Player Matchup

Achilles
Achilles
FNA1569
Achilles
Level 62
God Stats
2W - 3L
1,641 SR
Queue Stats
201W - 203L
1,505 Elo+
Party 1
Poseidon
Poseidon
Gavinmills27
Poseidon
Level 26
God Stats
1W - 5L
1,234 SR
Queue Stats
19W - 25L
1,373 Elo+
Party 2
Cliodhna
Cliodhna
Rudster215511
Cliodhna
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,600 Elo+
Party 1
Artio
Artio
ShortStumps
Artio
Level 49
God Stats
26W - 37L
1,515 SR
Queue Stats
143W - 162L
1,487 Elo+
Party 1
Cernunnos
Cernunnos
hakimaa
Cernunnos
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 189L
1,428 Elo+
Party 2
Team Averages
Level 42
1,478 SR
1,479 Elo+

VS

Team Averages
Level 71
1,582 SR
1,502 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
ADANWARRIOR13
Amaterasu
Level 63
God Stats
3W - 3L
1,636 SR
Queue Stats
254W - 243L
1,521 Elo+
Party 3
Terra
Terra
DarkKhyros
Terra
Level 58
God Stats
12W - 15L
1,425 SR
Queue Stats
135W - 151L
1,394 Elo+
Party 3
Chronos
Chronos
Romanadas
Chronos
Level 136
God Stats
10W - 6L
1,581 SR
Queue Stats
193W - 169L
1,528 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VX Peredo XV
Morgan Le Fay
Level 69
God Stats
6W - 2L
1,765 SR
Queue Stats
121W - 133L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FNA1569
Achilles
15
3 / 5 / 0
9,229
513
12,650
15,541
12,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
Gavinmills27
Poseidon
14
4 / 2 / 1
8,734
485
7,145
8,942
3,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
Rudster215511
Cliodhna
13
1 / 5 / 3
7,911
440
4,336
13,882
4,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 2 / 5
8,067
448
7,686
18,464
16,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
hakimaa
Cernunnos
12
2 / 5 / 5
7,492
416
11,108
12,767
4,240
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
16
7 / 1 / 3
9,776
543
6,496
13,481
5,930
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
ADANWARRIOR13
Amaterasu
18
5 / 3 / 2
10,608
589
12,283
20,214
22,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Terra
13
2 / 2 / 7
8,262
459
7,643
12,374
12,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Romanadas
Chronos
12
2 / 4 / 5
7,834
435
15,552
11,966
4,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
VX Peredo XV
Morgan Le Fay
17
3 / 2 / 3
10,045
558
10,067
10,192
4,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
12
Kills
19
19
Deaths
12
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
7
1
3
8.5
W
Amaterasu
ADANWARRIOR13
Amaterasu
5
3
2
2
W
Terra
2
2
7
2.75
L
Achilles
FNA1569
Achilles
3
5
0
0.6
L
Poseidon
Gavinmills27
Poseidon
4
2
1
2.25
W
Chronos
Romanadas
Chronos
2
4
5
1.13
L
Cliodhna
Rudster215511
Cliodhna
1
5
3
0.5
L
2
2
5
2.25
W
Morgan Le Fay
VX Peredo XV
Morgan Le Fay
3
2
3
2.25
L
Cernunnos
hakimaa
Cernunnos
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,925
Damage
52,041
69,596
Taken
68,227
41,937
Mitigated
50,125
22,931
Healing
29,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
6,496
1,657
0
7,086
13,481
5,930
0
2,139
11,342
0
62,032
W
Amaterasu
ADANWARRIOR13
Amaterasu
12,283
4,530
0
12,231
20,214
22,795
131
2,778
17,436
0
66,183
W
Terra
7,643
861
1,834
3,314
12,374
12,275
0
4,536
7,838
22,954
0
L
Achilles
FNA1569
Achilles
12,650
3,291
0
4,272
15,541
12,682
0
0
15,541
9,473
52,599
L
Poseidon
Gavinmills27
Poseidon
7,145
1,515
0
1,518
8,942
3,426
870
6,366
2,228
50,676
0
W
Chronos
Romanadas
Chronos
15,552
6,382
0
1,764
11,966
4,677
31
3,938
8,028
49,541
5,413
L
Cliodhna
Rudster215511
Cliodhna
4,336
315
0
4,583
13,882
4,765
436
4,404
9,312
0
53,318
L
7,686
1,485
3,304
7,140
18,464
16,824
0
12,085
6,309
31,849
0
W
Morgan Le Fay
VX Peredo XV
Morgan Le Fay
10,067
1,242
230
2,899
10,192
4,448
508
4,691
5,501
79,172
0
L
Cernunnos
hakimaa
Cernunnos
11,108
5,946
0
2,114
12,767
4,240
299
8,218
4,525
0
44,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,433
Gold Earned
46,525
433
Minions Killed
492
0
Camps Cleared
0
1,640,889
Distance Traveled
1,767,366
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,776
543
121
7
0
359,673
2
W
Amaterasu
10,608
589
116
6
0
403,025
1
W
Terra
8,262
459
20
1
0
346,621
1
L
Achilles
9,229
513
122
7
0
331,378
9
L
Poseidon
8,734
485
113
6
0
329,127
0
W
Chronos
7,834
435
94
5
0
338,803
0
L
Cliodhna
7,911
440
88
5
0
353,853
2
L
Artio
8,067
448
35
2
0
350,060
6
W
Morgan Le Fay
10,045
558
141
8
0
319,244
4
L
Cernunnos
7,492
416
75
4
0
276,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role