Player Matchup

Mercury
Mercury
 
Mercury
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Hallow_inside777
Hades
Level 65
God Stats
13W - 8L
1,568 SR
Queue Stats
42W - 59L
1,435 Elo+
Party 1
Izanami
Izanami
MachTails
Izanami
Level 27
God Stats
23W - 22L
1,520 SR
Queue Stats
65W - 79L
1,443 Elo+
Party 1
Athena
Athena
Pirate_Hunter_33
Athena
Level 100
God Stats
10W - 10L
1,502 SR
Queue Stats
191W - 193L
1,436 Elo+
Party 1
Set
Set
the_Dumpler
Set
Level 107
God Stats
5W - 3L
1,791 SR
Queue Stats
222W - 249L
1,422 Elo+
Party 1
Team Averages
Level 80
1,576 SR
1,447 Elo+

VS

Team Averages
Level 55
1,364 SR
1,405 Elo+
Mercury
Mercury
CAPTNeptoon
Mercury
Level 33
God Stats
2W - 10L
1,196 SR
Queue Stats
120W - 119L
1,379 Elo+
Party 3
Cerberus
Cerberus
CubicalSKULL
Cerberus
Level 25
God Stats
26W - 22L
1,553 SR
Queue Stats
61W - 67L
1,383 Elo+
Party 2
Merlin
Merlin
IThe Weekent
Merlin
Level 85
God Stats
5W - 8L
1,489 SR
Queue Stats
450W - 417L
1,468 Elo+
Party 2
Skadi
Skadi
crisgamer1059
Skadi
Level 69
God Stats
2W - 4L
1,200 SR
Queue Stats
377W - 387L
1,452 Elo+
Party 2
King Arthur
King Arthur
xRisingGodx
King Arthur
Level 61
God Stats
36W - 40L
1,382 SR
Queue Stats
196W - 232L
1,344 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
10 / 2 / 4
9,236
660
7,369
8,627
3,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
5 / 2 / 7
8,545
610
8,481
9,460
3,717
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
MachTails
Izanami
11
4 / 2 / 4
7,041
503
4,706
5,354
1,795
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 5 / 7
7,033
502
6,222
10,332
7,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 2 / 1
8,465
605
9,839
13,556
8,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CAPTNeptoon
Mercury
10
4 / 6 / 4
7,035
503
3,769
10,014
3,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
CubicalSKULL
Cerberus
9
0 / 5 / 5
5,891
421
3,660
11,600
6,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
14
2 / 4 / 1
7,995
571
6,318
7,805
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 5 / 4
7,317
523
9,070
9,214
2,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

King Arthur
xRisingGodx
King Arthur
10
1 / 5 / 1
5,985
428
5,947
12,693
6,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
25
Kills
12
13
Deaths
25
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
10
2
4
6
L
Mercury
CAPTNeptoon
Mercury
4
6
4
1
L
Cerberus
CubicalSKULL
Cerberus
0
5
5
0.5
W
5
2
7
4.25
L
Merlin
2
4
1
0.63
W
Izanami
MachTails
Izanami
4
2
4
3
W
1
5
7
0.9
L
5
5
4
1.4
W
5
2
1
2.75
L
King Arthur
xRisingGodx
King Arthur
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,617
Damage
28,764
47,329
Taken
51,326
24,698
Mitigated
22,290
14,993
Healing
10,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,369
3,320
0
1,975
8,627
3,574
0
2,312
6,142
0
63,072
L
Mercury
CAPTNeptoon
Mercury
3,769
1,845
0
2,244
10,014
3,893
0
3,624
6,247
0
21,467
L
Cerberus
CubicalSKULL
Cerberus
3,660
358
0
1,739
11,600
6,450
0
4,456
7,144
13,776
0
W
8,481
189
180
4,571
9,460
3,717
470
3,960
5,196
43,162
0
L
Merlin
6,318
319
0
670
7,805
2,811
0
4,120
3,685
51,680
0
W
Izanami
MachTails
Izanami
4,706
3,284
0
1,398
5,354
1,795
1,373
1,204
4,128
0
33,842
W
6,222
1,053
0
1,607
10,332
7,352
155
1,734
8,598
29,021
0
L
9,070
4,082
0
1,060
9,214
2,542
0
2,852
6,362
0
42,160
W
9,839
4,056
0
5,262
13,556
8,260
610
512
12,071
2,052
49,197
L
King Arthur
xRisingGodx
King Arthur
5,947
1,445
0
4,427
12,693
6,594
0
369
11,528
0
22,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,320
Gold Earned
34,223
424
Minions Killed
310
0
Camps Cleared
0
1,361,684
Distance Traveled
1,286,983
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,236
660
105
8
0
330,283
1
L
Mercury
7,035
503
37
3
0
291,794
3
L
Cerberus
5,891
421
32
2
0
267,797
5
W
Hades
8,545
610
98
7
0
267,153
1
L
Merlin
7,995
571
115
8
0
245,287
1
W
Izanami
7,041
503
63
5
0
264,404
0
W
Athena
7,033
502
47
3
0
264,190
2
L
Skadi
7,317
523
84
6
0
237,934
1
W
Set
8,465
605
111
8
0
235,654
0
L
King Arthur
5,985
428
42
3
0
244,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role