
2,450
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 0
7,263
726
13,000
5,033
1,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
15
Kills
2
2
Deaths
15
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
L
Nemesis
REKTIFY69
Nemesis
0
3
1
0.17
L
Raijin
0
9
2
0.11
W
Bakasura
YisusManu
Bakasura
6
0
8
10
L
2
3
0
0.67
W
Cerberus
rocky-3108
Cerberus
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,210
Damage
17,510
21,883
Taken
20,363
14,357
Mitigated
5,724
10,824
Healing
931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,827
443
1,756
1,517
5,354
1,939
43
4,457
767
34,187
0
L
Nemesis
REKTIFY69
Nemesis
1,939
575
0
405
5,799
1,657
0
3,641
2,013
0
5,313
L
Raijin
2,571
826
153
373
9,531
2,450
0
6,045
3,332
9,351
0
W
Bakasura
YisusManu
Bakasura
2,870
1,829
0
3,434
7,580
3,331
0
5,019
2,389
0
11,936
L
13,000
5,678
0
0
5,033
1,617
42
2,899
1,874
46,514
0
W
Cerberus
rocky-3108
Cerberus
5,513
223
0
4,117
8,949
9,087
305
5,987
2,760
15,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,479
Gold Earned
19,889
130
Minions Killed
108
3
Camps Cleared
5
639,543
Distance Traveled
547,437
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,846
785
72
7
0
189,536
0
L
Nemesis
6,267
627
11
1
0
213,784
0
L
Raijin
6,359
636
15
2
1
148,106
2
W
Bakasura
7,992
799
36
4
3
239,915
1
L
Vulcan
7,263
726
82
8
4
185,547
4
W
Cerberus
8,641
864
22
2
0
210,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role