Player Matchup

Anubis
Anubis
 
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ElMasitaMolvil
Rama
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,443 Elo+
Party 1
Bellona
Bellona
Fla02
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
MLLavrista
Zeus
Level 12
God Stats
0W - 2L
1,258 SR
Queue Stats
22W - 30L
1,463 Elo+
Solo
Ares
Ares
TeOwO
Ares
Level 12
God Stats
3W - 7L
1,304 SR
Queue Stats
16W - 26L
1,290 Elo+
Party 1
Team Averages
Level 14
1,412 SR
1,439 Elo+

VS

Team Averages
Level 23
1,477 SR
1,372 Elo+
Raijin
Raijin
Møod
Raijin
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
147W - 93L
1,572 Elo+
Solo
Ares
Ares
PredadorXYZ-YT
Ares
Level 16
God Stats
3W - 2L
1,491 SR
Queue Stats
31W - 46L
1,198 Elo+
Party 2
Gilgamesh
Gilgamesh
Saiki-loki
Gilgamesh
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 26L
1,230 Elo+
Party 2
Rama
Rama
kingpinmw
Rama
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,442 Elo+
Party 3
Sun Wukong
Sun Wukong
xxELIONTxx
Sun Wukong
Level 51
God Stats
18W - 16L
1,394 SR
Queue Stats
55W - 65L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
1
0 / 0 / 0
1,818
182
0
0
0
7
3 / 5 / 1
4,980
498
3,239
5,358
1,389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Fla02
Bellona
5
0 / 5 / 1
3,949
395
1,897
5,204
3,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 3 / 1
4,944
494
3,795
5,421
1,671
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
TeOwO
Ares
5
1 / 2 / 2
4,619
462
2,404
4,825
2,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Møod
Raijin
11
3 / 1 / 3
6,707
671
5,487
5,239
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
3 / 1 / 3
5,536
554
2,012
4,721
3,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
Saiki-loki
Gilgamesh
9
3 / 0 / 0
5,591
559
1,752
5,373
2,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Rama
8
4 / 3 / 2
5,500
550
4,874
5,097
1,464
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
xxELIONTxx
Sun Wukong
10
2 / 0 / 0
5,946
595
1,876
4,887
2,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
15
15
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
0
0
0
L
3
5
1
0.7
L
Bellona
Fla02
Bellona
0
5
1
0.1
L
1
3
1
0.5
W
Raijin
Møod
Raijin
3
1
3
4.5
W
3
1
3
4.5
W
Gilgamesh
Saiki-loki
Gilgamesh
3
0
0
3
L
Ares
TeOwO
Ares
1
2
2
1
W
Rama
4
3
2
1.67
W
Sun Wukong
xxELIONTxx
Sun Wukong
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,335
Damage
16,001
20,808
Taken
25,317
8,902
Mitigated
11,139
2,858
Healing
8,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
3,239
2,842
0
501
5,358
1,389
160
1,164
4,138
0
14,890
L
Bellona
Fla02
Bellona
1,897
640
0
90
5,204
3,056
0
1,050
3,795
1,446
5,230
L
3,795
413
31
1,852
5,421
1,671
0
2,885
2,238
24,621
0
W
Raijin
Møod
Raijin
5,487
869
0
1,977
5,239
1,760
0
2,507
2,732
37,832
0
W
2,012
231
0
1,481
4,721
3,107
444
1,453
3,268
8,364
0
W
Gilgamesh
Saiki-loki
Gilgamesh
1,752
815
0
1,930
5,373
2,170
0
1,154
4,219
0
30,404
L
Ares
TeOwO
Ares
2,404
279
0
384
4,825
2,786
77
1,946
2,841
8,584
0
W
Rama
4,874
4,008
0
662
5,097
1,464
560
1,316
3,781
0
27,119
W
Sun Wukong
xxELIONTxx
Sun Wukong
1,876
603
0
2,817
4,887
2,638
897
230
4,657
0
31,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,310
Gold Earned
29,280
96
Minions Killed
279
0
Camps Cleared
0
676,294
Distance Traveled
892,454
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
1,818
182
0
0
0
0
0
L
Rama
4,980
498
34
3
0
184,091
0
L
Bellona
3,949
395
9
1
0
156,832
1
L
Zeus
4,944
494
46
5
0
171,608
2
W
Raijin
6,707
671
86
9
0
169,687
4
W
Ares
5,536
554
19
2
0
161,942
0
W
Gilgamesh
5,591
559
57
6
0
209,769
0
L
Ares
4,619
462
7
1
0
163,763
0
W
Rama
5,500
550
49
5
0
174,171
2
W
Sun Wukong
5,946
595
68
7
0
176,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role