Player Matchup

Neith
Neith
CrumplyTester
Neith
Level 5
God Stats
4W - 1L
1,649 SR
Queue Stats
35W - 26L
1,544 Elo+
Solo
Anubis
Anubis
EIlipsis
Anubis
Level 10
God Stats
1W - 1L
1,627 SR
Queue Stats
20W - 16L
1,517 Elo+
Solo
Izanami
Izanami
FaskoFoSho
Izanami
Level 28
God Stats
26W - 20L
1,624 SR
Queue Stats
108W - 104L
1,502 Elo+
Solo
Mulan
Mulan
RedSilkHeart
Mulan
Level 27
God Stats
47W - 40L
1,542 SR
Queue Stats
80W - 69L
1,567 Elo+
Solo
Hades
Hades
otterpop2373
Hades
Level 4
God Stats
8W - 4L
1,284 SR
Queue Stats
30W - 18L
1,062 Elo+
Solo
Team Averages
Level 15
1,545 SR
1,438 Elo+

VS

Team Averages
Level 16
1,526 SR
1,523 Elo+
Artemis
Artemis
Aiyyjayy
Artemis
Level 22
God Stats
4W - 0L
1,847 SR
Queue Stats
103W - 102L
1,636 Elo+
Solo
Bellona
Bellona
AlexBanshee
Bellona
Level 18
God Stats
9W - 8L
1,450 SR
Queue Stats
36W - 51L
1,284 Elo+
Solo
Cerberus
Cerberus
AzsharasFist
Cerberus
Level 29
God Stats
3W - 1L
1,628 SR
Queue Stats
12W - 6L
1,518 Elo+
Solo
Agni
Agni
EnaKami
Agni
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 21L
1,697 Elo+
Party 1
Nemesis
Nemesis
Tiddiebounce
Nemesis
Level 5
God Stats
2W - 3L
1,203 SR
Queue Stats
210W - 142L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
10,582
504
10,911
11,001
3,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
EIlipsis
Anubis
18
7 / 4 / 1
11,996
571
12,587
15,803
7,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
FaskoFoSho
Izanami
15
0 / 9 / 1
9,387
447
9,618
18,666
5,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 3
8,786
418
7,292
18,557
13,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
2 / 7 / 2
10,013
477
8,108
18,488
11,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aiyyjayy
Artemis
19
7 / 3 / 3
11,755
560
9,982
11,584
3,857
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
AlexBanshee
Bellona
17
5 / 2 / 6
11,412
543
13,783
20,979
20,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
AzsharasFist
Cerberus
15
0 / 3 / 10
8,937
426
5,620
13,552
10,971
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
EnaKami
Agni
20
4 / 4 / 9
12,348
588
11,826
10,795
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Tiddiebounce
Nemesis
20
12 / 1 / 5
13,540
645
23,231
17,666
7,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
13
Kills
28
28
Deaths
13
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Artemis
Aiyyjayy
Artemis
7
3
3
2.83
W
Bellona
AlexBanshee
Bellona
5
2
6
4
W
Cerberus
AzsharasFist
Cerberus
0
3
10
1.67
L
2
4
3
0.88
L
Anubis
EIlipsis
Anubis
7
4
1
1.88
W
Agni
EnaKami
Agni
4
4
9
2.13
L
Izanami
FaskoFoSho
Izanami
0
9
1
0.06
L
2
4
3
0.88
W
Nemesis
Tiddiebounce
Nemesis
12
1
5
14.5
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,516
Damage
64,442
82,515
Taken
74,576
40,818
Mitigated
46,332
22,629
Healing
19,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Aiyyjayy
Artemis
9,982
4,936
0
2,401
11,584
3,857
1,402
1,400
10,184
0
94,084
W
Bellona
AlexBanshee
Bellona
13,783
3,649
0
3,940
20,979
20,411
1,640
8,138
12,841
13,152
55,881
W
Cerberus
AzsharasFist
Cerberus
5,620
208
88
1,503
13,552
10,971
396
2,724
10,828
25,226
0
L
10,911
5,462
0
3,846
11,001
3,794
733
2,507
8,432
0
76,917
L
Anubis
EIlipsis
Anubis
12,587
143
0
7,508
15,803
7,050
0
5,908
9,559
86,772
0
W
Agni
EnaKami
Agni
11,826
663
320
1,972
10,795
3,230
861
4,273
6,522
103,130
0
L
Izanami
FaskoFoSho
Izanami
9,618
6,404
0
4,138
18,666
5,591
2,394
2,220
16,416
0
65,568
L
7,292
1,899
0
967
18,557
13,236
54
4,859
13,574
0
41,594
W
Nemesis
Tiddiebounce
Nemesis
23,231
11,015
0
9,380
17,666
7,863
1,424
4,160
13,506
0
108,688
L
8,108
230
284
5,886
18,488
11,147
195
3,819
14,570
71,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,764
Gold Earned
57,992
644
Minions Killed
676
0
Camps Cleared
0
1,822,192
Distance Traveled
2,247,475
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,755
560
153
7
0
418,899
7
W
Bellona
11,412
543
124
6
0
449,270
0
W
Cerberus
8,937
426
55
3
0
438,478
1
L
Neith
10,582
504
145
7
0
346,159
5
L
Anubis
11,996
571
165
8
0
383,222
8
W
Agni
12,348
588
194
9
0
425,212
2
L
Izanami
9,387
447
129
6
0
318,937
1
L
Mulan
8,786
418
69
3
0
410,964
6
W
Nemesis
13,540
645
150
7
0
515,616
7
L
Hades
10,013
477
136
6
0
362,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role