Player Matchup

King Arthur
King Arthur
JauneArc5635
King Arthur
Level 22
God Stats
9W - 11L
1,450 SR
Queue Stats
11W - 21L
1,206 Elo+
Party 2
Terra
Terra
LeetleVolfie
Terra
Level 9
God Stats
2W - 1L
1,787 SR
Queue Stats
5W - 8L
1,170 Elo+
Party 2
Ao Kuang
Ao Kuang
Ub3rmonk
Ao Kuang
Level 120
God Stats
3W - 3L
1,492 SR
Queue Stats
39W - 44L
1,459 Elo+
Party 2
Cernunnos
Cernunnos
WoozySnake373
Cernunnos
Level 27
God Stats
6W - 8L
1,552 SR
Queue Stats
43W - 56L
1,344 Elo+
Party 2
Jormungandr
Jormungandr
ic-burningnether
Jormungandr
Level 6
God Stats
1W - 3L
1,515 SR
Queue Stats
2W - 3L
1,538 Elo+
Solo
Team Averages
Level 37
1,559 SR
1,343 Elo+

VS

Team Averages
Level 27
1,354 SR
1,418 Elo+
Ao Kuang
Ao Kuang
Lordishere
Ao Kuang
Level 52
God Stats
2W - 5L
1,330 SR
Queue Stats
208W - 200L
1,404 Elo+
Party 1
Medusa
Medusa
Mahong6771
Medusa
Level 17
God Stats
1W - 3L
1,153 SR
Queue Stats
41W - 22L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
Tetsuoe
Cthulhu
Level 28
God Stats
8W - 7L
1,527 SR
Queue Stats
165W - 203L
1,359 Elo+
Solo
Susano
Susano
saul martinez s
Susano
Level 18
God Stats
6W - 5L
1,507 SR
Queue Stats
8W - 8L
1,361 Elo+
Solo
Merlin
Merlin
seHONGxy50
Merlin
Level 19
God Stats
4W - 2L
1,253 SR
Queue Stats
53W - 43L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JauneArc5635
King Arthur
12
1 / 6 / 2
6,986
437
4,062
9,526
5,254
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
1 / 4 / 2
7,468
467
1,462
14,642
6,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
Ub3rmonk
Ao Kuang
13
4 / 5 / 2
7,874
492
7,168
13,370
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
WoozySnake373
Cernunnos
12
4 / 7 / 2
7,960
498
7,536
10,967
2,953
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
ic-burningnether
Jormungandr
9
1 / 14 / 3
6,657
416
5,065
17,509
10,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Lordishere
Ao Kuang
15
14 / 2 / 6
9,686
605
11,552
12,454
4,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Mahong6771
Medusa
14
12 / 4 / 3
9,194
575
12,934
10,850
4,165
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Tetsuoe
Cthulhu
13
2 / 0 / 5
7,868
492
4,484
6,470
6,453
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 2 / 5
7,360
460
6,180
8,372
2,821
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
seHONGxy50
Merlin
12
5 / 5 / 10
8,187
512
13,043
8,948
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
11
Kills
36
36
Deaths
13
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
King Arthur
JauneArc5635
King Arthur
1
6
2
0.33
L
1
4
2
0.5
W
Ao Kuang
Lordishere
Ao Kuang
14
2
6
8.5
W
Medusa
Mahong6771
Medusa
12
4
3
3.38
W
Cthulhu
Tetsuoe
Cthulhu
2
0
5
4.5
L
Ao Kuang
Ub3rmonk
Ao Kuang
4
5
2
1
L
Cernunnos
WoozySnake373
Cernunnos
4
7
2
0.71
L
Jormungandr
ic-burningnether
Jormungandr
1
14
3
0.18
W
3
2
5
2.75
W
Merlin
seHONGxy50
Merlin
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,293
Damage
48,193
66,014
Taken
47,094
29,483
Mitigated
21,109
11,663
Healing
11,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
JauneArc5635
King Arthur
4,062
323
0
7
9,526
5,254
50
4,249
5,277
0
22,447
L
1,462
421
125
4,238
14,642
6,749
298
4,120
10,522
7,138
0
W
Ao Kuang
Lordishere
Ao Kuang
11,552
3,806
0
6,509
12,454
4,609
672
2,293
10,161
50,998
0
W
Medusa
Mahong6771
Medusa
12,934
7,574
0
2,766
10,850
4,165
222
3,009
7,841
0
54,796
W
Cthulhu
Tetsuoe
Cthulhu
4,484
92
129
0
6,470
6,453
369
830
5,640
31,560
0
L
Ao Kuang
Ub3rmonk
Ao Kuang
7,168
2,261
47
4,488
13,370
4,102
0
4,402
8,968
32,304
0
L
Cernunnos
WoozySnake373
Cernunnos
7,536
4,907
306
2,380
10,967
2,953
404
5,919
5,048
0
33,820
L
Jormungandr
ic-burningnether
Jormungandr
5,065
1,413
0
72
17,509
10,425
163
10,389
7,120
18,450
0
W
6,180
1,210
30
1,104
8,372
2,821
2,020
3,186
5,186
0
23,051
W
Merlin
seHONGxy50
Merlin
13,043
2,129
0
1,203
8,948
3,061
968
4,377
4,571
46,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,945
Gold Earned
42,295
177
Minions Killed
345
0
Camps Cleared
0
1,332,620
Distance Traveled
1,457,794
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,986
437
21
1
0
291,492
0
L
Terra
7,468
467
15
1
0
260,811
2
W
Ao Kuang
9,686
605
99
6
0
323,898
0
W
Medusa
9,194
575
90
6
0
263,773
0
W
Cthulhu
7,868
492
57
4
0
293,979
0
L
Ao Kuang
7,874
492
57
4
0
279,025
0
L
Cernunnos
7,960
498
66
4
0
259,654
4
L
Jormungandr
6,657
416
18
1
0
241,638
0
W
Susano
7,360
460
34
2
0
320,992
4
W
Merlin
8,187
512
65
4
0
255,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role