Player Matchup

Hachiman
Hachiman
Alotspum
Hachiman
Level 26
God Stats
2W - 0L
1,787 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Hel
Hel
FreeWheeler
Hel
Level 157
God Stats
11W - 10L
1,426 SR
Queue Stats
178W - 179L
1,441 Elo+
Solo
Ravana
Ravana
ItDoesBoth
Ravana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Janus
Janus
NickGurs
Janus
Level 17
God Stats
1W - 0L
1,652 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
VaccineMandate
Ne Zha
Level 18
God Stats
1W - 0L
2,005 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 47
1,674 SR
1,488 Elo+

VS

Team Averages
Level 106
1,578 SR
1,559 Elo+
Cthulhu
Cthulhu
GanehaMidLane
Cthulhu
Level 43
God Stats
0W - 1L
1,612 SR
Queue Stats
4W - 2L
1,747 Elo+
Party 2
Pele
Pele
GrumpyBus
Pele
Level 98
God Stats
0W - 1L
1,560 SR
Queue Stats
2W - 3L
1,542 Elo+
Party 2
Loki
Loki
SookaPlayer
Loki
Level 144
God Stats
2W - 2L
1,674 SR
Queue Stats
4W - 3L
1,641 Elo+
Party 2
Anubis
Anubis
Williamssurdo
Anubis
Level 160
God Stats
4W - 4L
1,518 SR
Queue Stats
102W - 118L
1,402 Elo+
Solo
Merlin
Merlin
Łilÿthú
Merlin
Level 85
God Stats
26W - 20L
1,525 SR
Queue Stats
156W - 172L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alotspum
Hachiman
13
4 / 2 / 4
7,318
915
7,978
6,813
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 0 / 7
5,411
676
1,136
4,110
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ravana
ItDoesBoth
Ravana
14
7 / 1 / 4
8,037
1,005
7,673
4,318
2,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
NickGurs
Janus
13
3 / 1 / 7
7,414
927
6,838
5,643
2,068
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 2 / 7
6,650
831
6,367
6,418
2,826
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
2 / 2 / 2
7,271
909
6,406
7,354
7,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
12
2 / 4 / 3
6,538
817
6,906
10,499
8,230
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

11
1 / 4 / 3
5,956
745
2,665
5,337
1,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
0 / 5 / 0
4,954
619
872
6,697
2,244
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Łilÿthú
Merlin
14
1 / 2 / 0
6,336
792
2,983
4,479
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
17
Kills
6
6
Deaths
17
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Alotspum
Hachiman
4
2
4
3
W
0
0
7
3.5
L
Cthulhu
2
2
2
1.5
L
Pele
2
4
3
0.88
W
Ravana
ItDoesBoth
Ravana
7
1
4
9
W
Janus
NickGurs
Janus
3
1
7
6.5
L
1
4
3
0.63
W
3
2
7
3.25
L
0
5
0
0
L
Merlin
Łilÿthú
Merlin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,992
Damage
19,832
27,302
Taken
34,366
12,157
Mitigated
21,068
11,107
Healing
4,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Alotspum
Hachiman
7,978
4,320
0
1,326
6,813
2,433
577
1,899
4,914
0
24,355
W
1,136
320
3,065
2,976
4,110
2,420
0
1,911
2,199
4,033
0
L
Cthulhu
6,406
945
72
1,191
7,354
7,408
1
2,361
4,993
15,164
0
L
Pele
6,906
918
0
1,144
10,499
8,230
2
1,780
8,719
2,751
14,298
W
Ravana
ItDoesBoth
Ravana
7,673
2,783
0
712
4,318
2,410
0
1,866
2,452
0
17,102
W
Janus
NickGurs
Janus
6,838
361
0
1,952
5,643
2,068
0
2,760
2,883
32,191
0
L
2,665
690
0
909
5,337
1,569
0
1,487
3,850
0
13,356
W
6,367
1,295
0
1,076
6,418
2,826
0
3,404
3,014
0
21,073
L
872
0
66
801
6,697
2,244
1
1,077
5,620
10,808
0
L
Merlin
Łilÿthú
Merlin
2,983
0
0
138
4,479
1,617
0
1,506
2,973
33,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,830
Gold Earned
31,055
197
Minions Killed
179
8
Camps Cleared
6
805,812
Distance Traveled
648,257
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,318
915
60
8
3
155,906
0
W
Hel
5,411
676
11
1
0
128,846
0
L
Cthulhu
7,271
909
26
3
0
131,420
0
L
Pele
6,538
817
28
4
1
156,455
0
W
Ravana
8,037
1,005
30
4
1
186,250
2
W
Janus
7,414
927
66
8
3
177,403
3
L
Loki
5,956
745
25
3
2
102,385
0
W
Ne Zha
6,650
831
30
4
1
157,407
0
L
Anubis
4,954
619
20
3
1
122,076
2
L
Merlin
6,336
792
80
10
2
135,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role