Player Matchup

Loki
Loki
ARC_Alaska
Loki
Level 49
God Stats
10W - 6L
1,721 SR
Queue Stats
219W - 234L
1,460 Elo+
Party 1
Neith
Neith
SCF_Mylo
Neith
Level 48
God Stats
17W - 43L
1,311 SR
Queue Stats
259W - 401L
1,335 Elo+
Party 3
Freya
Freya
Zyppicaio
Freya
Level 44
God Stats
3W - 8L
1,139 SR
Queue Stats
187W - 223L
1,326 Elo+
Solo
Tyr
Tyr
jill_cadela
Tyr
Level 81
God Stats
2W - 5L
1,647 SR
Queue Stats
448W - 542L
1,396 Elo+
Party 1
Susano
Susano
takumichep-_-
Susano
Level 60
God Stats
17W - 44L
1,331 SR
Queue Stats
254W - 439L
1,331 Elo+
Party 3
Team Averages
Level 56
1,430 SR
1,370 Elo+

VS

Team Averages
Level 64
1,536 SR
1,437 Elo+
Cerberus
Cerberus
 
Cerberus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
EdreeV
Tsukuyomi
Level 17
God Stats
4W - 2L
1,711 SR
Queue Stats
19W - 23L
1,385 Elo+
Party 2
Chang'e
Chang'e
Kyenseok
Chang'e
Level 39
God Stats
4W - 3L
1,501 SR
Queue Stats
60W - 73L
1,369 Elo+
Party 2
Eset
Eset
Le4kim 666
Eset
Level 69
God Stats
8W - 8L
1,469 SR
Queue Stats
239W - 263L
1,428 Elo+
Solo
Neith
Neith
SachikoYasu
Neith
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 2
7,016
413
7,273
13,339
5,937
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
SCF_Mylo
Neith
12
1 / 6 / 4
7,627
449
6,152
10,687
3,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Zyppicaio
Freya
12
1 / 5 / 4
7,386
434
7,034
13,344
4,344
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 2 / 4
7,351
432
6,060
15,743
10,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
7 / 5 / 1
9,004
530
10,122
13,873
4,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 1 / 9
7,677
452
9,032
12,014
13,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
EdreeV
Tsukuyomi
14
7 / 4 / 7
9,166
539
9,769
13,484
6,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Chang'e
Kyenseok
Chang'e
16
9 / 1 / 8
10,213
601
13,840
11,973
5,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 5 / 6
8,983
528
9,744
12,079
4,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 0 / 1
8,112
477
4,958
4,522
1,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
11
Kills
27
27
Deaths
11
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
9
5.5
L
0
9
2
0.11
W
Tsukuyomi
EdreeV
Tsukuyomi
7
4
7
2.63
W
Chang'e
Kyenseok
Chang'e
9
1
8
13
W
6
5
6
1.8
L
Neith
SCF_Mylo
Neith
1
6
4
0.5
W
4
0
1
4.5
L
Freya
Zyppicaio
Freya
1
5
4
0.6
L
2
2
4
2
L
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,641
Damage
47,343
66,986
Taken
54,072
29,306
Mitigated
30,897
13,585
Healing
20,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,032
586
0
2,103
12,014
13,119
603
2,553
9,461
29,703
0
L
7,273
1,578
0
2,483
13,339
5,937
0
6,360
6,530
0
36,647
W
Tsukuyomi
EdreeV
Tsukuyomi
9,769
1,884
0
2,385
13,484
6,811
663
1,664
11,820
0
51,678
W
Chang'e
Kyenseok
Chang'e
13,840
750
3,553
7,263
11,973
5,095
2,012
1,085
10,888
58,563
0
W
9,744
485
907
2,117
12,079
4,543
1,290
1,732
10,347
38,928
0
L
Neith
SCF_Mylo
Neith
6,152
1,678
0
2,435
10,687
3,366
0
3,903
6,718
0
41,975
W
4,958
1,375
0
1,726
4,522
1,329
2,129
0
4,522
0
37,443
L
Freya
Zyppicaio
Freya
7,034
2,505
0
3,298
13,344
4,344
0
6,456
6,536
39,013
0
L
6,060
948
0
2,724
15,743
10,694
0
6,981
8,463
0
28,467
L
10,122
1,835
0
2,645
13,873
4,965
0
7,314
6,123
0
46,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,384
Gold Earned
44,151
330
Minions Killed
407
0
Camps Cleared
0
1,572,333
Distance Traveled
1,507,093
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,677
452
60
4
0
326,111
8
L
Loki
7,016
413
59
3
0
289,631
3
W
Tsukuyomi
9,166
539
73
4
0
341,175
0
W
Chang'e
10,213
601
127
7
0
341,461
2
W
Eset
8,983
528
72
4
0
304,301
2
L
Neith
7,627
449
82
5
0
302,369
2
W
Neith
8,112
477
75
4
0
194,045
2
L
Freya
7,386
434
71
4
0
316,162
1
L
Tyr
7,351
432
42
2
0
334,174
1
L
Susano
9,004
530
76
4
0
329,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role