Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Arkimaru
Bellona
Level 108
God Stats
0W - 2L
1,197 SR
Queue Stats
6W - 4L
1,649 Elo+
Solo
Ah Puch
Ah Puch
FatBandz445
Ah Puch
Level 86
God Stats
7W - 7L
1,482 SR
Queue Stats
355W - 355L
1,479 Elo+
Solo
Hou Yi
Hou Yi
FuzzySquirrel22
Hou Yi
Level 107
God Stats
1W - 4L
1,485 SR
Queue Stats
181W - 158L
1,568 Elo+
Party 2
Cerberus
Cerberus
sheepsticks8
Cerberus
Level 68
God Stats
9W - 9L
1,662 SR
Queue Stats
78W - 65L
1,532 Elo+
Party 2
Team Averages
Level 96
1,465 SR
1,546 Elo+

VS

Team Averages
Level 124
1,528 SR
1,475 Elo+
Agni
Agni
 
Agni
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ChillVibes02
Izanami
Level 58
God Stats
14W - 9L
1,809 SR
Queue Stats
113W - 121L
1,483 Elo+
Solo
Ares
Ares
Sojin9000
Ares
Level 129
God Stats
7W - 5L
1,457 SR
Queue Stats
292W - 296L
1,465 Elo+
Party 1
Artio
Artio
WUTANG 3621
Artio
Level 147
God Stats
7W - 7L
1,333 SR
Queue Stats
167W - 159L
1,459 Elo+
Solo
Hun Batz
Hun Batz
breormegar
Hun Batz
Level 147
God Stats
7W - 7L
1,542 SR
Queue Stats
284W - 286L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
5 / 5 / 3
9,652
508
13,342
15,903
5,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Arkimaru
Bellona
13
2 / 7 / 0
7,738
407
4,811
13,382
8,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
FatBandz445
Ah Puch
10
0 / 6 / 3
7,071
372
5,741
10,928
3,536
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 10 / 4
10,194
537
11,457
16,699
4,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
sheepsticks8
Cerberus
12
2 / 6 / 9
7,846
413
8,256
19,205
16,510
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
3 / 2 / 9
10,171
535
9,312
10,443
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
ChillVibes02
Izanami
19
13 / 5 / 2
12,256
645
14,461
14,139
4,945
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
14
1 / 5 / 8
9,639
507
5,633
18,114
17,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
10 / 1 / 11
11,834
623
12,492
17,520
20,958
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
breormegar
Hun Batz
18
7 / 2 / 13
11,445
602
17,575
13,082
4,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
77
15
Kills
34
34
Deaths
15
19
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
5
5
3
1.3
W
Agni
 
Agni
3
2
9
3.75
L
Bellona
Arkimaru
Bellona
2
7
0
0.29
W
Izanami
ChillVibes02
Izanami
13
5
2
2.8
L
Ah Puch
FatBandz445
Ah Puch
0
6
3
0.25
L
6
10
4
0.8
W
Ares
1
5
8
1
W
10
1
11
15.5
W
Hun Batz
breormegar
Hun Batz
7
2
13
6.75
L
Cerberus
sheepsticks8
Cerberus
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,607
Damage
59,473
76,117
Taken
73,298
38,812
Mitigated
51,356
13,776
Healing
25,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
13,342
1,334
0
4,470
15,903
5,547
0
4,931
10,972
0
67,727
W
Agni
 
Agni
9,312
660
146
2,270
10,443
3,505
1,684
2,495
7,948
56,610
0
L
Bellona
Arkimaru
Bellona
4,811
1,287
0
650
13,382
8,294
0
8,257
5,125
0
29,731
W
Izanami
ChillVibes02
Izanami
14,461
10,860
0
4,837
14,139
4,945
2,823
3,008
11,131
0
104,550
L
Ah Puch
FatBandz445
Ah Puch
5,741
274
0
2,950
10,928
3,536
0
6,406
4,522
27,693
0
L
11,457
4,527
0
750
16,699
4,925
86
3,756
12,943
0
59,213
W
Ares
5,633
436
668
3,756
18,114
17,045
794
2,440
15,674
28,646
0
W
12,492
830
1,399
8,365
17,520
20,958
441
3,077
14,443
61,487
0
W
Hun Batz
breormegar
Hun Batz
17,575
6,314
0
4,089
13,082
4,903
1,314
3,092
9,990
0
86,080
L
Cerberus
sheepsticks8
Cerberus
8,256
582
158
4,798
19,205
16,510
418
4,087
15,118
24,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,501
Gold Earned
55,345
375
Minions Killed
518
0
Camps Cleared
0
1,566,812
Distance Traveled
1,841,657
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,652
508
116
6
0
386,847
4
W
Agni
10,171
535
95
5
0
366,160
12
L
Bellona
7,738
407
68
4
0
322,089
3
W
Izanami
12,256
645
151
8
0
330,222
7
L
Ah Puch
7,071
372
51
3
0
236,171
1
L
Hou Yi
10,194
537
99
5
0
286,899
3
W
Ares
9,639
507
40
2
0
369,442
1
W
Artio
11,834
623
101
5
0
360,637
1
W
Hun Batz
11,445
602
131
7
0
415,196
3
L
Cerberus
7,846
413
41
2
0
334,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role