Player Matchup

Geb
Geb
Aunt Pegg
Geb
Level 147
God Stats
7W - 6L
1,863 SR
Queue Stats
19W - 12L
1,529 Elo+
Party 1
Arachne
Arachne
Ghostyrex
Arachne
Level 103
God Stats
16W - 3L
1,647 SR
Queue Stats
39W - 30L
1,469 Elo+
Party 1
Baba Yaga
Baba Yaga
Its Primary
Baba Yaga
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 24L
1,356 Elo+
Party 1
Neith
Neith
Smite Mode
Neith
Level 15
God Stats
3W - 0L
1,858 SR
Queue Stats
8W - 2L
1,823 Elo+
Party 1
Sobek
Sobek
ice_wolfgod
Sobek
Level 46
God Stats
12W - 9L
1,500 SR
Queue Stats
216W - 278L
1,241 Elo+
Solo
Team Averages
Level 87
1,674 SR
1,484 Elo+

VS

Team Averages
Level 49
1,265 SR
1,316 Elo+
Fafnir
Fafnir
COMPI_Hernanv25
Fafnir
Level 52
God Stats
38W - 47L
1,405 SR
Queue Stats
206W - 279L
1,270 Elo+
Party 2
Thor
Thor
MZV_Dark
Thor
Level 104
God Stats
1W - 6L
1,200 SR
Queue Stats
631W - 764L
1,427 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Sirifo
Morgan Le Fay
Level 18
God Stats
5W - 8L
1,313 SR
Queue Stats
16W - 20L
1,337 Elo+
Party 3
Sobek
Sobek
TwitchTaurus_345
Sobek
Level 65
God Stats
1W - 4L
1,306 SR
Queue Stats
273W - 350L
1,294 Elo+
Party 2
Zeus
Zeus
capa_tomas07
Zeus
Level 7
God Stats
1W - 3L
1,102 SR
Queue Stats
7W - 11L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 6
6,033
548
3,689
6,568
4,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Ghostyrex
Arachne
12
6 / 0 / 3
6,882
626
7,896
7,055
2,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baba Yaga
Its Primary
Baba Yaga
10
3 / 2 / 3
5,996
545
4,772
5,479
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
10
2 / 0 / 2
5,981
544
4,516
3,257
1,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 0 / 0
4,801
436
1,731
5,920
3,438
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
5,050
459
2,033
10,864
8,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
8
1 / 4 / 1
5,203
473
2,766
8,196
3,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Sirifo
Morgan Le Fay
8
1 / 2 / 1
5,193
472
3,506
7,316
2,350
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 0 / 0
5,855
532
2,600
6,580
5,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 2 / 0
4,824
439
2,248
3,107
963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
12
Kills
2
2
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
0
4
1
0.13
W
Arachne
Ghostyrex
Arachne
6
0
3
7.5
W
Baba Yaga
Its Primary
Baba Yaga
3
2
3
2.25
L
Thor
1
4
1
0.38
L
Morgan Le Fay
Sirifo
Morgan Le Fay
1
2
1
0.75
W
Neith
2
0
2
3
L
0
0
0
0
L
0
2
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,604
Damage
13,153
28,279
Taken
36,063
13,302
Mitigated
20,233
11,209
Healing
11,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,689
759
112
2,698
6,568
4,120
372
2,936
3,632
17,300
0
L
2,033
507
46
2,820
10,864
8,654
0
1,732
9,132
10,671
0
W
Arachne
Ghostyrex
Arachne
7,896
5,212
0
3,999
7,055
2,929
474
1,680
5,290
0
44,858
W
Baba Yaga
Its Primary
Baba Yaga
4,772
908
0
2,300
5,479
1,669
575
2,283
3,196
29,468
0
L
Thor
2,766
937
0
804
8,196
3,010
25
2,159
6,037
0
18,768
L
Morgan Le Fay
Sirifo
Morgan Le Fay
3,506
521
0
2,480
7,316
2,350
0
3,779
3,537
21,535
0
W
Neith
4,516
1,523
0
1,390
3,257
1,146
1,532
1,097
2,160
0
35,576
L
2,600
23
0
5,115
6,580
5,256
0
1,672
4,908
23,512
0
L
2,248
736
0
333
3,107
963
0
850
2,257
19,834
1,350
W
1,731
67
0
710
5,920
3,438
0
1,547
3,824
10,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,693
Gold Earned
26,125
265
Minions Killed
202
0
Camps Cleared
0
1,084,847
Distance Traveled
933,830
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,033
548
19
2
0
218,068
6
L
Fafnir
5,050
459
18
2
0
192,567
1
W
Arachne
6,882
626
88
8
0
260,271
5
W
Baba Yaga
5,996
545
52
5
0
212,438
2
L
Thor
5,203
473
41
4
0
216,355
1
L
Morgan Le Fay
5,193
472
37
3
0
173,208
0
W
Neith
5,981
544
78
7
0
202,078
0
L
Sobek
5,855
532
54
5
0
210,145
1
L
Zeus
4,824
439
52
5
0
141,555
1
W
Sobek
4,801
436
28
3
0
191,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role