Player Matchup

Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Adéide
Aphrodite
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,564 Elo+
Party 1
Nike
Nike
Awwesome55
Nike
Level 65
God Stats
4W - 3L
1,612 SR
Queue Stats
214W - 242L
1,555 Elo+
Solo
Artio
Artio
Porkupyn3
Artio
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,290 Elo+
Party 1
Cthulhu
Cthulhu
Spartypud
Cthulhu
Level 100
God Stats
0W - 1L
1,657 SR
Queue Stats
12W - 13L
1,570 Elo+
Party 1
Team Averages
Level 99
1,554 SR
1,496 Elo+

VS

Team Averages
Level 119
1,630 SR
1,524 Elo+
Hel
Hel
Dhuumed
Hel
Level 144
God Stats
3W - 0L
1,833 SR
Queue Stats
52W - 45L
1,571 Elo+
Party 2
Anubis
Anubis
FunkBandit
Anubis
Level 126
God Stats
18W - 9L
1,818 SR
Queue Stats
404W - 398L
1,500 Elo+
Solo
Mulan
Mulan
feeny4
Mulan
Level 69
God Stats
3W - 1L
1,494 SR
Queue Stats
52W - 67L
1,504 Elo+
Party 2
Xing Tian
Xing Tian
hiker77
Xing Tian
Level 149
God Stats
3W - 0L
1,727 SR
Queue Stats
62W - 74L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
mcwrecka
Jing Wei
Level 109
God Stats
1W - 1L
1,275 SR
Queue Stats
45W - 38L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
1 / 3 / 5
8,132
678
6,469
8,766
3,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Adéide
Aphrodite
15
2 / 3 / 4
8,298
692
6,635
14,370
10,947
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 5 / 5
7,892
658
12,819
14,111
7,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Porkupyn3
Artio
13
2 / 4 / 6
8,252
688
3,916
15,463
15,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Spartypud
Cthulhu
15
3 / 3 / 6
8,556
713
13,369
14,927
15,301
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
3 / 2 / 14
9,297
775
11,239
12,530
12,163
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
FunkBandit
Anubis
16
2 / 1 / 14
9,312
776
13,501
8,990
5,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mulan
feeny4
Mulan
16
4 / 2 / 12
9,999
833
10,389
12,666
15,538
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xing Tian
hiker77
Xing Tian
14
1 / 3 / 14
9,128
761
4,936
15,301
18,538
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
mcwrecka
Jing Wei
17
8 / 2 / 8
10,209
851
20,011
11,911
5,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
80
10
Kills
18
18
Deaths
10
26
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
3
5
1.17
L
Aphrodite
Adéide
Aphrodite
2
3
4
1.33
L
2
5
5
0.9
W
Hel
3
2
14
5
W
Anubis
FunkBandit
Anubis
2
1
14
9
L
Artio
Porkupyn3
Artio
2
4
6
1.25
L
Cthulhu
Spartypud
Cthulhu
3
3
6
2
W
Mulan
feeny4
Mulan
4
2
12
5
W
Xing Tian
hiker77
Xing Tian
1
3
14
2.67
W
Jing Wei
mcwrecka
Jing Wei
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,208
Damage
60,076
67,637
Taken
61,398
52,922
Mitigated
56,990
30,138
Healing
36,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,469
938
755
737
8,766
3,678
0
4,336
4,430
19,006
0
L
Aphrodite
Adéide
Aphrodite
6,635
1,656
8,682
7,844
14,370
10,947
42
7,264
7,106
15,007
0
L
12,819
683
1,280
1,133
14,111
7,391
0
6,235
7,876
0
22,658
W
Hel
11,239
300
15,280
8,453
12,530
12,163
302
5,816
6,714
23,894
0
W
Anubis
FunkBandit
Anubis
13,501
861
813
3,457
8,990
5,418
42
4,913
4,077
35,537
0
L
Artio
Porkupyn3
Artio
3,916
618
1,944
2,497
15,463
15,605
0
5,869
9,594
6,905
0
L
Cthulhu
Spartypud
Cthulhu
13,369
567
2,403
2,863
14,927
15,301
0
5,972
8,955
26,451
0
W
Mulan
feeny4
Mulan
10,389
330
468
2,050
12,666
15,538
811
5,673
6,993
0
15,100
W
Xing Tian
hiker77
Xing Tian
4,936
110
727
1,911
15,301
18,538
393
6,640
8,661
7,803
0
W
Jing Wei
mcwrecka
Jing Wei
20,011
9,728
73
2,846
11,911
5,333
3,289
7,347
4,564
0
40,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,130
Gold Earned
47,945
102
Minions Killed
126
0
Camps Cleared
0
1,072,644
Distance Traveled
1,089,662
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,132
678
21
2
0
204,696
0
L
Aphrodite
8,298
692
37
3
0
217,265
0
L
Nike
7,892
658
13
1
0
189,164
0
W
Hel
9,297
775
23
2
0
239,835
1
W
Anubis
9,312
776
43
4
0
197,744
4
L
Artio
8,252
688
3
0
0
222,514
0
L
Cthulhu
8,556
713
28
2
0
239,005
4
W
Mulan
9,999
833
9
1
0
218,156
0
W
Xing Tian
9,128
761
6
1
0
225,010
0
W
Jing Wei
10,209
851
45
4
0
208,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role