Player Matchup

Bellona
Bellona
Jamalzop
Bellona
Level 49
God Stats
15W - 9L
1,673 SR
Queue Stats
162W - 137L
1,503 Elo+
Party 3
Nox
Nox
Reaper485
Nox
Level 28
God Stats
0W - 1L
1,267 SR
Queue Stats
21W - 11L
1,567 Elo+
Party 2
Artemis
Artemis
Skittleschurch
Artemis
Level 141
God Stats
3W - 3L
1,826 SR
Queue Stats
231W - 203L
1,486 Elo+
Party 2
Cliodhna
Cliodhna
SpaceMonkeyOT
Cliodhna
Level 18
God Stats
0W - 2L
1,292 SR
Queue Stats
19W - 22L
1,426 Elo+
Party 3
Merlin
Merlin
sacrilege
Merlin
Level 149
God Stats
11W - 18L
1,484 SR
Queue Stats
644W - 610L
1,526 Elo+
Solo
Team Averages
Level 77
1,508 SR
1,502 Elo+

VS

Team Averages
Level 88
1,489 SR
1,477 Elo+
Sol
Sol
KinnyMane
Sol
Level 18
God Stats
8W - 5L
1,387 SR
Queue Stats
123W - 139L
1,483 Elo+
Party 1
Medusa
Medusa
Two22sInMyShoes
Medusa
Level 108
God Stats
11W - 9L
1,583 SR
Queue Stats
93W - 97L
1,399 Elo+
Party 1
Baron Samedi
Baron Samedi
byEdGeGames
Baron Samedi
Level 118
God Stats
4W - 6L
1,454 SR
Queue Stats
620W - 593L
1,547 Elo+
Solo
Loki
Loki
dynamicrevenge
Loki
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 107L
1,475 Elo+
Party 1
Gilgamesh
Gilgamesh
zgfarel
Gilgamesh
Level 69
God Stats
4W - 0L
1,520 SR
Queue Stats
4W - 3L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jamalzop
Bellona
20
9 / 5 / 3
15,618
578
20,712
28,827
38,699
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
1 / 13 / 4
10,912
404
6,981
18,751
7,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
1 / 11 / 2
11,479
425
13,115
20,131
6,442
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cliodhna
SpaceMonkeyOT
Cliodhna
18
4 / 9 / 3
12,855
476
8,759
21,388
7,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
sacrilege
Merlin
20
5 / 5 / 6
14,362
532
21,886
21,956
9,762
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 4
14,152
524
8,590
16,345
6,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
20 / 3 / 6
16,970
629
30,017
21,165
8,425
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
byEdGeGames
Baron Samedi
20
2 / 2 / 14
13,839
513
8,019
23,840
30,694
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
15 / 4 / 7
15,942
590
28,599
27,559
11,190
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
zgfarel
Gilgamesh
20
2 / 5 / 5
15,004
556
7,708
24,133
25,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
79
20
Kills
43
43
Deaths
20
18
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bellona
Jamalzop
Bellona
9
5
3
2.1
W
4
6
4
1
L
1
13
4
0.23
L
1
11
2
0.18
L
Cliodhna
SpaceMonkeyOT
Cliodhna
4
9
3
0.61
W
20
3
6
7.67
W
Baron Samedi
byEdGeGames
Baron Samedi
2
2
14
4.5
W
15
4
7
4.63
L
Merlin
sacrilege
Merlin
5
5
6
1.6
W
Gilgamesh
zgfarel
Gilgamesh
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,453
Damage
82,933
111,053
Taken
113,042
70,108
Mitigated
81,825
21,848
Healing
40,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Jamalzop
Bellona
20,712
6,572
0
6,266
28,827
38,699
2,663
2,990
25,757
6,662
86,470
W
8,590
2,837
0
5,710
16,345
6,163
2,605
7,342
9,003
61,430
4,324
L
6,981
563
0
1,258
18,751
7,503
1,527
2,370
16,381
42,174
0
L
13,115
6,077
1,010
3,450
20,131
6,442
590
1,728
18,285
0
72,168
L
Cliodhna
SpaceMonkeyOT
Cliodhna
8,759
2,054
0
4,194
21,388
7,702
1,108
2,808
18,500
0
66,078
W
30,017
15,488
0
5,082
21,165
8,425
1,376
5,143
16,022
0
137,988
W
Baron Samedi
byEdGeGames
Baron Samedi
8,019
1,331
2,044
9,721
23,840
30,694
35
8,688
15,152
87,366
0
W
28,599
7,558
0
11,181
27,559
11,190
1,060
8,827
18,732
0
145,603
L
Merlin
sacrilege
Merlin
21,886
1,547
343
5,327
21,956
9,762
636
6,130
15,746
115,447
0
W
Gilgamesh
zgfarel
Gilgamesh
7,708
1,697
1,519
5,499
24,133
25,353
1,959
3,810
20,323
0
98,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,226
Gold Earned
75,907
647
Minions Killed
776
0
Camps Cleared
0
2,359,577
Distance Traveled
2,520,553
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
15,618
578
157
6
0
513,657
0
W
Sol
14,152
524
143
5
0
481,442
0
L
Nox
10,912
404
73
3
0
443,488
3
L
Artemis
11,479
425
114
4
0
459,608
7
L
Cliodhna
12,855
476
113
4
0
478,818
0
W
Medusa
16,970
629
175
6
0
518,457
8
W
Baron Samedi
13,839
513
121
4
0
481,555
4
W
Loki
15,942
590
177
7
0
544,199
5
L
Merlin
14,362
532
190
7
0
464,006
1
W
Gilgamesh
15,004
556
160
6
0
494,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role