Player Matchup

Rama
Rama
Diannalr123
Rama
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 38L
1,287 Elo+
Solo
Xing Tian
Xing Tian
FoWaRdZz
Xing Tian
Level 103
God Stats
115W - 102L
1,486 SR
Queue Stats
1,114W - 1,245L
1,456 Elo+
Party 1
Merlin
Merlin
Sublimed41584
Merlin
Level 11
God Stats
2W - 3L
1,375 SR
Queue Stats
50W - 46L
1,575 Elo+
Party 1
Hel
Hel
mercywazhere
Hel
Level 8
God Stats
2W - 2L
1,572 SR
Queue Stats
17W - 24L
1,317 Elo+
Solo
Gilgamesh
Gilgamesh
outley12
Gilgamesh
Level 27
God Stats
36W - 18L
1,636 SR
Queue Stats
227W - 245L
1,370 Elo+
Solo
Team Averages
Level 33
1,514 SR
1,401 Elo+

VS

Team Averages
Level 21
1,499 SR
1,427 Elo+
Erlang Shen
Erlang Shen
I-ProdigY-I-_-
Erlang Shen
Level 29
God Stats
1W - 4L
1,561 SR
Queue Stats
45W - 49L
1,544 Elo+
Solo
Skadi
Skadi
PepperVenus93
Skadi
Level 5
God Stats
14W - 10L
1,500 SR
Queue Stats
27W - 25L
1,283 Elo+
Party 2
Set
Set
ReformedSpoon85
Set
Level 31
God Stats
0W - 2L
1,244 SR
Queue Stats
33W - 36L
1,283 Elo+
Party 2
Ymir
Ymir
Skunk420z
Ymir
Level 26
God Stats
9W - 10L
1,596 SR
Queue Stats
152W - 172L
1,423 Elo+
Solo
Tiamat
Tiamat
vFireDvF
Tiamat
Level 15
God Stats
21W - 16L
1,595 SR
Queue Stats
225W - 168L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 5
11,399
950
10,771
13,149
4,819
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
FoWaRdZz
Xing Tian
18
7 / 3 / 8
11,948
996
17,485
20,841
23,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
5 / 1 / 9
12,276
1,023
22,738
8,449
6,910
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 5 / 8
10,804
900
7,075
13,520
5,766
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
outley12
Gilgamesh
17
1 / 6 / 7
10,320
860
8,750
18,716
14,078
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

124

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
I-ProdigY-I-_-
Erlang Shen
19
13 / 4 / 7
14,366
1,197
25,712
18,975
22,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
0 / 6 / 10
10,105
842
6,092
10,371
4,355
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
0 / 5 / 8
10,329
861
6,679
13,556
6,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
18
1 / 4 / 10
11,009
917
7,206
18,963
23,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tiamat
vFireDvF
Tiamat
18
6 / 0 / 10
12,216
1,018
22,313
10,669
8,121
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
65
19
Kills
20
20
Deaths
19
37
Assists
45
Player
Kills
Deaths
Assists
KDA
W
4
5
5
1.3
W
Xing Tian
FoWaRdZz
Xing Tian
7
3
8
3.67
L
Erlang Shen
I-ProdigY-I-_-
Erlang Shen
13
4
7
4.13
L
0
6
10
0.83
L
0
5
8
0.8
L
Ymir
1
4
10
1.5
W
5
1
9
9.5
W
2
5
8
1.2
W
Gilgamesh
outley12
Gilgamesh
1
6
7
0.75
L
Tiamat
vFireDvF
Tiamat
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,819
Damage
68,002
74,675
Taken
72,534
54,868
Mitigated
65,270
10,275
Healing
10,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,771
8,657
0
1,194
13,149
4,819
0
6,283
6,775
0
34,840
W
Xing Tian
FoWaRdZz
Xing Tian
17,485
2,160
255
1,074
20,841
23,295
0
10,824
9,611
26,922
0
L
Erlang Shen
I-ProdigY-I-_-
Erlang Shen
25,712
10,850
253
4,018
18,975
22,752
0
13,388
5,587
18,312
33,045
L
6,092
2,442
0
20
10,371
4,355
0
7,437
2,934
0
15,409
L
6,679
1,768
0
205
13,556
6,298
0
8,182
5,374
0
20,252
L
Ymir
7,206
1,559
996
3,800
18,963
23,744
0
11,639
7,324
29,839
0
W
22,738
3,555
0
409
8,449
6,910
0
3,942
4,421
42,563
0
W
7,075
1,314
3,767
3,385
13,520
5,766
0
3,807
9,672
24,219
0
W
Gilgamesh
outley12
Gilgamesh
8,750
2,192
0
191
18,716
14,078
0
10,494
7,746
0
22,015
L
Tiamat
vFireDvF
Tiamat
22,313
1,432
0
1,394
10,669
8,121
0
6,652
4,017
46,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,747
Gold Earned
58,025
188
Minions Killed
217
3
Camps Cleared
11
986,841
Distance Traveled
1,017,513
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,399
950
60
5
0
189,698
0
W
Xing Tian
11,948
996
17
1
2
234,145
0
L
Erlang Shen
14,366
1,197
64
5
3
216,840
0
L
Skadi
10,105
842
27
2
0
153,018
1
L
Set
10,329
861
30
3
0
218,893
1
L
Ymir
11,009
917
40
3
7
182,264
0
W
Merlin
12,276
1,023
50
4
1
196,952
1
W
Hel
10,804
900
43
4
0
179,785
0
W
Gilgamesh
10,320
860
18
2
0
186,261
0
L
Tiamat
12,216
1,018
56
5
1
246,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role