Player Matchup

Awilix
Awilix
CopperAngel5C
Awilix
Level 38
God Stats
3W - 8L
1,355 SR
Queue Stats
83W - 82L
1,514 Elo+
Party 2
Ra
Ra
Flyingcodfish
Ra
Level 6
God Stats
0W - 2L
1,699 SR
Queue Stats
2W - 4L
1,715 Elo+
Party 2
Nike
Nike
Glimkin
Nike
Level 32
God Stats
1W - 1L
1,723 SR
Queue Stats
30W - 32L
1,482 Elo+
Party 2
Cerberus
Cerberus
Leonfinal
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,671 Elo+
Party 2
Danzaburou
Danzaburou
Naugg0211
Danzaburou
Level 28
God Stats
2W - 1L
1,804 SR
Queue Stats
56W - 58L
1,500 Elo+
Party 2
Team Averages
Level 26
1,616 SR
1,576 Elo+

VS

Team Averages
Level 21
1,600 SR
1,518 Elo+
Ah Puch
Ah Puch
BaronBunBun
Ah Puch
Level 26
God Stats
6W - 4L
1,459 SR
Queue Stats
76W - 85L
1,497 Elo+
Party 1
Ares
Ares
BoxGaming2
Ares
Level 16
God Stats
5W - 4L
1,602 SR
Queue Stats
23W - 25L
1,426 Elo+
Solo
Artemis
Artemis
Zetajezu
Artemis
Level 27
God Stats
14W - 3L
1,824 SR
Queue Stats
88W - 84L
1,534 Elo+
Party 1
Cabrakan
Cabrakan
bohnarspecialist
Cabrakan
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 27L
1,583 Elo+
Solo
Mulan
Mulan
holygamer88
Mulan
Level 29
God Stats
32W - 22L
1,617 SR
Queue Stats
130W - 124L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 6 / 4
4,895
445
2,240
8,498
1,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 2
5,004
455
2,112
6,206
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
Glimkin
Nike
9
0 / 2 / 0
5,206
473
3,204
6,406
3,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Leonfinal
Cerberus
8
1 / 5 / 0
5,189
472
1,691
8,299
4,487
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Naugg0211
Danzaburou
7
3 / 5 / 3
5,260
478
4,941
7,163
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BaronBunBun
Ah Puch
11
2 / 0 / 0
6,648
604
1,430
2,679
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
6 / 2 / 6
7,143
649
5,855
8,590
6,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Zetajezu
Artemis
11
8 / 3 / 5
6,868
624
10,739
6,741
2,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 1 / 4
7,202
655
5,750
7,121
4,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 0 / 2
7,078
643
4,223
6,543
3,383
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
5
Kills
23
23
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BaronBunBun
Ah Puch
2
0
0
2
W
6
2
6
4.5
L
1
6
4
0.5
L
0
5
2
0.2
L
Nike
Glimkin
Nike
0
2
0
0
L
Cerberus
Leonfinal
Cerberus
1
5
0
0.2
L
Danzaburou
Naugg0211
Danzaburou
3
5
3
0.9
W
Artemis
Zetajezu
Artemis
8
3
5
3.5
W
5
1
4
7
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,188
Damage
27,997
36,572
Taken
31,674
13,702
Mitigated
17,537
7,927
Healing
13,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BaronBunBun
Ah Puch
1,430
192
0
1,134
2,679
861
1,019
125
2,550
29,187
0
W
5,855
534
0
2,444
8,590
6,295
301
1,234
7,226
24,395
0
L
2,240
920
0
1,638
8,498
1,880
0
2,986
5,512
0
12,409
L
2,112
240
396
1,400
6,206
1,992
0
4,011
2,195
18,107
0
L
Nike
Glimkin
Nike
3,204
128
0
2,031
6,406
3,469
0
1,967
4,439
2,783
18,490
L
Cerberus
Leonfinal
Cerberus
1,691
255
0
1,130
8,299
4,487
0
3,048
5,251
11,866
0
L
Danzaburou
Naugg0211
Danzaburou
4,941
1,802
216
1,116
7,163
1,874
0
1,178
5,985
0
17,870
W
Artemis
Zetajezu
Artemis
10,739
6,648
0
1,329
6,741
2,245
2,701
1,120
5,577
0
36,661
W
5,750
1,366
0
4,618
7,121
4,753
0
221
6,896
34,871
12,215
W
4,223
85
0
3,691
6,543
3,383
312
1,122
4,775
6,128
35,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,554
Gold Earned
34,939
196
Minions Killed
350
0
Camps Cleared
0
1,015,897
Distance Traveled
983,670
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,648
604
68
6
0
209,030
1
W
Ares
7,143
649
47
4
0
207,451
3
L
Awilix
4,895
445
30
3
0
216,322
0
L
Ra
5,004
455
48
4
0
211,199
0
L
Nike
5,206
473
55
5
0
180,466
0
L
Cerberus
5,189
472
34
3
0
215,207
0
L
Danzaburou
5,260
478
29
3
0
192,703
0
W
Artemis
6,868
624
58
5
0
173,507
2
W
Cabrakan
7,202
655
84
8
0
202,415
2
W
Mulan
7,078
643
93
8
0
191,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role