Player Matchup

Gilgamesh
Gilgamesh
TefanPF_18
Gilgamesh
Level 102
God Stats
26W - 18L
1,618 SR
Queue Stats
609W - 528L
1,576 Elo+
Party 1
Olorun
Olorun
najerokk1
Olorun
Level 84
God Stats
7W - 7L
1,576 SR
Queue Stats
545W - 512L
1,572 Elo+
Party 1
Thor
Thor
strangerDANjA
Thor
Level 144
God Stats
245W - 280L
1,418 SR
Queue Stats
699W - 933L
1,406 Elo+
Solo
Team Averages
Level 110
1,537 SR
1,518 Elo+

VS

Team Averages
Level 112
1,610 SR
1,637 Elo+
Chernobog
Chernobog
Battousai_Tok913
Chernobog
Level 122
God Stats
12W - 14L
1,508 SR
Queue Stats
385W - 410L
1,428 Elo+
Solo
Tiamat
Tiamat
Drem3r1477
Tiamat
Level 147
God Stats
2W - 1L
1,649 SR
Queue Stats
29W - 14L
1,732 Elo+
Party 2
Yemoja
Yemoja
Kato2101
Yemoja
Level 67
God Stats
3W - 2L
1,673 SR
Queue Stats
16W - 5L
1,752 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TefanPF_18
Gilgamesh
15
5 / 3 / 12
11,812
695
14,110
17,900
12,473
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
najerokk1
Olorun
17
12 / 3 / 7
13,352
785
27,828
19,346
8,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
7 / 2 / 11
11,978
705
8,202
11,403
6,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
13
2 / 9 / 3
10,229
602
7,619
16,363
6,788
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Drem3r1477
Tiamat
15
6 / 9 / 1
12,210
718
19,364
19,011
13,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Kato2101
Yemoja
13
0 / 6 / 7
10,873
640
5,863
18,103
21,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
24
Kills
8
8
Deaths
24
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chernobog
2
9
3
0.39
L
Tiamat
Drem3r1477
Tiamat
6
9
1
0.72
L
Yemoja
Kato2101
Yemoja
0
6
7
0.58
W
Gilgamesh
TefanPF_18
Gilgamesh
5
3
12
3.67
W
Olorun
najerokk1
Olorun
12
3
7
5.17
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,140
Damage
32,846
48,649
Taken
53,477
27,358
Mitigated
42,087
19,775
Healing
8,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
7,619
4,145
204
843
16,363
6,788
0
7,473
8,626
0
32,926
L
Tiamat
Drem3r1477
Tiamat
19,364
1,042
193
3,298
19,011
13,431
0
10,272
8,537
49,623
0
L
Yemoja
Kato2101
Yemoja
5,863
751
999
2,478
18,103
21,868
0
8,740
8,769
12,394
0
W
Gilgamesh
TefanPF_18
Gilgamesh
14,110
2,529
678
3,501
17,900
12,473
140
9,496
8,404
4,590
32,947
W
Olorun
najerokk1
Olorun
27,828
16,093
1,180
10,699
19,346
8,266
1,834
12,327
7,019
68,513
8,039
W
8,202
1,661
375
3,342
11,403
6,619
47
4,592
6,811
0
23,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,142
Gold Earned
33,312
168
Minions Killed
131
9
Camps Cleared
4
891,324
Distance Traveled
793,565
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,229
602
54
3
2
243,924
2
L
Tiamat
12,210
718
62
4
1
281,075
1
L
Yemoja
10,873
640
15
1
1
268,566
4
W
Gilgamesh
11,812
695
54
3
2
340,817
0
W
Olorun
13,352
785
103
6
7
293,983
1
W
Thor
11,978
705
11
1
0
256,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role