Player Matchup

Bacchus
Bacchus
AwkwardSenpaii
Bacchus
Level 64
God Stats
4W - 0L
1,922 SR
Queue Stats
18W - 17L
1,436 Elo+
Party 2
Chang'e
Chang'e
Dummyentree
Chang'e
Level 91
God Stats
2W - 2L
1,753 SR
Queue Stats
124W - 61L
1,756 Elo+
Party 2
Nemesis
Nemesis
Yabagagwork
Nemesis
Level 27
God Stats
5W - 7L
1,515 SR
Queue Stats
47W - 21L
1,609 Elo+
Party 2
Team Averages
Level 61
1,730 SR
1,600 Elo+

VS

Team Averages
Level 21
1,419 SR
1,527 Elo+
Nox
Nox
Foopy111
Nox
Level 28
God Stats
3W - 7L
1,437 SR
Queue Stats
37W - 43L
1,582 Elo+
Solo
Artemis
Artemis
TheCrimsonWalrus
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
Vanguard_Noble
Achilles
Level 28
God Stats
2W - 8L
1,321 SR
Queue Stats
8W - 15L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 7
8,147
815
6,499
9,185
9,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Dummyentree
Chang'e
12
4 / 0 / 6
7,600
760
8,443
7,786
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Yabagagwork
Nemesis
12
4 / 1 / 7
7,711
771
6,343
5,988
2,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
6,111
611
2,684
6,051
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 1
5,813
581
8,584
8,433
3,243
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
9
0 / 3 / 1
5,824
582
3,406
9,942
8,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
W
Chang'e
Dummyentree
Chang'e
4
0
6
7
L
1
2
0
0.5
L
0
6
1
0.08
L
Achilles
0
3
1
0.17
W
Nemesis
Yabagagwork
Nemesis
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,285
Damage
14,674
22,959
Taken
24,426
14,602
Mitigated
14,435
10,064
Healing
5,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,499
518
422
1,761
9,185
9,373
87
1,767
6,849
11,355
0
W
Chang'e
Dummyentree
Chang'e
8,443
332
2,856
4,202
7,786
2,443
11
502
7,059
36,557
0
L
2,684
739
1,173
1,474
6,051
2,568
0
4,356
1,695
17,188
0
L
8,584
3,640
0
670
8,433
3,243
0
5,404
3,029
0
17,283
L
Achilles
3,406
714
603
1,346
9,942
8,624
0
5,466
4,476
0
8,237
W
Nemesis
Yabagagwork
Nemesis
6,343
2,066
0
823
5,988
2,786
799
829
5,075
0
23,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,458
Gold Earned
17,748
116
Minions Killed
72
7
Camps Cleared
1
594,807
Distance Traveled
516,174
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,147
815
14
1
0
182,045
2
W
Chang'e
7,600
760
64
6
2
206,685
3
L
Nox
6,111
611
25
3
1
184,499
3
L
Artemis
5,813
581
32
3
0
136,117
0
L
Achilles
5,824
582
15
2
0
195,558
2
W
Nemesis
7,711
771
38
4
5
206,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role