Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Shiasat
Thor
Level 45
God Stats
2W - 3L
1,546 SR
Queue Stats
19W - 35L
1,333 Elo+
Solo
Kumbhakarna
Kumbhakarna
SpeedOrTroll
Kumbhakarna
Level 59
God Stats
2W - 6L
1,459 SR
Queue Stats
237W - 266L
1,485 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TodoSaga
Ah Muzen Cab
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 41L
1,527 Elo+
Party 2
Team Averages
Level 79
1,501 SR
1,469 Elo+

VS

Team Averages
Level 95
1,406 SR
1,494 Elo+
Achilles
Achilles
 
Achilles
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Artomouse
Ganesha
Level 59
God Stats
2W - 0L
1,709 SR
Queue Stats
19W - 29L
1,386 Elo+
Solo
Kali
Kali
Darvodo
Kali
Level 110
God Stats
1W - 2L
1,224 SR
Queue Stats
626W - 635L
1,521 Elo+
Solo
Anhur
Anhur
JoSanti
Anhur
Level 111
God Stats
2W - 6L
1,165 SR
Queue Stats
193W - 198L
1,492 Elo+
Solo
Persephone
Persephone
TorchicRed
Persephone
Level 85
God Stats
8W - 8L
1,434 SR
Queue Stats
156W - 134L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
3 / 2 / 0
8,225
548
5,696
12,136
5,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
 
Ullr
12
1 / 2 / 2
7,055
470
6,248
8,417
2,084
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
Shiasat
Thor
11
1 / 5 / 1
6,941
463
3,754
10,405
4,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
SpeedOrTroll
Kumbhakarna
13
1 / 3 / 2
7,702
513
9,341
15,829
15,795
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
TodoSaga
Ah Muzen Cab
12
1 / 5 / 1
7,188
479
6,696
9,962
2,050
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
4 / 2 / 1
8,607
574
12,091
13,938
8,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
Artomouse
Ganesha
11
0 / 1 / 5
6,995
466
3,324
9,769
7,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
Darvodo
Kali
14
3 / 1 / 6
8,377
558
6,844
11,820
5,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
JoSanti
Anhur
14
5 / 2 / 1
8,370
558
6,242
9,411
3,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
TorchicRed
Persephone
14
5 / 2 / 1
8,749
583
7,716
6,261
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
7
Kills
17
17
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
2
0
1.5
L
Ullr
 
Ullr
1
2
2
1
W
Achilles
 
Achilles
4
2
1
2.25
W
Ganesha
Artomouse
Ganesha
0
1
5
2.5
W
Kali
Darvodo
Kali
3
1
6
6
W
Anhur
JoSanti
Anhur
5
2
1
2.75
L
Thor
Shiasat
Thor
1
5
1
0.3
L
Kumbhakarna
SpeedOrTroll
Kumbhakarna
1
3
2
0.67
L
Ah Muzen Cab
TodoSaga
Ah Muzen Cab
1
5
1
0.3
W
Persephone
TorchicRed
Persephone
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,735
Damage
36,217
56,749
Taken
51,199
29,787
Mitigated
27,096
15,725
Healing
18,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,696
935
0
5,137
12,136
5,190
0
3,742
8,394
42,370
5,573
L
Ullr
 
Ullr
6,248
1,856
0
1,938
8,417
2,084
160
2,948
5,469
0
30,030
W
Achilles
 
Achilles
12,091
4,534
0
4,273
13,938
8,382
0
9,292
4,646
3,326
49,987
W
Ganesha
Artomouse
Ganesha
3,324
112
1,714
3,141
9,769
7,839
23
0
9,769
19,905
0
W
Kali
Darvodo
Kali
6,844
2,964
0
5,803
11,820
5,380
0
2,760
9,060
0
56,275
W
Anhur
JoSanti
Anhur
6,242
2,839
0
2,181
9,411
3,282
932
0
9,411
0
56,943
L
Thor
Shiasat
Thor
3,754
845
0
1,053
10,405
4,668
0
1,483
8,922
0
43,873
L
Kumbhakarna
SpeedOrTroll
Kumbhakarna
9,341
1,108
0
5,168
15,829
15,795
0
867
14,962
46,304
0
L
Ah Muzen Cab
TodoSaga
Ah Muzen Cab
6,696
2,659
0
2,429
9,962
2,050
0
2,784
7,178
0
47,143
W
Persephone
TorchicRed
Persephone
7,716
662
0
1,072
6,261
2,213
0
2,767
3,492
46,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,111
Gold Earned
41,098
412
Minions Killed
465
0
Camps Cleared
0
1,425,552
Distance Traveled
1,432,190
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,225
548
96
6
0
311,239
3
L
Ullr
7,055
470
47
3
0
299,527
5
W
Achilles
8,607
574
104
7
0
299,999
0
W
Ganesha
6,995
466
12
1
0
233,371
1
W
Kali
8,377
558
97
6
0
345,074
3
W
Anhur
8,370
558
152
10
0
273,064
6
L
Thor
6,941
463
71
5
0
278,700
7
L
Kumbhakarna
7,702
513
95
6
0
270,694
2
L
Ah Muzen Cab
7,188
479
103
7
0
265,392
2
W
Persephone
8,749
583
100
7
0
280,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role